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Vanquish won't have multiplayer photo

In one of the coolest moves within the last two years, a developer has decided not to slap an MP component into its shooter. In a recent conversation with Eurogamer at a Tokyo event, Platinum Games' Shinji Mikami confirmed that Vanquish would not have a competitive online component for fear of stripping down the title.

"Vanquish is very intense, full of action. There are just so many things going on," Mikami told Eurogamer. "When you take that into a multiplayer environment, then you have to realistically consider shaving a lot of things off and putting them into your multiplayer environment." He added that it's all about balance. Platinum plans to go for details and visuals and don't want to bother with keeping MP on that level.

No multiplayer modes for Vanquish [Eurogamer]








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73 comments | showing # 1 to 50
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TewDee's Avatar - Comment posted on 03/06/2010 04:05
TewDee
I didn't expect a Platinum Games game to have multiplayer anyway,
SBC Slam's Avatar - Comment posted on 03/06/2010 04:06
SBC Slam
It's typical marketing spin. Make your weaknesses your strengths, etc.

I'm going to play it regardless. Bayonetta was awesome, and I'm willing to give them more money so long as they can continue to satisfy my need for awesome.

I never really understood this tactic, though. Sell me on what's in the game, asshole. Don't try to tell me it's good because it's missing shit you think I want. OK, you were up front, it has no multi-player, which means I'll have to turn to my MYRIAD other shooters to scratch that itch. Got it. Whatever. Can we get back to the part where you're showing me the features, and over-the-top action you've now mentioned three times?
Skribble's Avatar - Comment posted on 03/06/2010 04:20
Skribble
Yes please. More cinematic single player experiences. I think we have enough multiplayer games to keep us occupied for a long time.
Chronic Logic's Avatar - Comment posted on 03/06/2010 04:34
Chronic Logic
I don't get it, how does adding multiplayer in your game strip down your title? I don't see how adding a multiplayer mode will hurt the game or something. If the game has a good multiplayer, good for them. If it doesn't have a good multiplayer, then that's all right since the point of the game is single player, no loss.
bVork's Avatar - Comment posted on 03/06/2010 04:39
bVork
@ Chronic Logic:

Developers who are not Valve or Blizzard cannot afford to ship games "when it's done." Given limited time, manpower, and budget, there is only so much a developer can do and thus any time and effort spent on a multiplayer portion of a game comes at the expense of the singleplayer portion. Or vice-versa. The developers who can make both shine given limited development time and manpower are few and far between.
kylamity's Avatar - Comment posted on 03/06/2010 04:40
kylamity
FUCK THIS SHIT!!!
DarthSeaBass's Avatar - Comment posted on 03/06/2010 04:54
DarthSeaBass
Kylamiity go play halo 3 or any other of the myriad shooters with MP it's not like your poorly served in that area ffs.
wardprod's Avatar - Comment posted on 03/06/2010 04:57
wardprod
@ Chronic Logic
Because they need to set the weapons, gagdets, abilities etc to be balanced for a multiplayer mode. Also they would need more time to make it if they would want to have the "normal" single player as they thought of + the multi part. Oh and thats plus money for them.

Nice move, i like it when devs think of what would be the best for a title than think of what would suit their needs (and publisher needs) more :)
Nephlabobo's Avatar - Comment posted on 03/06/2010 05:07
Nephlabobo
Good. About time a publisher realises not every game needs multi-player. (Naughty Dog, EA and Take Two - I'm looking at you!)
bVork's Avatar - Comment posted on 03/06/2010 05:33
bVork
@ x1251:

It's okay to not like Valve! You're wrong, but it's okay! I'm just using them as an example of a developer so financially secure that they can avoid setting deadlines or upper limits on their budget.

But think of it this way: you have a staff of 50 and a deadline of a year and a half. Any time those staff take to design, code, produce assets, and test and balance for a multiplayer portion is time they could have spent doing the same for a singleplayer portion. Sure, you could split staff into singleplayer and multiplayer teams, but then you're basically running two concurrent productions with a lot of redundancy. It's always a balancing act, and I think it's a good idea to focus on one or the other - especially if your game's core design doesn't lend itself equally well to both portions, which sounds like it is the case with Vanquish. Games like Modern Warfare 2 manage both because a lot of assets and balance can be taken from one portion and dropped directly into the other, though again, you have to independently test each portion and write a lot of unique code for each side.
Aurain's Avatar - Comment posted on 03/06/2010 05:39
Aurain
Really good singleplayer games don't need Multi-player.
ME2 anyone?
Takeshi's Avatar - Comment posted on 03/06/2010 05:41
Takeshi
Excellent move.
The Silent Protagonist's Avatar - Comment posted on 03/06/2010 05:45
The Silent Protagonist
Its hard for me not to be interested in anything Shinji Mikami is doing. He doesn't really do multiplayer stuff, either, so this isn't surprising to me.

Not like every game needs multiplayer anyway, we're not exactly short on options for that.
Skribble's Avatar - Comment posted on 03/06/2010 05:46
Skribble
x1251 is the lamest troll ever.
Sir Legendhead's Avatar - Comment posted on 03/06/2010 06:01
Sir Legendhead
A third person game that's based around the single player experience? Hell yes, I want.
CarbonByGravity's Avatar - Comment posted on 03/06/2010 07:08
CarbonByGravity
Good move! After learning more about this game over the past few day it has now established a spot on my short list. Also bVork, I believe most of the people who read your original comment got your point, x1251 is simply trolling.
Matt Bradley's Avatar - Comment posted on 03/06/2010 07:13
Matt Bradley
WHY SHINJI?! WHY DID YOU LEAVE 'THEM' IN CHARGE OF RESIDENT EVIL, JUST SO YOU COULD MAKE CRAP LIKE BAYONETTA AND ANOTHER SHOOTER?! WHHHYYYYYYYYYYYYYYYYYYYYYYYYYY????!!!!!!!!
Cla's Avatar - Comment posted on 03/06/2010 07:31
Cla
Can someone please explain to me how no multiplayer is better than tacked-on or otherwise subpar multiplayer?

It's ridiculous how games that don't even attempt to add a multiplayer feature get higher-rated than games that at least try even if it doesn't end up being great.

Anyways, back to the story at hand... Um, ok... If you have to "shave things off" for multiplayer, then just do it. You can still have the same unshaven single-player experience you're aiming for.

C'mon Japan, just admit that the reason you don't put multiplayer in most of your games is cause you feel like you're too good to use a feature that was made standard by westerners.

Oh and @Brad Nicholson: Since when is removing a standard feature a cool move? The only time removing a standard feature worked in a cool way was when MadWorld removed color.
William Taylor's Avatar - Comment posted on 03/06/2010 07:34
William Taylor
It'll probably have leaderboards, which is good enough for me in a game like this.
Ball Buster's Avatar - Comment posted on 03/06/2010 07:40
Ball Buster
Since when did every game need multiplayer?

I think this is a brilliant move. It shows Platinum wants to distance Vanquish from every other shooter on the market.

Besides, knowing the humor those guys have, I can't see this game taking itself too seriously. I'm sure the whole team is well aware of how the main character looks like a Master Chief clone.
Pinhead's Avatar - Comment posted on 03/06/2010 07:45
Pinhead
Good! I barely ever touch the multiplayer component that come with most games.
EdgyDude's Avatar - Comment posted on 03/06/2010 08:33
EdgyDude
Finally! all this "let's add multiplayer to an single player campaign game" fad reached the peak of it's stupidity when it was considered for GoW3, thank God some devs have started to realize how dumb it is.

@x1251:

"Not only is it lacking a wee bit 'o research- but giving praise to shitty developers like Valve is just laughable."

I'd find this laughable if it didn't have so much inherent idiocy, just because they haven't developed for PS3 yet you call them shitty? they haven't developed for Wii either and you don't see me bitch-- ah of course, i have a PC, X360 and DS too but now i remember you probably only have a PS3, so when they release a kickass PS3 only game (as suspected from their recruitment of PS3 developers) will they still be shitty?.
Revuhlooshun's Avatar - Comment posted on 03/06/2010 08:34
Revuhlooshun
I refuse to pay for single player games that are shorter than 50 hours. As much as I enjoyed Dead Space, 60 dollars is just a lot of money. I'll most likely be renting this now.
Crunshii's Avatar - Comment posted on 03/06/2010 08:42
Crunshii
hmmm looks like Master Chief had sex with Ironman and had a albino-robot baby. Time will tell if the game will be any good, otherwise another Haze fate could be possible.

About multiplayer, well that sucks because its a FPS, and most FPS fun is at multiplayer mode. So they better make a supreme kick ass story and great action game to make up for that.
EdgyDude's Avatar - Comment posted on 03/06/2010 08:44
EdgyDude
@Cla: Because resources that could be better employed into trimming rough edges in the main campaign/single player game are wasted into mediocre/subpar/last-minute-tacked multiplayer therefore making neither top notch and instead both unpolished/average.

Example of unpolished single player/multiplayer: Alien Vs Predator.
Example of good single player only: Bioshock
Example of good multiplayer only: MAG

i rest my case.
shinryu's Avatar - Comment posted on 03/06/2010 08:52
shinryu
there's only one multiplayer game the world is gonna need in 2010 kids. and it's not a shooter. #fanboy
TheJesusNinja26's Avatar - Comment posted on 03/06/2010 08:53
TheJesusNinja26
Geeez, next thing you know you're gonna tell me it doesn't have Master Chief in it. What are the developers thinking? Pure silliness!!!
Richie the Sign Painter's Avatar - Comment posted on 03/06/2010 09:29
Richie the Sign Painter
I'm really interested in this. If it's anything like P.N.03 which people are expecting then I couldn't imagine multiplayer working.
I want them to throw everything at me in the single player.
Just give me online leaderboards and thats all the multiplayer I need.
Cowboy TTop's Avatar - Comment posted on 03/06/2010 09:31
Cowboy TTop
I agree with Cla.

Sorry Mikami, as much as I love your previous work. We live in a global village. For games, especially if you don't want them to become bargain bin fodder, having multiplayer options is a better move, especially with the likes of Live and PSN being much more robust now.

I really get the impression that Mikami has no idea how to go about a multiplayer mode, while his Vanquish design obviously takes influence from the Gears of War/Halo etc, for the single player. And in a very japanese way, they won't seek outside help that have experience in this area, to help them, therefore avoiding it is better. That's not good at all, or progressive for japanese developement. At least Koei Tecmo are attempting to address these issues with Quantum Theory. But if Mikami doesn't want more of our money, that's their loss. I also feel each game's option for a possible multiplayer, should be based on the core game design merits, not on whether its an extra or not. If done well, single and multiplay all work out. A game with multiplayer is a gift that keeps on giving.

Sure, I like a single player game, but also like a game I can keep playing and not have to sell. Bayonetta is excellent, but also already gracing bargain bins for half the price. There's no doubt that it could have had DLC added on to it, but multiplayer doesn't suit its game design (something Dante's Inferno may soon change with its own, a first for such a game genre, I think).

@Edgy

AvP is unbalanced because of trying to shoehorn three very different races into the game to play as, IMO. If it were just focused on the marines, team play and modes etc, it would have had more focus and less bullshit. On top of that, this is Rebellion we are talking about, who's last game was Rogue Warrior. Go figure. I agree about Bioshock (but you dev point is a shot in the dark, that differs dev to dev), but Bioshock 2 isn't any less of a game because of its multiplayer, but more so its single player mode, which isn't as good as it could have been. There are plenty of games that do both modes well (Bad Company 2, a recent example). I would have much rather been a random topsider venturing into Rapture (like the guy seeking his daughter) than a prototype big daddy. There's no guarantee that Bioshock 2 would have been better with more focus, because its also a sequel, without deep Ken Levine help.

Variables play their part, but every star in such skies is different.
Los255's Avatar - Comment posted on 03/06/2010 09:33
Los255
Good for them. These days it seems like games with MP try to compete each other and their staying power. Shinji wants the game to stand on it's own without the MP experience. That's fine with me.
EdgyDude's Avatar - Comment posted on 03/06/2010 09:54
EdgyDude
@Cowboy TTop

Oh alright, here, ask yourself this one: would letting go of a multiplayer mode in Bioshock 2 and focusing those resources/time into the main campaign and it's flaws would have made a better game?; after all even when Rey Gutierrez qualified it with a "7(good)" he also gave this final statement:

"The multiplayer can be fun, but it can easily come off as gimmicky. The designers borrowed a lot of elements from other games, but gamers recognized the world of Rapture for its fresh art direction and storytelling, not for following the standard. Itʼs not fresh or new, just a different coat of paint. BioShock 2's multiplayer doesn't bring anything new, but it's a nice distraction from the campaign. If you're playing BioShock 2 for its multiplayer and not its narrative, then you're doing it wrong. Think of it as nice-to-have bonus materials in the pocket of a DVD you've been waiting for. You will enjoy it and it does add some value, but I doubt you'll often come back to it"

I hope you won't say that 2K doesn't know how to make games on this case too.
pokota's Avatar - Comment posted on 03/06/2010 10:20
pokota
When I found out a game is centered around multi-player with a few single-player missions tacked on, I lose interest. When I find out a game is dedicated single-player, my interest goes up a huge degree. Just how many online multi-player games do people need? Surely there is enough on the market as it is.
CarbonByGravity's Avatar - Comment posted on 03/06/2010 10:55
CarbonByGravity
I get the reference of Gears of War when making an inference about this game because it also employees a cover system (keep in mind that a game called Killswitch did that first), but Halo on the other hand, I do not get. I've watched Japanimations and played Japanese developed games for more then 20 years and while watching/playing I saw many humans in mechanised suits and this was way before Halo. A blatantly obvious example you ask?? METROID'S Samus! But when Halo came out no one proclaimed that Bungie was copying anyone when it came to the design of their space marine. In fact I'd be more inclined to believe it's the other way around, considering that most, if not all, western developers grew up watching Japanimations and playing Japanese developed games.
CarbonByGravity's Avatar - Comment posted on 03/06/2010 11:00
CarbonByGravity
Ps. This guy, Mikami, is japanese.
goofoffjw's Avatar - Comment posted on 03/06/2010 11:31
goofoffjw
They can leave multi-player out as long as they actually make a good single-player experience. If they release a short unmemorable single-player with no multiplayer, they're asking for failure.
Electrium's Avatar - Comment posted on 03/06/2010 11:44
Electrium
So, in other words, it's like Mass Effect? Nobody made a big deal about that not having multiplayer. Why should Vanquish be any different?
Dv8thwonder's Avatar - Comment posted on 03/06/2010 11:46
Dv8thwonder
The mere fact that multiplayer has been ingrained into the minds of modern gamers will reduce this otherwise great title to niche status. A shame really.
Gee-Man's Avatar - Comment posted on 03/06/2010 11:56
Gee-Man
Nice to see some developers still care about a good single-player experience in a shooter. BC2 and MW2 had such terrible campaigns, if it weren't for their excellent (well, decent in MW2's case) multiplayers, I don't think I would've even bothered with either. Also, Platinum isn't Valve, they can't afford to take years and years to develop one game. If this means they'll focus all their resources on making an excellent single-player, than I'm totally satisfied.

Also, what's with all the Master Chief comparisons I've seen lately when concerning this game? People in badass armor/robot suits have been eponymous in Japanese and Western media for years, if not decades.
Rammstein's Avatar - Comment posted on 03/06/2010 12:06
Rammstein
Lol people still pay full price for single-player only games that aren't Mass Effect? El-Oh-El. This game went from a maybe-rental to a dont-even-bother. No MP no buy.

Also, BioShock2 multiplayer is fun as hell. Its basically Modern Warfare without the shitty camping killstreakfags. Read: FUN. I defy you to try being the big daddy in a Capture The Sister match and tell me its not fun.
Nolan South's Avatar - Comment posted on 03/06/2010 12:31
Nolan South
Rammstein, I want to punch you in the face right about now
amtalx's Avatar - Comment posted on 03/06/2010 12:32
amtalx
It's so rare to see games where the focus is a polished single player. I was looking forward to this (or pretty much any game by Platinum) before, but now I'm really interested.
SpidaMahn's Avatar - Comment posted on 03/06/2010 12:39
SpidaMahn
@x1251 : Valve shitty? You best be trollin'..
Haizeus's Avatar - Comment posted on 03/06/2010 12:57
Haizeus
I've been trolled by ninety percent of the comments in here. Fuck you all.
Aaron McGahan's Avatar - Comment posted on 03/06/2010 13:07
Aaron McGahan
I prefer a great single player, rather than tacking on a crappy MP. So to me this is good news that there are publishers that'll buck the status quo and just make the game they want to make.
McChiken's Avatar - Comment posted on 03/06/2010 13:40
McChiken
The game is going to be great, I have no doubts about that, But I'm worried that no MP might hurt the sales.
Shulamm's Avatar - Comment posted on 03/06/2010 13:50
Shulamm
Good news, indeed. No love for forced multiplayer. Although I'm always open to a coop campaign, as optional.
Jon B's Avatar - Comment posted on 03/06/2010 14:48
Jon B
To be honest, I respect this decision, and I doubt many people would play multiplayer with BC2, MW2, MAG and Halo Reach.
Mr Andy Dixon's Avatar - Comment posted on 03/06/2010 14:48
Mr Andy Dixon
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA @ x1251

For the life of me, I will never understand why people like you even bother. What is the fucking point of your existence? To make Hunter Thompson look bad?

Keep trolling, you worthless excuse for a gamer.
PJMan's Avatar - Comment posted on 03/06/2010 15:05
PJMan
This is why I love Platnium and Ubisoft. Still willing to make a good single player experience.
FinrodFelagund's Avatar - Comment posted on 03/06/2010 15:19
FinrodFelagund
Do want. Finally some games being made for ps3 and ported to xbox 3shitty.
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