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Very Quick Tips: OlliOlli - Destructoid




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OlliOlli  




Very Quick Tips: OlliOlli photo
Very Quick Tips: OlliOlli

9:00 AM on 01.21.2014

Prepare to bail..a lot


OlliOlli is a very, very interesting game. It explains exactly what you have to do outright at the start, and even then, I had trouble. That's because I basically had to re-learn everything I knew about skateboarding games.

Without grasping certain concepts, OlliOlli can be pretty brutal, so here's a bit of help.

General tips:

  • The first thing you need to remember is that momentum is king. If you're constantly finding yourself slowing down on rails (and thus, falling and ending a run) or losing speed, it's because you're not kicking off enough. Press X occasionally to keep your speed, and remember that there are two "tick levels" that deplete as time goes on -- so to max it out, kick twice.
  • The second big concept is pressing "X" right before you land. It's very, very easy to forget, and can result in a "sloppy" finish to a trick. You'll need to press it literally right as you're landing, but if you can't get the timing down, try it early so you at least don't get a poor landing.
  • Likewise, pressing a d-pad direction before you land a grind results in a "perfect" grind. The game teaches you that you can press down to grind, but you can actually press the d-pad in any direction to try out other rail tricks.
  • In the later levels, you'll want to hold a grind at the end, then leap off. Often times the end of rails or objects have trash heap hazards, and you'll need air to clear them. Busting combos on shorter rails with hazards is a risk-reward process.
  • Although the game doesn't tell you outright, you can let go of the d-pad while grinding to do another trick, then land another perfect grind and repeat the process. It's risky, but it's a rewarding way to grab massive combos.
  • While momentum and speed are crucial to your success, you can take it easy every so often to grab the objectives in a level. Most of them are score-based or not reliant on how fast you finish a level, so take your time to slowly grab lots of combos, then speed up after a bunch of rails have passed you by.







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timeline following:
OlliOlli



3:00 PM on 08.27.2014
OlliOlli grinds perfectly onto PS4 and PS3

Minimalist skateboarding game OlliOlli first kickflipped its way into our hearts this January when it landed on PlayStation Vita, and now it's rolled onto PS3 and PS4. The console version is every bit as gnarly as its portable predecessor. Plus, it features cross-buy and cross-save functionality, so experienced shredders needn't stall jumping back in.more



12:00 PM on 07.29.2014
PC Port Report: OlliOlli

OlliOlli first showed up earlier this year on the PlayStation Vita, and it flip tricked and grinded its way into the heart of Ian Bonds, who gave it a 9.5/10 and called it a masterpiece "in the sweet spot of 'simple to contro...more



11:15 AM on 07.15.2014
OlliOlli takes its four wheels and reckless attitude to PC on July 22

The totally tubular OlliOlli rides fakie next week to show off its tricks away from the handheld scene. Originally released on PS Vita earlier this year, Roll7's side-scrolling skateboarding game is coming to PC, Ma...more



8:00 PM on 06.03.2014
Cross-buy comes to OlliOlli

OlliOlli just got an update, with the biggie being cross-buy and cross-save. So if you won the PlayStation Vita version already, that means you get the PlayStation 3 and PlayStation 4 version for free. On June 20 users can ex...more



6:45 PM on 04.14.2014
Radicool skateboard game OlliOlli coming to PS3, PS4, PC in July

OlliOlli is a super fun little Vita game, but a lot of people won't buy a Vita because "it doesn't have any games" and they like to be wrong about things. If you're one of those people (or you don't have a Vita for a reasona...more



11:30 AM on 03.24.2014
PS Vita's OlliOlli coming to PS3, PS4, and Steam

Roll7's wonderful skateboarding game OlliOlli felt like a perfect match for PlayStation Vita ever since I first got my hands on it, but the more the merrier. If you were hoping for this to be ported elsewhere, prepare to cele...more



10:00 AM on 01.25.2014
Why OlliOlli passed on iOS to become a PS Vita exclusive

Hot new PlayStation Vita exclusive OlliOlli was once on the verge on making a run at the App Store. That didn't happen, obviously, but developer Roll7 had a working prototype for its skating game designed solely around t...more



8:00 AM on 01.21.2014
Review: OlliOlli

I was always a fan of skateboarding games. From Skate or Die to the Tony Hawk series, and most everything in between, I've played and enjoyed my fair share, some more than others. And while the heyday has passed, I still occa...more



3:30 PM on 01.09.2014
Skateboarding title OlliOlli hits PS Vita this month

We've talked about Roll7's OlliOlli on a few occasions and since I can only say "It's going to be cool" so many times before feeling self-conscious, I'm looking forward to PlayStation Vita owners finally getting the opportun...more




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