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GDC (videos)


3:00 AM on 05.29.2014

Armored Warfare is a videogame about armored warfare

Advanced Armored Warface Frame Fighter is the new tank game from Obsidian, which I guess means it plays a lot like Resident Evil 1-3, except that it's free-to-play and has a less good name. Armored Warfare is so vague yet st...

Steven Hansen



8:00 PM on 03.26.2014

Watch Sony's full Project Morpheus presentation

Sony announced its take on modern-day virtual-reality gaming at the Game Developers Conference and that presentation is now viewable in full above. Consider this a little something extra (or should I say "a lot extra") to su...

Jordan Devore



6:30 PM on 03.25.2014

Video: Alt.Ctrl.GDC shows weird new ways of pushing buttons

There was a wonderful spread of strange and interesting indie games at GDC, including a special exhibit called Alt.Ctrl, focusing on projects that made use of unusual controllers. Bill Zoeker screwed around with these for a ...

Max Scoville



10:00 PM on 03.24.2014

HAWP makes an indie game, teaches couch co-op etiquette

In between Lucas Pope (Papers, Please) acceptance speeches at the 2014 IGF awards, we were treated to two lovely HAWP shorts. And then, right after, Mega64's amazing Kutaragi's Way during the Game Developers' Choice awards.  Make the sandwich game or I'm going to lick your face.

Steven Hansen



5:30 PM on 03.24.2014

Kutaragi's Way is some of Mega64's best work

I was only able to catch bits and pieces of the Independent Games Festival awards and the Game Developers Choice awards last week, but I did manage to see what must have been one of the evening's best moments: Kutaragi's Way...

Jordan Devore



3:30 PM on 03.23.2014

Video: Devolver Digital's Nigel Lowrie talks Hotline Miami 2, Luftrausers, & Bro Force

At GDC this week, I sat down with Devolver Digital's Nigel Lowrie, and we discussed what they're up to in 2014, between Hotline Miami, Luftrausers, and Bro Force, they're keeping busy. We also got the world exclusive that the original Hotline Miami is coming to the PlayStation 4 with cross-buy support. 

Max Scoville



12:30 AM on 03.22.2014

DTOID News: GDC wrap-up, Morpheus Vs. Oculus, Assassin's Creed Unity and Far Cry 4

GDC has come to a close, and it's certainly been a busy week for news. Sony announced Project Morpheus, their entry into the virtual reality race, as well as some crazy eye-tracking tech. The second Oculus Rift development ki...

Max Scoville



2:15 PM on 03.20.2014

More alpha footage of Mega Ma--I Mean Mighty No. 9: It's great

I've kept up cold indifference towards Mega Man 9 -- I mean Mighty No. 9 -- since its announcement and Kickstarter success. With the recent alpha footage coming out, though, I'm sold. Look how gorgeous those animations are. Look how smooth. Mega Man is dead. Long live Mighty No. 9. Capcom, you need to get right. The last six years have not been good compared to the six prior.

Steven Hansen



10:30 PM on 03.19.2014

Division devs brag about Ubisoft's Snowdrop engine

Ubisoft dropped this video today featuring some of the people working at Massive Entertainment, talking about their experience using the Snowdrop engine to develop Tom Clancy's The Division. If you're hoping to see some addi...

Conrad Zimmerman



7:00 AM on 03.19.2014

Capy Games' Nathan Vella talks Super Time Force, Below, and the IGF Awards

Literally the first thing I did at GDC this year was sit down with Capy Games president Nathan Vella and talk about their upcoming games Super Time Force and Below, as well as his hosting duties at this year's IGF awards. Also, a woman in the background knocked over a lamp and broke it, which I thought was pretty funny.

Max Scoville



12:30 PM on 03.18.2014

Pig Eat Ball made my butt rumble

"Have you guys played the butt rumble game yet?" That's what Dale North and I were asked by a conversational colleague at IGN's indie game mixer last night. The confused looks on our faces probably served as a blatant tell, ...

Brett Makedonski



10:00 AM on 03.18.2014

Airscape: The Fall of Gravity is an insanely cute platformer

No, Steven, it's not an octopus kitten; it's just an octopus. But, it's a super adorable octopus that may have some kitten-like properties, and more importantly, it's the protagonist of Airscape: The Fall of Gravity. Airscap...

Brett Makedonski



10:15 AM on 11.26.2013

Yu Suzuki to deliver a Shenmue postmortem at GDC 2014

Game creator and videogame legend Yu Suzuki will deliver a postmortem on Shenmue at GDC 2014. GDC says that he'll be talking for the very first time about this classic game, starting from its origins as a Virtua Fighter-base...

Dale North



8:00 PM on 04.22.2013

PixelJunk Inc. is a game about soup and friendship

In case you aren't aware, PixelJunk Inc. looks to be the raddest game ever. Imagine Castlevania, Metal Slug, Pikmin, and a tower defense all rolled into one. Also, soup everywhere. Naturally, when I got the opportunity to ta...

Spencer Hayes



3:45 PM on 04.12.2013

Adam Heart details the subtle art of the Divekick

It's possible that our earlier coverage of Divekick was a little to fast-paced for you to handle, so we sent Spencer Hayes to get further into the mind of its creator, Adam "Keits" Heart. In this interview, we learn the orig...

Conrad Zimmerman



10:45 AM on 04.12.2013

Injustice: Gods Among Us launch trailer melts some faces

Injustice: Gods Among Us is launching on April 16th, its new launch trailer will give you a general feel of the game's setup. Featuring some of the biggest names in the DC universe, Injustice will pit good against evil in fi...

Chris Carter



4:15 PM on 04.11.2013

Kentucky Route Zero makes player choices more discrete

In yet another stellar interview, Spencer Hayes speaks with Justin Elliot of Cardboard Computer about their game, Kentucky Route Zero, which took the IGF award for "Excellence in Visual Arts." But it's the way player choice is managed that has captured Spencer's interest in this unique, narrative-driven title.

Conrad Zimmerman



1:30 PM on 04.11.2013

A look at NVIDIA's Project Shield

Spencer Hayes caught up with NVIDIA project manager Justin Walker at GDC 2013, where he was showing off Project Shield, a handheld gaming device capable of playing Android games and streaming PC titles direct from the user's...

Conrad Zimmerman



5:00 AM on 04.11.2013

Watch Killer Frost and Ares fight in Injustice

Injustice: Gods Among Us' fighter roster was fully revealed not too long ago, and some of the last characters we have yet to see in action were Killer Frost and Ares. Well not anymore as you can see them duke it out in this ...

Hamza CTZ Aziz



4:30 PM on 04.10.2013

Presenting the worst Spaceteam ever

In this interview recorded at GDC 2013, Spencer Hayes talks with game designer Henry Smith while simultaneously playing his game, Spaceteam. Seeing as Spaceteam primarily consists of yelling at other people and tel...

Conrad Zimmerman



1:15 PM on 04.04.2013

Unreal Engine 4-powered Heavy Gear Assault goes all out

The folks at MekTek Studios are pulling out all the stops for their new mecha game, Heavy Gear Assault. A new title in the fan-favorite giant robot action game, MekTek and Stompy Bot Productions are looking to satisfy fans o...

Alessandro Fillari



11:15 AM on 04.02.2013

Chris Hecker says so much without uttering a word

Chris Hecker, developer of SpyParty, is a very smart man. He's a man capable of saying so much about the state of the industry without actually saying anything at all. He simply lets everyone else talk for him, and it w...

Patrick Hancock



4:15 PM on 03.30.2013

Spring cleaning and dragon abuse in Age of Wonders III

At GDC, Triumph Studios showed the first pre-alpha gameplay footage of Age of Wonders III. The Theocrat class was being showcased, and these holy chaps quickly embarked on a religious crusade against a poor, defenseless drag...

Fraser Brown



10:00 PM on 03.29.2013

Phantom Pain, Destiny, & A Total Eclipse of Battlefield 4

Holy moly, you guys, it's been a long week, and we had lots of news out of GDC to cover on today's Destructoid Show. For starters, EA showed off seventeen full minutes of Battlefield 4, which looks very pretty, albeit exactl...

Max Scoville



12:30 PM on 03.29.2013

GDC: Epic shows off Unreal Engine 4 Infiltrator tech demo

Epic Games has once again used the Game Developers Conference to show off Unreal Engine 4. In this new "Infiltrator" demonstration video, we're shown a gritty world that, while I don't think it showcases the visual fide...

Jordan Devore



8:00 AM on 03.29.2013

GDC trailer for vampire stealth game Dark has a dull bite

Talk about getting on the vampire hype train too late. I forgot Dark even existed, but it's coming out this summer. I think this trailer has enough oomph to keep the game in my mind for at least the duration of this post (hop...

Steven Hansen



11:30 PM on 03.28.2013

GDC: New Destiny concept art from today's panel

There were some interesting tidbits revealed about the design of Destiny. Presented by studio writer and design director Joe Staten and art director Christopher Barrett, they went into detail about the early conception of De...

Abel Girmay



4:45 PM on 03.28.2013

GDC: Activision showcases its new ugly man tech

This week at the Game Developers Conference, Activision shared images and a real-time video demonstration of character tech during a talk about rendering realistic people without dipping into the uncanny valley. While not al...

Jordan Devore



1:16 PM on 03.27.2013

Metal Gear Solid V: The Phantom Pain looks awesome

Hideo Kojima presented a new Metal Gear Solid V trailer today at a GDC panel, confirming that Metal Gear Solid V and The Phantom Pain are the same game. The game is currently being shown on PC. More details on the game coming soon, as the panel continues.

Allistair Pinsof



12:00 PM on 03.27.2013

This real-time destruction tech demo is mesmerizing

It's not every day I see a tech demonstration and have the immediate reaction of "I want to play this!" but that's the power of destruction. Specifically, mouse clicking-induced destruction. Take a look at this NVIDIA GDC 20...

Jordan Devore



12:13 AM on 03.27.2013

17 minutes of the new Battlefield 4 will blow you away

Tonight, Electronic Arts and developer DICE revealed Battlefield 4. The next entry to the powerful series is running on the new Frostbite 3 engine, featuring state of the art tech, and is more powerful than anything tha...

Hamza CTZ Aziz



8:30 PM on 03.26.2013

First look at minimalistic puzzle-action game Metrico

Among last night's list of upcoming PlayStation Network games was a brand new property that we now know is a puzzle-action game called Metrico. It's being developed for PlayStation Vita by Digital Dreams, a small studio base...

Jordan Devore



8:00 PM on 03.26.2013

Spelunky on Vita, XCOM on iOS, Borderlands 2 has more DLC

Hey gang! Enjoy this little pile of game-related news in a convenient video format with today's Destructoid Show! Some cool news came out for PS Vita owners, specifically that the handheld (and PS3, too) is getting a pile of...

Max Scoville



3:31 PM on 03.26.2013

Halfbrick reels in new game Fish Out of Water for GDC

Halfbrick had us flinging fish with their newest title, debuted here at GDC. Fish Out of Water has you pulling up fish straight out of the ocean with your fingertip, flinging them, and watching them go the distance as they s...

Dale North



9:05 PM on 03.25.2013

Primal Carnage: Genesis announced for PlayStation 4

Joining the Blacklight: Retribution PlayStation 4 announcement this evening, Primal Carnage: Genesis has also been announced for the new console during a Sony Game Developers Conference event. You might remember Primal Carna...

Jordan Devore



12:45 PM on 03.15.2013

So ... The Phantom Pain is running on the FOX Engine

In an uncanny interview with GameTrailers TV's Geoff Keighley, a bandage-covered Joakim Mogren (the CEO of Moby Dick Studio, supposedly) dodged questions about The Phantom Pain but did go on record to say that he'll have a n...

Jordan Devore



1:30 PM on 03.20.2012

Mega64 and Cliffy B 'honor' Warren Spector

During GDC, developer Warren Spector was awarded with the Lifetime Achievement Award. To pay tribute to a man who has brought so much love and joy in the world, Mega64 teamed up with Cliff Bleszinski for a short video retros...

Tony Ponce



9:00 PM on 03.13.2012

MechWarrior Online: Mech on Mech on Mech action

It's the simple pleasures in life that I enjoy the most. Getting a free meal, breaking wind without anyone noticing and watching giant Mechs tearing each other to metal shreds. In this explosive MechWarrior Online trailer an...

Fraser Brown



5:00 PM on 03.12.2012

Hands-on with the new Spec-Ops levels in Modern Warfare 3

Call of Duty Elite Premium Members on the Xbox 360 side will be getting a brand new multiplayer/survival map plus two new Spec-Ops missions tomorrow. This content, along with the three previously released maps, will all be a...

Hamza CTZ Aziz



4:00 PM on 03.12.2012

Preview: Skyfall is big fantasy in a handheld package

Role-playing games have had a long and prosperous history in video and tabletop gaming, but haven't quite repeated this success on mobile and tablet devices. From the minds at Ngmoco comes Skyfall, a free-to-play social RPG ...

Abel Girmay



4:00 PM on 03.11.2012

The DTOID Show: GDC 2012 Wrap-up!

Did you catch today's live Destructoid Show? We're all thoroughly exhausted from GDC, but Hamza Aziz, Jordan Devore, and Conrad Zimmerman were good sports and stopped by the studio for some good old-fashioned video game disc...

Tara Long



3:00 PM on 03.11.2012

GDC: Interview with the indie team behind Nous

Awesome Shark Volcano, the team behind the IGF nominated Nous, was able to take some time with me after the Game Developers Conference was over to talk a bit about their game, Nous. We covered everything from the histor...

Chris Morris



5:00 PM on 03.09.2012

GDC: We pitched Devolver Digital some stupid game ideas

Devolver Digital came to the Game Developers Conference this week with an open call to all game designers to pitch them with game ideas. Our own Max Scoville caught wind of this, tracked down their bus, and forced the De...

Hamza CTZ Aziz



4:00 PM on 03.09.2012

GDC: Tony Hawk talks Tony Hawk HD

Legendary skateboarder Tony Hawk was hanging out in San Francisco this week for the Game Developers Conference showing off Tony Hawk HD. Our tall freak of nature Max Scoville got a chance to talk with the man hims...

Hamza CTZ Aziz



2:30 PM on 03.09.2012

GDC: Tribes: Ascend to release in April

With the open beta for Tribes: Ascend going strong, Hi-Rez Studios announced today that the free-to-play first-person shooter has secured an April 12 release date. To go alongside this news, the team put together a parody tr...

Jordan Devore



3:30 PM on 03.08.2012

GDC: War of the Roses trailer shows first gameplay

Conceptually, Fat Shark's War of the Roses sounds promising. Team-based skirmishes using bows and swords, tiered skill trees, and player leveling -- yup, this has the potential to turn out quite well. This week at GDC, Parad...

Jordan Devore



12:50 PM on 03.08.2012

Experts Debate: Max and Tara talk with videogame analysts

GDC is in town and that means all the industry's leading experts are in San Francisco to talk videogames. Two of whom are Kevin Dent (who works with developers to fund their games), and Jesse Divnich of EEDAR. They talk abou...

Brett Zeidler



8:18 PM on 03.06.2012

GDC: Maxis announces SimCity for PC in 2013

During the EA Game Changers event at the 2012 Game Developers Conference, Maxis announced SimCity. It'll be coming to PC in 2013, which clearly isn't soon enough. Curvy roads were announced first, much to the applause of the...

Jordan Devore



11:45 AM on 03.05.2012

GDC: Star Wars Xbox 360 system makes R2-D2 sounds

The limited edition Star Wars Xbox 360 Kinect bundle system looks like R2-D2, and when you poke him in the eye (the power button) he makes a noise, as shown in the above video. He sounds...upset?  Also: the included C-3...

Dale North



5:40 PM on 04.12.2011

What does Deadly Premonition mean to you?

While I was unable to attend GDC 2011 and meet the wonderful Swery 65, I was able to help him introduce his panel discussion, Game Design in the Coffee. A considerable honor of the highest degree, I think you'll find.  ...

Jim Sterling






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