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Why is it so much better to take a life than to rape somebody in fiction? Why can videogames allow us to get away with killing thousands of our fellow humans with swords and guns, yet a game like Rapelay drowns in ...
| Jim Sterling |
Recently, IGN asked EA why people hate EA in an article that seemed designed to dismiss any actual reasons for people hating EA. Hardly surprising, since EA was the one being interviewed about the hate for EA. Looking to set...
| Jim Sterling |
E3 2012 was considered by many to be the most gun-heavy show we have ever seen. However, looking back upon the week, there really were no more shooters than usual. In fact, most of the games were featured in last year's line...
| Jim Sterling |
This episode went up last Monday but didn't get posted here due to me being in L.A. at the time it went live. The reason for the subject is a little dated now, especially with IO Interactive issuing an apology and kickstarti...
| Jim Sterling |
The Jimquisition takes a break from discussing consumer shenanigans to focus a little on the games themselves. What exactly is the best looking game this generation, and why does it look better than the games you're all thin...
| Jim Sterling |
Are people whining about Diablo III? Throwing piddly little temper tantrums? Should they shut up, stop complaining, and be glad of getting a great game? Should gratitude, not contempt, be the order of the day? Are you entitled to your grievance, or are you just "acting" entitled? There's only one answer, and only one man to provide it. Jim Sterling, yet again, solves all.
| Jim Sterling |
A common argument used to defend the videogame industry from accusation of anti-consumerism is that games are a luxury, therefore nobody is entitled to them. A fair enough suggestion, but one that misconstrues a number of re...
| Jim Sterling |
The $60 pricing model is broken in the retail space, and that's a scientific fact that can be proven with science. It's truly staggering, then, that publishers are attempting to apply that awful model to the digital space, w...
| Jim Sterling |
Things in the game industry could be worse. We could all be living in the 80s, or we could be in Australia, beset by high prices and restricted ratings. We could also have no arms. We could have porcelain eyes. We could be k...
| Jim Sterling |
There are explanations for games that ship with downloadable content already included. There are, however, no excuses. While you may have a reason, you do not have validation, because on-disc DLC is a problem willingly creat...
| Jim Sterling |
The past week has seen much discussion concerning FEZ and its creator, Phil Fish. It's struck up some fascinating conversations about whether or not we should support art even if we don't like the artist, and whether someone...
| Jim Sterling |
It's become increasingly popular to disparage cutscenes and the games that use them in the past few years. It is argued that interactive art should never force a player to watch a movie and, while there's merit in that, that...
| Jim Sterling |
Does changing the ending to a videogame destroy it as a creative endeavor? Does altering a videogame to cater to fan demand set interactive art back a decade? How much influence should an audience have over a creator, and are gamers entitled to their opinions? In this spoiler-free video, I tackle Mass Effect 3 for the final time. Yes, it's the FINAL time. No more. Finito. Done. Thank Christ.
| Jim Sterling |
There's something very messed up going down at Konami. Nobody knows for sure what it is, but the results are there for all to see. You might not have realized quite how bad Konami's behavior has been over the past year, but ...
| Jim Sterling |
So, fans are up in arms over Mass Effect 3's controversial ending, and there is much misery to be found on the Internet this day. Do not despair though, friends, for your humble Jim Sterling has found the positive side of th...
| Jim Sterling |
In this bonus episode of Jimquisition, we share rare footage from an obscure, aborted television show, Virgillio Armarndio's Art Hole. Dubbed the most emotionally engaging videogame journalist in the solar system, Virgillio ...
| Jim Sterling |
Your humble Jim Sterling is deep and philosophical, and therefore appreciates a videogame that attempts to communicate something more special than the average bit of software. However, most so-called "art games" are generic ...
| Jim Sterling |
Apparently last week's episode of Jimquisition was far too subtle for some folk, and it threw up a lot more questions than answers. It also sparked a debate in which some of the dumbest arguments against the inclusion of a g...
| Jim Sterling |
Let it not be said that I can't get mileage out of a concept. My Mass Effect 3 gay love story went over really well when it was posted on Destructoid last week, so I did a sultry reading of it on this week's Jimquisition for...
| Jim Sterling |
The Jimquisition has criticized many game publishers, especially Electronic Arts. Jim Sterling's wise judgements have been just and fair, but not altogether inclusive. EA isn't the only weasel in the lavatory, and it's high ...
| Jim Sterling |
The idea of a "digital era" is something that gets major publishers wet between the legs, and whatever dampens their pants should turn ours brown. However, the future might not be as scary as it sounds on paper, and an age o...
| Jim Sterling |
Piracy isn't theft, right? It's copyright infringement, yes? These statements aren't wrong, but they're not always correct. Not when we talk about a certain type of piracy that is most certainly theft, and deserves all the indignity that such a term implies. The just and fair Jim Sterling shall share the wisdom of his judgement.
| Jim Sterling |
Piracy will never be destroyed entirely. It's a fact of life that some people just like to help themselves to freebies. However, not all pirates are in it for the discount, and some are actively driven to piracy by the very companies attempting to kill it. When you make your product harder to obtain and enjoy, all you do is breed an environment where pirates can thrive.
| Jim Sterling |
Piracy is one of those issues that will absolutely never die, like the secrets of the Bermuda Triangle or the truth of the Zelda Timeline. I have always had a set view on piracy -- it's not the worst crime in the world, but ...
| Jim Sterling |
The heroic Jim Sterling is back once again to champion the rights of those too weak to champion themselves, and bask in the very palpable gratitude that he most assuredly deserves. This week, he describes how the game indust...
| Jim Sterling |
The Stop Online Piracy Act (SOPA) could change the Internet forever if enforced. Having been written in such broad and vague terms, giving corporations maximum power to black out websites, a chilling effect could be seen, as...
| Jim Sterling |
The year is almost out, and we must celebrate it by publishing meaningless award ceremonies. In true Jimquisition style, our noble hero celebrates the crappest of the crap, with the ten shittiest games to have been released in 2011. Oh, revel in the glory.
| Jim Sterling |
When will games be taken seriously? Why isn't anybody taking videogames seriously? How many times can Jim say the word "seriously" in a single video? Does any of it matter? No. None of it. Ever.
| Jim Sterling |
What does a huge, open-world roleplaying game and a linear point-and-click adventure from the 90's have in common? Well, aside from the fact they have the honor of The Jimquisition's attention, they both succeed in delivering the same thing, despite using almost completely opposite methods to do so. Confused? You won't be after you watch this intense, sexy episode!
| Jim Sterling |
There are hardcore gamers out there so proud of their self-styled character trait that they shall defend it jealously. For indeed, it is they who get to judge whether or not others are worthy of being called gamers, it is th...
| Jim Sterling |
You've all heard of The Elder Scrolls V: Skyrim, right? Surely you have, for it's a ridiculously successful little game. Interestingly, however, it should NOT be a success, at least if you believe in some of the prevailing o...
| Jim Sterling |
The Stop Online Piracy Act may sound innocuous, but it's a nasty little proposition that gives corporations uncontested rights to control what you enjoy on the Internet. Naturally, being a horrible thing, EA can't wait to cl...
| Jim Sterling |
Review controversies are nothing new, but things went from bad to worse this year with gamers going crazy every time a major title got scored by various outlets. The "Year of Threes" have created more high profile titles tha...
| Jim Sterling |
Grand Theft Auto IV turned the GTA series into something more serious and dark, removing a lot of the ribald humor and outrageous gameplay. Some have said this caused the series to get too tame, and have already complained that GTA V's trailer hints at more of the same. So, has GTA lost its balls? Will GTA V be tame? Does it matter? Let the Jimquisition form your opinion for you!
| Jim Sterling |
It's Halloween, the day that St. Spooky was born for our sins. On this haunted occasion, I discuss what truly makes a horror game scary and decide that the worse a game looks, the better it is at frightening you. With l...
| Jim Sterling |
So, this episode posted late on Monday because of server issues, then couldn't be reposted here on Tuesday because I was working on behind-the-scenes stuff all day. So, it's two days too late, but you can pretend that it's s...
| Jim Sterling |
Over the years, I have seen many gamers proudly proclaiming their disinterest in Apple products and smugly questioning why such products should be considered videogame related topics. This only intensified when Steve Jobs died and those same people demanded answers -- why is Steve Jobs related to videogames at all? Well, the Jimquisition will answer!
| Jim Sterling |
Drunk with power, I abuse my growing popularity at The Escapist to start sneaking out some of my more ruinous opinions. In this episode, I divulge my love for Dynasty Warriors and somehow think I'll get away with it. Will I inspire others to confess their secret shame, or will he bring pitchforks and torches to my door? Find out, only on this week's Jimquisition. Oh, it's very exciting probably!
| Jim Sterling |
For the past two episodes, I have railed against publishers and their war on used games. In the concluding part, I praise those tactics that I do not find obnoxious, and would like to see further encouraged. Rather than puni...
| Jim Sterling |
Publishers would have you believe that used games are the biggest threat to the games industry. Even gamers will sympathize with these huge companies and equate the used market with piracy. Unlike piracy, however, used games...
| Jim Sterling |
In the first part of a series of Jimquisitions on used games and their place in the industry, I tackle the most recent tactic used by publishers in the fight against traded products -- online passes -- and examine why they'r...
| Jim Sterling |
With great power comes great responsibility, and I use my Godly strength to cast light on some upcoming games that might be left on the dark. From Aliens to Hard Reset, I take a look at a few games that could really use your...
| Jim Sterling |
Beauty is only skin deep, and a pretty face can only go so far. Fortunately, I am both beautiful and wise, so I'm basically the perfect lifeform. In a way, I consider myself to be very much like PC gaming -- visually stunnin...
| Jim Sterling |
Angry Birds gets a lot of hate around various "hardcore" game communities. Even on Destructoid, a news story about the game's success is accompanied by despair and dismissal. I think that's wrong, because Angry Birds is a damn fine game and deserves a little respect. At least The Jimquisition here is to redress the balance, like it always does.
| Jim Sterling |
If you've read the Destructoid review already, you'll know exactly how much I loved Deus Ex: Human Revolution. I may have loved it a bit too much, however, as it's had a dramatic effect on this week's Jimquisition. The game's out tomorrow, and if you can wait that long, your brain has been augmented with cold, hard steel.
| Jim Sterling |
This week, I look at the recent running joke that has become the videogame boycott. I look at why it's joke, why some boycotts are stupid, and why we shouldn't treat the concept with automatic disdain because of the bad ones. It took me entirely far too long to draw the ludicrous pictures that accompany this week's video.
| Jim Sterling |
They say history repeats itself, but that's not always true. Just because something happened with a videogame console over five years ago, that doesn't mean it'll happen again. The past is not the future, and the present is ...
| Jim Sterling |
Maturity and reason are considered virtues in the realm of debate, but when one side insists on childishness, the other can never win. That side may think it'll prove itself superior with logic and facts, but you cannot teac...
| Jim Sterling |
Hail, traveler, for I have come with gifts of video for you to drink through your eye-mouths and fill your brain-belly. Let the realm rejoice, for The Jimquisition saves! This week, I have a chat about different kinds of difficulty, and how "death" isn't the only kind of challenge in a videogame. It's some stuff I think and then say with words while a camera is switched on in the same room as me.
| Jim Sterling |
Square Enix loves announcing videogames. It seems to love announcing them more than making the, in fact. This strange addiction is evidence of a problem, and so once again The Jimquisition has to fix everything. This week, I present two simple rules that will help Square Enix and its fans lead a happier life.
| Jim Sterling |


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