Video: Dead Island 2 E3 2014 impressions

4:30 PM on 06.11.2014

Jordan Devore

Managing Editor

The outbreak spreads to California

Huh. I missed that Spec Ops: The Line studio Yager is handling development on Dead Island 2. That knowledge combined with the excellent CG trailer has me mildly interested.

Here's Max sharing his thoughts after seeing an early demo at E3. He's feeling similarly guarded, but says the tone is improved and there's enhancements to weapon crafting -- you'll be able to build stuff like a motorized pitchfork, a weed-whacker with blades on it, and a fiery crossbow.

Dead Island 2 isn't due out until spring 2015 where it'll be available for PC, PS4, and Xbox One, so we'll see how it progresses from here. Can't wait to see that motion-captured cat.

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Having only seen Dead Island 2 and not played it yet, I'm in agreement with Max here. It does look like a decent-enough zombie game, and a much better take on the property than Riptide .. but it's still Dead Island. There comes a point at which you've simply had enough. The southern California setting and warm tones are lovely, though. Big fan of those.
You'll be able to explore Los Angeles, Santa Monica, some beaches, a golf course, and maybe even more in the final version of Dead Island 2. But what Deep Silver was showing at gamescom 2014 was pretty limited. I only got to run around a small, closed-off section of the Los Angeles suburbs. It was a short taste of what the Southern California zombie-slaughtering life is like. 
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