Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


GDC (videos)


5:00 PM on 03.24.2015

Escalator Pitch: Nina Freeman argues for perpetual Sailor Moon cosplay

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrible, ho...

Steven Hansen



4:30 PM on 03.19.2015

John Romero's about to make you his pitch for Gunman Taco Truck

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the hor...

Steven Hansen



4:30 PM on 03.13.2015

Escalator Pitch: Funktronic Labs sells me on some all-time classics

It may not be as enthralling (or wacky) as a cat cafe timeshare, but Funktronic Labs has something it wants to sell me.  You see, these two guys heard I was wandering around GDC last week with a satchel full of money, j...

Brett Makedonski



5:30 PM on 03.12.2015

Terraria: Otherworld's GDC trailer drops more hints about its alternate universe

When Terraria: Otherworld was announced, it was difficult to tell from the trailer what makes it stand apart from its big brother Terraria or futuristic half-cousin Starbound. Developer Re-Logic's description gave some insig...

Darren Nakamura



3:00 PM on 03.10.2015

Final GDC DLC launches with massive bugs, Mountain Dew shotgunning

Destructoid has launched its fifth and final GDC Daily Lunch Chronicles and interim cameraman Mike Cosimano again screwed up the sound. Instead of letting him get cute with ragtime music and title cards like last time, we're...

Steven Hansen



1:45 PM on 03.10.2015

Escalator Pitch: Armello dev goes all in on escalator etiquette

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrib...

Steven Hansen



6:00 PM on 03.09.2015

Escalator Pitch: Ska Studios talked me into a cat cafe timeshare

I have proven time and time again that when I have money, I do dumb things. I think that Ska Studios knew that this, combined with my strong affection for kittens, made me an easy target. Looking back, they probably couldn't...

Brett Makedonski



2:45 PM on 03.09.2015

Escalator Pitch: Would you invest in Majora's Mask?

We're back with more Escalator Pitches from last week at GDC! Expect to GDsee more of them going up throughout the week. Indie developers make some cool as heck games, but they're not always so great at selling them. We wan...

Steven Hansen



8:00 PM on 03.08.2015

GDC 15 DLC #4: Pita wraps, damn good fries and ragtime

We didn't have usual cameraman Kenny Redublo during our fourth lunch of GDC (see us dining with Dale here) and things went a bit awry. Our substitute cameraman Mike Cosimano had some fun with it, though, with some silent mov...

Steven Hansen



4:45 PM on 03.08.2015

GDC 15 DLC #3: Japanese katsu curry with Dale

Look on ye hungry and despair. Familiar face Dale North joined us for the third Daily Lunch Chronicles (watch the last one here). Back behind the camera, Kenny managed to empty his plate before both of us while shooting, but...

Steven Hansen



1:30 PM on 03.05.2015

GDC 15 DLC #2: Oily hamburgers and Cranberries

The second lunch of GDC was much messier than the first, which you can watch here. Today (well, two days ago, actually) we went with an American staple, the "Hammed Burger," so named for the first woman who ever went totally...

Steven Hansen



3:46 PM on 03.04.2015

Creative Assembly reveals inital pitch video for Alien: Isolation

Alien: Isolation was one of my biggest surprises of last year. As huge fan of the film series, I always wanted to play a title that emulated the original movie's tone and style. Though the action of the James Cameron-he...

Alessandro Fillari



3:45 PM on 03.04.2015

Never seen Alien: Isolation third-person footage shown at GDC

One of the great joys of attending GDC is going to panels conducted by developers talking about your favorite games. Not only will you learn new and exciting details about the development, but you might even see somethi...

Alessandro Fillari



3:30 PM on 03.04.2015

GDC 15 DLC #1: Chicken shawarma wrap

We're at the Game Developers Conference all week. GDC is pretty cool, but also a convention, which means gross convention center lunches. We want to have nice lunches all week. Not too nice. Downtown food is overpriced, even...

Steven Hansen



2:30 PM on 03.04.2015

Wasteland 2 on Xbox One and PS4 is a pleasant surprise

[Update: On top of the Xbox One release, Wasteland 2 is also coming to PlayStation 4 this summer, inXile confirmed today. CEO Brian Fargo noted that "if you are backer of Wasteland 2 or have already purchased it on PC, fear ...

Jordan Devore



1:30 PM on 03.04.2015

Elite: Dangerous lands on Xbox One this summer

[Update: Elite: Dangerous is a timed console exclusive on Xbox One but will be eventually come to PlayStation 4, according to Frontier Developments founder David Braben.] During a talk at the Game Developers Conference, head...

Jordan Devore



3:30 PM on 03.03.2015

Oxenfree is bringing some flair to new-school adventure games

Last year a group of former Telltale and Disney employees came together to form Night School Studio. At GDC this morning, the indie developer unveiled its first project, "supernatural teen thriller" Oxenfree. The studio's Te...

Darren Nakamura



2:00 PM on 03.03.2015

Escalator Pitch: Would you shell out for Sonic 2?

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrible, ho...

Steven Hansen



2:30 PM on 02.27.2015

Beautiful UE4-powered shooter AIPD coming to GDC

Artificial Intelligence Police Department, or AIPD for short, is an upcoming top-down, twin-stick shooter from Frankfurt-based studio Blazing Badger. It recently released this luminous new trailer for its debu...

Rob Morrow



9:00 PM on 02.25.2015

Liege is like chess, but with more face-stabbery

Coda Games' sole developer John Rhee just uploaded a revealing new pre-expo teaser for his Kickstarter-funded SRPG trilogy, Liege. In it, we get to see the most recent gameplay footage of the elegant, turn-based/tactica...

Rob Morrow



5:00 PM on 01.17.2015

Alt. control exhibition at GDC features Butt Sniffin Pugs

A lot of people assume that "weird indie games" all want to use "interactive poetry" to speak to "the human condition" by using "experimental gameplay techniques" to do things like "evoke the emotional experience of repeated...

Jonathan Holmes



3:00 AM on 05.29.2014

Armored Warfare is a videogame about armored warfare

Advanced Armored Warface Frame Fighter is the new tank game from Obsidian, which I guess means it plays a lot like Resident Evil 1-3, except that it's free-to-play and has a less good name. Armored Warfare is so vague yet st...

Steven Hansen



8:00 PM on 03.26.2014

Watch Sony's full Project Morpheus presentation

Sony announced its take on modern-day virtual-reality gaming at the Game Developers Conference and that presentation is now viewable in full above. Consider this a little something extra (or should I say "a lot extra") to su...

Jordan Devore



6:30 PM on 03.25.2014

Video: Alt.Ctrl.GDC shows weird new ways of pushing buttons

There was a wonderful spread of strange and interesting indie games at GDC, including a special exhibit called Alt.Ctrl, focusing on projects that made use of unusual controllers. Bill Zoeker screwed around with these for a ...

Max Scoville



10:00 PM on 03.24.2014

HAWP makes an indie game, teaches couch co-op etiquette

In between Lucas Pope (Papers, Please) acceptance speeches at the 2014 IGF awards, we were treated to two lovely HAWP shorts. And then, right after, Mega64's amazing Kutaragi's Way during the Game Developers' Choice awards.  Make the sandwich game or I'm going to lick your face.

Steven Hansen



5:30 PM on 03.24.2014

Kutaragi's Way is some of Mega64's best work

I was only able to catch bits and pieces of the Independent Games Festival awards and the Game Developers Choice awards last week, but I did manage to see what must have been one of the evening's best moments: Kutaragi's Way...

Jordan Devore



3:30 PM on 03.23.2014

Video: Devolver Digital's Nigel Lowrie talks Hotline Miami 2, Luftrausers, & Bro Force

At GDC this week, I sat down with Devolver Digital's Nigel Lowrie, and we discussed what they're up to in 2014, between Hotline Miami, Luftrausers, and Bro Force, they're keeping busy. We also got the world exclusive that the original Hotline Miami is coming to the PlayStation 4 with cross-buy support. 

Max Scoville



12:30 AM on 03.22.2014

DTOID News: GDC wrap-up, Morpheus Vs. Oculus, Assassin's Creed Unity and Far Cry 4

GDC has come to a close, and it's certainly been a busy week for news. Sony announced Project Morpheus, their entry into the virtual reality race, as well as some crazy eye-tracking tech. The second Oculus Rift development ki...

Max Scoville



2:15 PM on 03.20.2014

More alpha footage of Mega Ma--I Mean Mighty No. 9: It's great

I've kept up cold indifference towards Mega Man 9 -- I mean Mighty No. 9 -- since its announcement and Kickstarter success. With the recent alpha footage coming out, though, I'm sold. Look how gorgeous those animations are. Look how smooth. Mega Man is dead. Long live Mighty No. 9. Capcom, you need to get right. The last six years have not been good compared to the six prior.

Steven Hansen



10:30 PM on 03.19.2014

Division devs brag about Ubisoft's Snowdrop engine

Ubisoft dropped this video today featuring some of the people working at Massive Entertainment, talking about their experience using the Snowdrop engine to develop Tom Clancy's The Division. If you're hoping to see some addi...

Conrad Zimmerman



7:00 AM on 03.19.2014

Capy Games' Nathan Vella talks Super Time Force, Below, and the IGF Awards

Literally the first thing I did at GDC this year was sit down with Capy Games president Nathan Vella and talk about their upcoming games Super Time Force and Below, as well as his hosting duties at this year's IGF awards. Also, a woman in the background knocked over a lamp and broke it, which I thought was pretty funny.

Max Scoville



12:30 PM on 03.18.2014

Pig Eat Ball made my butt rumble

"Have you guys played the butt rumble game yet?" That's what Dale North and I were asked by a conversational colleague at IGN's indie game mixer last night. The confused looks on our faces probably served as a blatant tell, ...

Brett Makedonski



10:00 AM on 03.18.2014

Airscape: The Fall of Gravity is an insanely cute platformer

No, Steven, it's not an octopus kitten; it's just an octopus. But, it's a super adorable octopus that may have some kitten-like properties, and more importantly, it's the protagonist of Airscape: The Fall of Gravity. Airscap...

Brett Makedonski



10:15 AM on 11.26.2013

Yu Suzuki to deliver a Shenmue postmortem at GDC 2014

Game creator and videogame legend Yu Suzuki will deliver a postmortem on Shenmue at GDC 2014. GDC says that he'll be talking for the very first time about this classic game, starting from its origins as a Virtua Fighter-base...

Dale North



8:00 PM on 04.22.2013

PixelJunk Inc. is a game about soup and friendship

In case you aren't aware, PixelJunk Inc. looks to be the raddest game ever. Imagine Castlevania, Metal Slug, Pikmin, and a tower defense all rolled into one. Also, soup everywhere. Naturally, when I got the opportunity to ta...

Spencer Hayes



3:45 PM on 04.12.2013

Adam Heart details the subtle art of the Divekick

It's possible that our earlier coverage of Divekick was a little to fast-paced for you to handle, so we sent Spencer Hayes to get further into the mind of its creator, Adam "Keits" Heart. In this interview, we learn the orig...

Conrad Zimmerman



10:45 AM on 04.12.2013

Injustice: Gods Among Us launch trailer melts some faces

Injustice: Gods Among Us is launching on April 16th, its new launch trailer will give you a general feel of the game's setup. Featuring some of the biggest names in the DC universe, Injustice will pit good against evil in fi...

Chris Carter



4:15 PM on 04.11.2013

Kentucky Route Zero makes player choices more discrete

In yet another stellar interview, Spencer Hayes speaks with Justin Elliot of Cardboard Computer about their game, Kentucky Route Zero, which took the IGF award for "Excellence in Visual Arts." But it's the way player choice is managed that has captured Spencer's interest in this unique, narrative-driven title.

Conrad Zimmerman



1:30 PM on 04.11.2013

A look at NVIDIA's Project Shield

Spencer Hayes caught up with NVIDIA project manager Justin Walker at GDC 2013, where he was showing off Project Shield, a handheld gaming device capable of playing Android games and streaming PC titles direct from the user's...

Conrad Zimmerman



5:00 AM on 04.11.2013

Watch Killer Frost and Ares fight in Injustice

Injustice: Gods Among Us' fighter roster was fully revealed not too long ago, and some of the last characters we have yet to see in action were Killer Frost and Ares. Well not anymore as you can see them duke it out in this ...

Hamza CTZ Aziz



4:30 PM on 04.10.2013

Presenting the worst Spaceteam ever

In this interview recorded at GDC 2013, Spencer Hayes talks with game designer Henry Smith while simultaneously playing his game, Spaceteam. Seeing as Spaceteam primarily consists of yelling at other people and tel...

Conrad Zimmerman



1:15 PM on 04.04.2013

Unreal Engine 4-powered Heavy Gear Assault goes all out

The folks at MekTek Studios are pulling out all the stops for their new mecha game, Heavy Gear Assault. A new title in the fan-favorite giant robot action game, MekTek and Stompy Bot Productions are looking to satisfy fans o...

Alessandro Fillari



11:15 AM on 04.02.2013

Chris Hecker says so much without uttering a word

Chris Hecker, developer of SpyParty, is a very smart man. He's a man capable of saying so much about the state of the industry without actually saying anything at all. He simply lets everyone else talk for him, and it w...

Patrick Hancock



4:15 PM on 03.30.2013

Spring cleaning and dragon abuse in Age of Wonders III

At GDC, Triumph Studios showed the first pre-alpha gameplay footage of Age of Wonders III. The Theocrat class was being showcased, and these holy chaps quickly embarked on a religious crusade against a poor, defenseless drag...

Fraser Brown



10:00 PM on 03.29.2013

Phantom Pain, Destiny, & A Total Eclipse of Battlefield 4

Holy moly, you guys, it's been a long week, and we had lots of news out of GDC to cover on today's Destructoid Show. For starters, EA showed off seventeen full minutes of Battlefield 4, which looks very pretty, albeit exactl...

Max Scoville



12:30 PM on 03.29.2013

GDC: Epic shows off Unreal Engine 4 Infiltrator tech demo

Epic Games has once again used the Game Developers Conference to show off Unreal Engine 4. In this new "Infiltrator" demonstration video, we're shown a gritty world that, while I don't think it showcases the visual fide...

Jordan Devore



8:00 AM on 03.29.2013

GDC trailer for vampire stealth game Dark has a dull bite

Talk about getting on the vampire hype train too late. I forgot Dark even existed, but it's coming out this summer. I think this trailer has enough oomph to keep the game in my mind for at least the duration of this post (hop...

Steven Hansen



11:30 PM on 03.28.2013

GDC: New Destiny concept art from today's panel

There were some interesting tidbits revealed about the design of Destiny. Presented by studio writer and design director Joe Staten and art director Christopher Barrett, they went into detail about the early conception of De...

Abel Girmay



4:45 PM on 03.28.2013

GDC: Activision showcases its new ugly man tech

This week at the Game Developers Conference, Activision shared images and a real-time video demonstration of character tech during a talk about rendering realistic people without dipping into the uncanny valley. While not al...

Jordan Devore



1:16 PM on 03.27.2013

Metal Gear Solid V: The Phantom Pain looks awesome

Hideo Kojima presented a new Metal Gear Solid V trailer today at a GDC panel, confirming that Metal Gear Solid V and The Phantom Pain are the same game. The game is currently being shown on PC. More details on the game coming soon, as the panel continues.

Allistair Pinsof






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more