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5:15 PM on 10.14.2013

Jimquisition: Toxic

There has been much talk about how the gaming world is too toxic, too negative, too full of anger and rage. Jimquisition argues there might be just the right amount of it. The issue is in how it's used.  Anger is a powerful weapon, but like all powerful things, it must be handled with care. Venom can be harnessed to our benefit, provided we be careful not to let it spill into our own faces.

Jim Sterling



1:00 PM on 10.08.2013

Jimquisition: Reasons To Pass On Season Passes

You were promised an episode on season passes, in the wake of Jimquisition complaining about downloadable content. There is a season for all things, and that season has come to pass. Here is a nice little bit of shouting on why season passes are ridiculous, and why it would behoove you to pass up on the bloody things.

Jim Sterling



3:00 PM on 09.30.2013

Jimquisition: Vertigo

Let's look for a playable woman protagonist in a videogame that doesn't rely on the same pool of restrictive stereotypes as every other playable woman protagonist. To do this, let's look at a fighting game from 1994. That one about the dinosaurs. Yes, that one. Because I damn well sure can't find many better example. Folks, be prepared ... to RAGE.

Jim Sterling



3:00 PM on 09.23.2013

Jimquisition: To Play The Villain

Some gamers are skipping Grand Theft Auto V, unwilling to play the role of a thief, a gangbanger, or a psychopath. While others may shy away from being the villain, Jim Sterling actively revels in it. Indeed, to play the villain can not only be fun, it can be downright fascinating.

Jim Sterling



2:30 PM on 09.16.2013

Jimquisition: Lugoscababib Discobiscuits

This week, Jim loads his gun and shoots holes in the argument that certain games suffer from ludonarrative dissonance, just because they're violent. Because really, people, that's not even what ludonarrative dissonance is! If you're gonna use big words to sound smart, use 'em correctly ... guttersnipes.

Jim Sterling



12:30 PM on 09.09.2013

Jimquisition: Creative Freedom, Strings Attached

Freedom of expression is not freedom to express without challenge. A game is within its rights to include any content it does, but that content is not sacred. Puppeteer features a boy as the hero, not a girl. Gavin Moore wa...

Jim Sterling



1:00 PM on 09.07.2013

Beer and Sterling talk indies, money, previews

During this past weekend, I had the pleasure of sharing some screen time with Marcus Beer, known to GameTrailers viewers as the Annoyed Gamer. In this crossover video, we discuss preview events (and why I don't do them), independent developers, and the classic problem of industry overspending.  I hope you enjoy watching it almost as much as I enjoyed making it, ahur hur hur!

Jim Sterling



9:30 AM on 09.04.2013

Jimquisition: Downloadable Discontent

You don't have to hate downloadable content to avoid ever buying the stuff. Even heartfelt fans of the concept can be thoroughly turned off, and it's all thanks to the idiots trying to sell it. Your old pal Jim loves DLC, as...

Jim Sterling



3:00 PM on 08.26.2013

Jimquisition: Time To Get Paid

Payday 2 is a success, because the people making and publishing it weren't completely stupid. What sorcery is this? Yes, it's one of those episodes where we celebrate one game getting it right and not stuffing everything up. Speaking of stuffing, Jim at last unveils the Dragon Dildo ... and does things with it. Terrible things.

Jim Sterling



3:00 PM on 08.19.2013

Jimquisition: I'm Going To Murder Your Children

If your first response to a game creator doing something you dislike is to get personal with them and threaten their families, you waive any righteousness you might have had. Seems like a no-brainer ... yet so few of us seem...

Jim Sterling



3:00 PM on 08.12.2013

Jimquisition: Neutered

Why do gamers defend their favorite titles from criticism with such volatility? According to some, it's because they don't want to see their genitalia removed. Is inclusivity the enemy of creativity? Is restriction an inherent part of congeniality? The Jimquisition considers recent controversies against the fear of a game being "neutered" to "pander" to new audiences.

Jim Sterling



3:00 PM on 08.05.2013

Jimquisition: Dragon's Frown

Oh yes, it's another video about reviews and things. Not quite the usual flavor, but certainly something that cannot be repeated enough. If you're a fan of Vanillaware, you may not be helping by pouring excessive scorn on a ...

Jim Sterling



3:15 PM on 07.29.2013

Jimquisition: Fee to Pay

It's time to talk about why "optional" microtransactions in games aren't really optional, and why they're especially gruesome in games we already paid for at retail. The rise of "free to play" elements in games that are not ...

Jim Sterling



3:00 PM on 07.22.2013

Jimquisition: Sequel or Slaughter

Must every new videogame become a sequel-spawning franchise? Is it through necessity, or simple avarice that mainstream game development makes it so? A little dash of jarnalizm, a spoonful of introspection, and two massive barrels of furious indignation bore to the core of this subject, in the only way Jimquisition knows how -- brutally. And without mercy.

Jim Sterling



3:30 PM on 07.15.2013

Jimquisition: Fun & Priorities

Grand Theft Auto V is designed to be fun, says Rockstar. Sounds like a no-brainer, but that little bit of PR buzztalk says a lot more than you may think. When you examine fun as a motivator versus the more common justif...

Jim Sterling



3:00 PM on 07.08.2013

Jimquisition: Gamer Guys

Jimquisition travels to another time and another place, examining a world taken over by gamer guys and their testosterone-addled inanity. Something must be done! Fortunately, your ol' pal Jim Sterling is here to take those insincere culture thieves down a peg, and put gaming in the hands of those to whom it belongs. Welcome to the Sarkybastardverse, which is definitely a real thing now.

Jim Sterling



3:00 PM on 07.01.2013

Jimquisition: Launch Splooge

As we head toward the launch of the Xbox One and PlayStation 4, we're going to soon be hearing about their launch libraries, and how awesome they are. Ignore these boasts. Let Jimquisition bring light into your life, explaining how the demand for a strong launch lineup is misplaced, and how consoles may screw themselves by spurting out a big wad at once.

Jim Sterling



3:00 PM on 06.24.2013

Jimquisition: Why PC Gaming Gets Away With It

The Xbox One no longer enforces restrictions on used games, but the debate over console DRM is not over. One lingering question is this -- why are consoles criticized, but PC gets away with it? One would assume the plentiful...

Jim Sterling



7:15 PM on 06.19.2013

Jimquisition: Xbox One No DRM Emergency Special

Xbox One Eighty more like HA HA HA HA HA! Jimquisition rushes to bring a half-baked opinion in the afterfall of Microsoft reversing its DRM policy on Xbox One.

Jim Sterling



3:00 PM on 06.17.2013

Jimquisition: PS4 - Doing Nothing, Meaning Everything

Sony created a magic moment this past week at E3, declaring for the world that PS4 would not restrict used games or utilize DRM. Power to the people! Of course, it can be said Sony didn't actually do anything, yet is being l...

Jim Sterling



10:45 AM on 06.10.2013

Jimquisition: Xbox One and the Death of Ownership

Well, Microsoft went and did it. It took the step publishers have fantasized over for years, and destroyed the concept of videogame ownership. The Xbox One will sell you games, but it keeps what it sells, while controlling a...

Jim Sterling



3:00 PM on 06.03.2013

Jimquisition: Damn Fine Coffee

How do you like your coffee? Blacker than midnight on a moonless night? Or is that just what you want people to think? Asking consumers what coffee they drink is a fine example of demonstrating exactly how problematic a focu...

Jim Sterling



3:00 PM on 05.27.2013

Jimquisition: When The Starscreams Kill Used Games

The Xbox One will kill used games and control second-hand sales, and some people think that's great. Jim Sterling is not among them. While members of the gaming media attempt to see the positive side of murdering the used ga...

Jim Sterling



1:30 PM on 05.22.2013

Jimquisition: Xbox One out of Ten

The Xbox One was revealed this weak to thunderous applause. Oh wait, did we say applause? We meant, farts. Thunderous farts. Speaking of farts, here's a man who loves the smell of his, tearing Microsoft's unified entertainment philosophy to shreds and arguing how the Xbox One is basically a system for nobody but the privileged and demented.

Jim Sterling



3:00 PM on 05.20.2013

Jimquisition: Guns Blazing

Dark Souls 2 is all about going in, guns blazing, and hoping to God it works. Oh dear. Namco Bandai's PR chief recently shone a spectacular light on the broken mentality of "AAA" publishers, describing the promotion of ...

Jim Sterling



3:00 PM on 05.13.2013

Jimquisition: Objectification And ... Men?

A common argument in the ongoing debate over gender and videogames is that women and men both are equally objectified. Is that really true? As always, Emperor God King Jim Sterling puts His holy foot down and delivers wisdom true to the masses. He totally isn't smug about it, either!

Jim Sterling



3:00 PM on 05.06.2013

Jimquisition: Lawsuits, Memes, and Tasty Medicine

Warner Bros. and 5th Cell are facing a lawsuit over the inclusion of Keyboard Cat and Nyan Cat in Scribblenauts. Preposterous, you say? Greedy, are the meme makers? I say well done them! It's absolutely about time Warne...

Jim Sterling



3:00 PM on 04.29.2013

Jimquisition: Boob Wars and Dragon Crowns

Dragon's Crown has become the latest game involved in a big argument. Big boobs, burly dwarves, and Kotaku were all involved. Gender issues in games are important. They are worth thinking about. They are, contrary to po...

Jim Sterling



12:15 PM on 04.25.2013

Jimquisition: Among the Sleep

Among the Sleep is an upcoming horror game, all about being a two-year-old child. Yeah, it's spooky! The game's currently trying to get Kickstarter funding and, unlike many Kickstarters, your ol' pal Jim Sterl...

Jim Sterling



3:00 PM on 04.20.2013

Jimquisition: Perfect Pasta Sauce

This week, Jimquisition gives you a brief lesson in pasta sauce, and ties it into the misguided quest for perfection currently plaguing the so-called "AAA" title scene. Expanding on a few ideas found in last week's...

Jim Sterling



3:00 PM on 04.15.2013

Jimquisition: Dark Souls and Dark Sales

Dark Souls sold over two million copies and is a bonafide success. Tomb Raider sold over three million copies and is a disappointing failure. Wut? Different projects obviously have different standards for succ...

Jim Sterling



3:00 PM on 04.08.2013

Jimquisition: Why An Always-On DRM Console Is Dumb

Just talking about an "always-on" Xbox is a really dumb idea. Hopefully not even Microsoft would be so stupid, but just in case any of the platform holders are seriously considering this awful, nasty little idea, let Jimquisition lay out the many good reasons as to why an always-on console would be utterly ludicrous. Seriously, it's ... it's terrible. Deal with it!

Jim Sterling



3:00 PM on 03.25.2013

Jimquisition: The Creepy Cull of Female Protagonists

The game industry doesn't want female characters. That is allegedly the message publishers have been sending to developers. As female characters get hidden from the front covers of games and projects with leading ladies are ...

Jim Sterling



3:00 PM on 03.18.2013

Jimquisition: Innovation - Gaming's Snake Oil

There's nothing wrong with a game that innovates. There's everything wrong with a game that goes out of its way to innovate without reason. Like any tool, innovation is neither good nor bad, and it has its specific uses. How...

Jim Sterling



2:30 PM on 03.11.2013

Jimquisition: SimShitty

DRM is back again, and it's here to stay! Games are a service, so we're told, but who do they really serve? SimCity's failure to launch thanks to ludicrous DRM restrictions has been the hot topic of the week, and naturally there's a Jimquisition afoot to skewer Electronic Arts right in its Electronic Nads. Time to put a bit of stick about, wouldn't you say?

Jim Sterling



3:00 PM on 02.25.2013

Jimquisition: New Generation, Old Bullsh*t

The PlayStation 4 was announced last week, but Sterling wasn't quite feeling the buzz. The PS4 is interesting, Sony's plans are promising, but the industry itself, and the culture of business around console games? THAT is what needs a new generation. Hardware is just a placebo if the attitudes showcased at the big PS4 reveal are anything to go by.

Jim Sterling



3:00 PM on 02.18.2013

Jimquisition: Previewed, Preordered, Prescrewed

Preorder culture expects gamers to trust developers more than ever, but how does that work when they inspire so little faith? The "take cash now, provide content later" tactic is currently serving companies well, but with re...

Jim Sterling



4:45 PM on 02.13.2013

Jimquisition: A-LIE-ns: Colonial Marines

Waking through Gearbox's walkthrough of Aliens: Colonial Marines. That is, the Aliens: Colonial Marines Gearbox wanted the world to believe in, not the one that actually happened. While demo footage is not represen...

Jim Sterling



3:00 PM on 02.11.2013

Jimquisition: Companies Exist to Make Money

Jimquisition's had it wrong all this time. Videogame companies exist to make money, so it was foolish to ever suggest their anti-consumer policies are awful, reckless, and deserving of criticism. That was all sarcasm, just then.

Jim Sterling



3:00 PM on 01.28.2013

Jimquisition: Breaking the Bones of Business

A new business model comes along, designed to attract gamers with interesting ideas and consumer-friendly pricing. The old businesses latch onto it. The old businesses pervert it to suit their own miserable ends. Free-to-pla...

Jim Sterling



2:30 PM on 01.21.2013

Jimquisition: Accepting the Isms

Games are racist. Games are homophobic. Games are sexist. And that's okay! Well, maybe not OKAY, but it is alright to acknowledge that, sometimes, videogames get it wrong. Everybody gets it wrong, and games can't be the exce...

Jim Sterling



3:00 PM on 01.14.2013

Jimquisition: Only the Lonely

The videogame industry wants you to believe that the offline experience is for miserable loners. Lonely is bad. Lonely is sad. Lonely people want lonely games because they don't have any friends. Only the lonely want to be d...

Jim Sterling



3:00 PM on 01.07.2013

Jimquisition: Desensitized to Violence

Warning -- Contains graphic content. If you don't want to see disturbing Internet things, skip the footage starting at 1:20 and ending at 1:49.  As the mainstream news media continues to revel in the Sandy Hook shooting...

Jim Sterling



3:00 PM on 12.31.2012

Jimquisition: Epic Hole (B Mine Cliffy)

Over a year ago, Cliff Bleszinski (then of Epic Games) and myself had a public falling out and have never traded a word since. Ever a man of peace and goodwill, I hereby extend the olive branch the only way I know how -- with a little help from The Escapist's very own Miracle of Sound.

Jim Sterling



3:00 PM on 12.24.2012

Jimquisition: The Sh*tiest games of 2012

There's something to be said for tradition, and the Jimquisition's most sacred tradition is the year-end evisceration of the very worst games released. Quake in fear, O ye creatively impoverished fools! Presented to you...

Jim Sterling



3:00 PM on 12.21.2012

Jimquisition Awards Game of the Year: The Walking Dead

The final Jimquisition Award is here! Four days have passed, four winners have been crowned. Now is time to hail the game of the year. This is 2012's ultimate champion. Was there any doubt as to what it was?

Jim Sterling



3:00 PM on 12.20.2012

Jimquisition Awards: Lollipop Chainsaw

The very first Jimquisition Awards are here! Five days, five games, five awards! Games win awards for being innovative, intelligent, mature and memorable. Not many win them for being bloody funny. Lollipop Cha...

Jim Sterling



3:00 PM on 12.19.2012

Jimquisition Awards: Journey

The very first Jimquisition Awards are here! Five days, five games, five awards! Very rarely, a game comes along that strikes a near-perfect balance between interactivity, visuals, and sound design. Journey&nb...

Jim Sterling



3:00 PM on 12.17.2012

Jimquisition Awards: Dishonored

The very first Jimquisition Awards are here! Five days, five games, five awards! We kick off with one of the most compelling new retail IPs released this year, a classic in the making from Arkane Studios and Bethesda. Yep, it could only be Dishonored!

Jim Sterling



3:00 PM on 12.10.2012

Jimquisition: Dumbing Down for the Filthy Casuals

There are valid concerns with the "dumbing down" of our entertainment, but as with so many issues, there are just as many invalid ones. This is especially true when "inclusiveness" and "dumbing down" are seen as the same thi...

Jim Sterling






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