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Valve to announce Left 4 Dead DLC soon, crybabies photo

In a further attempt to quiet the ire of some disgruntled fans, Valve's Chet (!) Faliszek told Shacknews recently that not only is the promised DLC for Left 4 Dead a reality, but that an announcement regarding such would be on the way shortly. He went on to say that these new goods would also be escorted by promised enhancements like the team-based matchmaking update.

Valve's Marketing VP Doug Lombardi has also noted to Eurogamer that despite fire and brimstone, Left 4 Dead 2 is already seeing pre-order numbers that double those of its predecessor at this point in time away from its launch. While the bitching and moaning is bound to continue regardless, more word that Valve fully plans to uphold its promise to buyers of the original game should serve to calm a few overactive venom glands. We hope, anyway.

Do you think all the ruckus is still justified, or should some people take this announcement as a reminder to STFUAJPG?


Continue: More Valve stories





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52 comments | showing # 51 to 52

UglyDuck's Avatar - Comment posted on 07/06/2009 05:35
UglyDuck
Hi, DStek. Dunno why I'm doing this; I don't usually get heavily into online debate anymore, but you see like one of the most civil and clever of the boycotters... so consider it a compliment.

- "Valve lied about DLC".
Well... you're commenting in an article in which they have announced a forthcoming DLC announcement. They have mentioned this multiple times, many times, that they will provide more DLC for L4D1, that they WILL continue to support it. There are no two ways about this. I won't go to the bother of linking them because I am sure you have already read them.

- "DLC was late or unfinished"
Four Vs maps at lauch would have meant 4 unfinished and heavily bugged maps. I'm happy with the system they used, as we ended up with very tight and well designed content that extended the life of the game. As for survival, I can understand you not liking it, but please don't pretend you speak for the majority. It is also a much tougher job creating and testing those maps than you think. Finally, the SDK release was late, which is not unusual for valve. So that bald guy said it would be released after launch, and he was wrong. I don't think that makes him a liar, I think it just took them longer than they expected.

- "Valve started working on L4D2 straight away"
I'm hesitant to believe this is because they wanted to whore out the franchise. Valve works in a different way. I'm sure a lot of the dev team were buzzing with ideas off the back off L4D, and wanted to get to work on their ideas as soon as possible. I don't suppose they even knew it would become a sequel that early on either. I don't agree with this point entirely, however, I'm still on the fence about what content should have been free and what should have been charged for. But we'll never know how their development went, we won't know the difference. So I guess it doesn't matter.

There'd a bit more but I have to leave now. Just to wrap up, if you want to respond, please send me a PM, I don't want to have to come find this thread.
Holyetheline's Avatar - Comment posted on 07/06/2009 13:08
Holyetheline
I think everybody needs to stfu and let valve do their thing.
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