Dead Space 2 executive producer Steve Papoutsis at Visceral Games wanted to know what people were looking for in the follow-up, and now he's answered the more intriguing questions to the best of his ability. No real plot spoilers, so you can relax.
In reference to a question about a co-op system being implemented in the game, he says the team recognizes that there is "a big split" in the community on that issue, but doesn't comment either way. My suggestion? Make co-op completely separate from the campaign, if it all.
Having protagonist Isaac Clarke talk in this sequel will be a focus, as will fully utilizing his background in engineering. Although, according to Papoutsis, the man won't be dropping any "corny one-liners."
I'm really hopeful Dead Space 2 will impact me in the same way Aliens did. Alien was this phenomenal film that I adored, but then I saw Aliens, and it opened up this entire world of cool new ideas and fiction. That said, going too far into action territory (RE5) is not what I'm looking for. Give me nightmares, guys!
Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied:
"bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways.
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Isaac talking? Sure why not.
Co-op? Dont know how I feel about that...
I do agree with one of the suggestions... Melee finishers, awesome.
There is a real danger this one will go too far into action territory in order to gain new fans like Resident Evil did. I can only hope this is not the case.
The ending of Dead Space 1 kinda had me thinking Isaac wouldn't be around for a sequel. I will be interested to see how they explain it all.
Hell yes.
And if this is the case, I will have mixed feelings towards it.
Otherwise, I'm really feeling DS2. From the looks of it all, it sounds mindblowing.
Isaac was a space engineer for fourteen years. When he was young he watched the spaceships and he said to dad "I want to be on the ships daddy."
Dad said "No! You will BE KILL BY NECROMORPHS"
There was a time when he believed him. Then as he got oldered he stopped. But now in the space station base of the Ishimura he knew there were necromorphs.
"This is is Zach Hammond" the radio crackered. "You must fight the necromorphss!"
So John gotted his palsma cuter and blew up the wall.
"HE GOING TO KILL US" said the necromorphs
"I will shoot at him" said the hivemind and he fired the rocket missiles. Isaac plasmaed at him and tried to blew him up. But then the ceiling fell and they were trapped and not able to kill.
"No! I must kill the necromorphs" he shouted
The radio said "No, Isaac. You are the necromorphs"
And then Isaac was a necromorph.
Problem is, we don't have enough horror games, but have plenty of action games. Let's keep Dead Space creepy, is what I'm getting at.
And all the pants were dead!