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Here's something you don't see every day. It's a 40-minute-or-so video conference between Valve co-founder Gabe Newell and a high school sports/entertainment marketing class.

The video is going to be too lengthy for some of you, but the content is excellent. Valve as a company is doing so many things right -- both in terms of game development and digital distribution. Thankfully for us, Newell was willing to divulge where the success, at least part of it, stems from.

[Thanks, Mark]

"Almost everything that we learned from selling products through retail stores ends up leading you in the wrong direction when it comes to how you want to do things when you're directly connected to customers."

"When we work on sales, we try to encourage people -- our partners and ourselves -- to knock as much off the price as you can," Newell explains. "So traditionally if you did that in the retail channel all you'd be doing is sort of cannibalizing yourself."

"When you're selling a product directly online, though, and you drop the price by 75 percent, you'll actually increase your total gross revenue by a factor of 40. You're actually generating 40 times as much gross revenue. After you return to the sort of baseline price, sales will actually be higher ... You're actually somehow increasing the demand for your product by running the sale."

Newell admitted that much of what they now know about the digital distribution market had to be figured out -- or otherwise discovered -- by themselves. This willingness to experiment also applies to the company's philosophy for online games like Team Fortress 2:

"We're trying to change enough variables so that our customers can show us what matters to them and what doesn't matter to them. Everything we're doing really with Team Fortress 2 is designed to teach us more about what they like and what they don't like."

He also briefly touched upon what Valve looks for in an employee, and it was easily my favorite part of the video conference Q&A. Newell says his company -- and other studios as well -- are looking for:

"The ability to create something, develop an audience around it, measure their reactions to something you've created, and then change what you built to reflect that, and measure again how much of a difference you made. That iteration cycle with customer feedback is the most important characteristic for somebody to be successful right now."








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Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways. Likes Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards Meet the rest of the team



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20 comments | showing # 1 to 20
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Diggidy's Avatar - Comment posted on 02/18/2011 22:07
Diggidy
It's incredible how much his comments don't necessarily have to always be directed to video games. Online content creators of almost every breed should be paying careful attention to what nuggets of wisdom this man is dropping.
Freequebec86's Avatar - Comment posted on 02/18/2011 22:48
Freequebec86
Diggidy

So true !

I didnt watch this video, but i saw the "stats" for how much doing a 75% sale = 15% more in sale !!!

This is incredible !!! And so logic ( even bad game i tend to wanna buy them at 75% sales. )


Plus, making hardcore sale like that, make you more "loyal" to the compagny !!!

Digital sell could be so great!!!
Anifanatic's Avatar - Comment posted on 02/18/2011 23:34
Anifanatic
Wow, I wish I had time to watch this all but reading the snipets that were posted is pretty amazing. I always feel like Gabe Newell's being awesome.
jProtege's Avatar - Comment posted on 02/19/2011 00:01
jProtege
Next teach the class how to make customers wait 20 years for Ep.3.
>:(
kevinski's Avatar - Comment posted on 02/19/2011 00:18
kevinski
He gives some great advice throughout, especially for people who are looking to get into the video game industry. Great vid.
Telephis's Avatar - Comment posted on 02/19/2011 00:41
Telephis
This video was awesome, that is one wise man. Seems like the best job in the world.
Electrium's Avatar - Comment posted on 02/19/2011 01:15
Electrium
Really, really excellent vid! Those kids are lucky. I have a lot of respect for Gabe Newell - he's a man who has managed to be wildly successful without destroying any franchises, audiences, or companies *ahem BIZARRE*.
MacV's Avatar - Comment posted on 02/19/2011 04:12
MacV
This was really interessting! Thanks! :)
josmeister's Avatar - Comment posted on 02/19/2011 05:24
josmeister
The fortunes I would pay to be able to talk with gabe for an hour
Mighty Heman's Avatar - Comment posted on 02/19/2011 10:05
Mighty Heman
why does everyone say "right" so much these days? it's like no one has confidence in what they are saying. Gabe, you shouldn't be asking a group of high-schoolers for verification of what you are telling them. it makes people sound kinda dumb.
right?
runtheplacered's Avatar - Comment posted on 02/19/2011 12:07
runtheplacered
@Mighty Heman,

I think you're mistaking "right" to be for verification when in reality "right" is to make sure a bunch of high school kids are still following what you're saying.

However, I wonder why every answer has to begin with "so". I notice a lot of interviewees say this.
Reclaimer7's Avatar - Comment posted on 02/19/2011 12:28
Reclaimer7
Very interesting video. The announcements are very annoying though.
Reclaimer7's Avatar - Comment posted on 02/19/2011 12:41
Reclaimer7
Sorry for doublepost. Just finished watching the video. What the hell is up with this class? Where's the applause? That "thank you" at the end was the lamest sign of gratitude I've ever witnessed.
nalor's Avatar - Comment posted on 02/19/2011 13:22
nalor
I wish he'd experiment with dieting.
themizarkshow's Avatar - Comment posted on 02/19/2011 16:53
themizarkshow
Fantastic video... I love that Gabe took the time to do stuff like this. There isn't a better company this class could have talked to.
Wrenchfarm's Avatar - Comment posted on 02/20/2011 01:24
Wrenchfarm
Interesting video. I respect Valve a lot so I really appreciated this look into their way of thinking. Wish the students had prepared some more invasive questions though.
whizmeeting's Avatar - Comment posted on 02/20/2011 08:52
whizmeeting
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granealosdrum20's Avatar - Comment posted on 06/14/2011 17:44
granealosdrum20
dawn was actually breaking before we gained our chambers. I took off buy avodart online
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