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Here’s a video showcasing gameplay for the PlayStation 3 version of Burnout Paradise. It should be noted that this is a pre-alpha build of the game.

The first thing you’ll probably notice is the open-ended world. Not having loading screens for this type of game is a huge plus, because when you want to wreck some sh*t, you don’t do it for a few minutes and then stop all of a sudden -- you need to satisfy your appetite for destruction by going on an hour-long rampage.

Taking down your friends has never been so much fun thanks to the new crash physics and the ability to see their annoyed faces via PlayStation Eye or Xbox Live Vision camera. You could probably even get your opponent to wreck his/her vehicle by flashing them during your "mugshot."

All in all, Burnout Paradise seems to be coming along nicely. I missed out on the last couple games, but seeing as how this is a "complete reinvention" of the series, I’m willing to give it another shot.

[Thanks for the tip, TheGoldenDonut] 








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24 comments | showing # 1 to 24
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Grim Santo's Avatar - Comment posted on 08/01/2007 12:07
Grim Santo
You had me at Burnout.. I can't wait for this game.
Corncobtacular's Avatar - Comment posted on 08/01/2007 12:08
Corncobtacular
how the hell is thegoldendonut getting all of these tips in before joe burling?
fetusmilk's Avatar - Comment posted on 08/01/2007 12:08
fetusmilk
the idea of a burnout city full of people driving around like assholes is gonna be the best thing ever. im gonna park my car sideways at the tops of jumps and just wait for people to try and jump it.
HawtPawkitHero's Avatar - Comment posted on 08/01/2007 12:09
HawtPawkitHero
But what does it DO?!
Jordan Devore's Avatar - Comment posted on 08/01/2007 12:11
Jordan Devore
That's an awesome idea, Fetusmilk. Trolling Burnout FTW!
Maurice Tan's Avatar - Comment posted on 08/01/2007 12:12
Maurice Tan
Definately looks like more fun than Forza, PGR4 or GT5. And multiplatform too!
Scrixx's Avatar - Comment posted on 08/01/2007 12:19
Scrixx
Holy Crap. This looks amazing. Can't wait for it.
Jordan Devore's Avatar - Comment posted on 08/01/2007 12:30
Jordan Devore
I just now noticed that this video was uploaded by a user named FickFuckIt.
Justin Villasenor's Avatar - Comment posted on 08/01/2007 12:38
Justin Villasenor
@Corncobtacular

Everything I know about tip giving I learned from Joe Burling himself.
method47's Avatar - Comment posted on 08/01/2007 12:54
method47
Looks awesome. The thing is I usually get bored with Burnout after about 3/4 of the game. But this city idea might change that.
MATTFOO's Avatar - Comment posted on 08/01/2007 12:58
MATTFOO
do want
bmdubya's Avatar - Comment posted on 08/01/2007 13:54
bmdubya
Hopefully that song at the beginning is on the game. That would be awesome. Killswitch Engage is an awesome band. Game looks great too.
Jordan Devore's Avatar - Comment posted on 08/01/2007 13:59
Jordan Devore
@brainderailment
Maybe because we don't watch EG?
SeventhSense's Avatar - Comment posted on 08/01/2007 14:01
SeventhSense
It's like Burnout meets Midnight Club! Sweet!
Jordan Devore's Avatar - Comment posted on 08/01/2007 14:21
Jordan Devore
I was this close to getting it the other day, but ended up with Double Agent instead. I think Revenge will be my next budget 360 game.
Mister Disco's Avatar - Comment posted on 08/01/2007 14:32
Mister Disco
Six minutes of paradise is better than five minutes of paradise.
Bricfa's Avatar - Comment posted on 08/01/2007 14:53
Bricfa
Old as hell, and in German?
anonuser's Avatar - Comment posted on 08/01/2007 15:24
anonuser
Looks great, if plays like Burnout Revenge then it will play great.

Finally we get to see a nice looking early PS3 build of a game. Gotta say it looks smooth for pre-alpha.
Karmakin's Avatar - Comment posted on 08/01/2007 16:06
Karmakin
This looks...

god-damned awful. Really. I'm a huge Burnout fan. I've been a fan since the first one. This is damned Need for Speed.

The first two Burnout games, revolved around speed and recognizable traffic patters designed in a way as to where you can maintain an optimal (and very cool) path and fly through the course.

The later 3 Burnout games, revolved around traffic combat, grinding and smashing battles at ultra-high speed.

This demo shoes neither of those two things. It might end up being a good game. But it doesn't look at all like a good Burnout game.
Rosseh's Avatar - Comment posted on 08/01/2007 17:21
Rosseh
I'm glad they toned down the traffic check. The distance they went and the fact that they didn't really slow you down was lame.
lwesquire's Avatar - Comment posted on 08/01/2007 18:07
lwesquire
All those billboards... Is this going to be one of the first games with streamed-in adverts?

Physics were a little off in a couple of places but otherwise this is looking awesome for a pre-alpha.
zardoz's Avatar - Comment posted on 08/01/2007 18:18
zardoz
Can't someone just make an updated version of Chase HQ?
relik's Avatar - Comment posted on 08/02/2007 01:40
relik
Y'know the more I see of this, the more I'm along the lines of agreeing (at least partly) with what karmakin has said above. It does look lovely and the crash physics make me kinda moist, but I'm struggling to see Burnout in there. Maybe it's because the demos show the out of car view (understandably) and I'm not getting that trademark sence of speed that only bumper-cam can give.

Proper judgement can wait for release. I just hope that the the city is locked down to proper tracks when racing.

relik's Avatar - Comment posted on 08/02/2007 01:41
relik
*Sense of speed even.
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