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Vanquish director Shinji Mikami creates new dev house photo

Shinji Mikami has been There and Back Again on the Japanese development circuit: he started at Capcom's Studio 4 where he created and directed a slew of Resident Evil games; joined Clover just in time to produce God Hand; and migrated over to Platinum Games, where he's currently directing Vanquish.

But you may not know that, on the sly in 2006, he created his own private development company called Straight Story that works under Platinum's label. And, according to a recent interview in Weekly Famitsu, Mikami will go rogue again after Vanquish is finished: Straight Story will fold, and he plans to create a totally separate company with industry veterans Masafumi Takada (sound director at  Grasshopper Manufacture), Ryosuke Alba, and Naoki Katakai (art directors for Final Fantasy XI and Okami, respectively).

"Game development is often overseen from a pure business perspective here, which is unique to Japan, and I have the impression that environment tends to prune away young talent." Mikami explains to Famitsu. "I really want to make Tango a company run from a creator's perspective, one that expands upon new talent."

The new, yet-unnamed company Tango currently employs 13 people, but Mikami says he wants that number to grow to 100 within the next seven years. If he wants that type of growth, Mikami's going to need a few solid games under his company's belt. This seems unlikely given his desire to "make a true 3D horror game, something where you'd use glasses like the Avatar film. It's been my goal since the original Resident Evil to be the first in the industry to make a 3D game."

I'm a little skeptical of the whole 3D trend, but at least Mikami is being realistic: "There needs to be a large 3D television-owning userbase before that can happen, but I always like trying out new things first." As his team grows, their input will help shape the new company's projects, he continues.

I gotta say, given that Shinji Mikami made God Hand and has hired people from Grasshopper and Okami, I'm expecting something a little off-kilter for his company's debut -- I just hope the market treats him better than it did Clover Studios. And I also hope that Mikami won't skimp on Vanquish just because he's ready to do his own thang.

Shinji Mikami Forms New Studio [1Up]








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Joseph Leray is a founding Destructoid editor and has better hair than you. He speaks French and needs to send us his updated bio in English, preferably. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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14 comments | showing # 1 to 14
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EricBlair's Avatar - Comment posted on 03/18/2010 03:57
EricBlair
Mikami sounds like a smart man. We need more of his kind working over there in Japan.
Hecatonchira's Avatar - Comment posted on 03/18/2010 04:35
Hecatonchira
IGN's review of God Hand was probably the final nail in their review coffin for me. I'm always one for taking such things with a grain of salt, but the catastrophically low score caused me to question just why people get into reviewing games. Ah well, it's nice to see people who deserve to make games still enjoying what they do.
koehler83's Avatar - Comment posted on 03/18/2010 05:49
koehler83
If it's yet unnamed, what's 'Tango'?
HEL105's Avatar - Comment posted on 03/18/2010 06:42
HEL105
I'm all for it, we need more "true" horror games. I think I'm about to blog about it, actually.
Davidfoundation's Avatar - Comment posted on 03/18/2010 07:00
Davidfoundation
I expect good things!
Joseph Leray's Avatar - Comment posted on 03/18/2010 08:44
Joseph Leray
@Koehler -- >.>
Ball Buster's Avatar - Comment posted on 03/18/2010 10:25
Ball Buster
LOL @ disk. How many dtoid users would wear shoes with more than 3 syllables in its name?

I'm expecting nothing but good from Mikami's crew. It's really hard to be skeptical of the Platinum crew.
Cowboy TTop's Avatar - Comment posted on 03/18/2010 11:06
Cowboy TTop
Great news. I think he's right about how japanese studios work at large. That's got to change to something more positive, like what he's attempting. If more studios go this route, their side of the industry gains a lot. Young and old talent need to be kept on bored, so they can all nurture and cultivate their ideas and skills.
Joseph Leray's Avatar - Comment posted on 03/18/2010 11:59
Joseph Leray
@Occams: /thread
Dreamscape's Avatar - Comment posted on 03/18/2010 21:36
Dreamscape
I don't care what any of you guys say.

Whatever this guy touches is gold. I'll be buying Vanquish and whatever else he makes first day. Go watch his interview with Kojima and Suda from grasshopper. He makes Kojima look like a stuffy, boring old guy.
dogestopu58's Avatar - Comment posted on 06/14/2011 17:32
dogestopu58
valueless), the glitter never dazzled her bright eyes: she would macrobid online
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