Citing resources and the fact that they're "not PS3 developers," Valve's Doug Lombardi confirmed that there are currently no plans to bring the first-person zombie shooter, Left 4 Dead, to the PlayStation 3.
According to Lombardi, who recently spoke with CVG, Left 4 Dead's new IP status means the game "doesn't have that guaranteed appeal yet." Provided the game does well (and by all accounts there's no reason it shouldn't), it's possible we may see a PS3 version somewhere down the line.
"We're only 150 people," Lombardi told CVG, "so there's only so many things we can do. But it's one of those things with partners, wanting to take on that investment and risk. I think until Left 4 Dead is proven, you'll probably just see what we make in that franchise."
Rumors of a PS3 version of Left 4 Dead rose from the grave when now former Electronic Gaming Monthly editor Bryan Intihar was confident the game would be released on Sony's console. We followed up with Lombardi at the time who told us: "There is no PS3 version of Left 4 Dead announced, nor in development. Not sure how that got started." Not that we didn't believe him or anything ...
Zombie Panic! FTW
unless it's a super duper game full of awesomeness.
Hurry up!
It is a super duper game full of awesomeness! How dare you think otherwise!
In any event, if you think that's pretentious, look at some of the shit devs have said about Wii in the past year (I'm looking at you, David Jaffe).
Also, lol @ blackholemonkey. You should go get yourself some sedatives. It's a good job you aren't a PC gamer - a 6-12 month wait isn't out of the ordinary for a port of a big console release. And they are usually a stinky pile of poop.
BG2 SoA and Starcraft are my two favorite games or all time, also im typing this on an Alienware.
Dave Jeffe is a pompous ass
Sony Computer Entertainment
HAHA.
In the end, it's insane for a company like Valve to commit themselves to the potential expensive and trouble ridden development of one of their games on the PS3. All of their devs know PC gaming like the back of their hands. Development for the 360 is intended to tap into this knowledge, so Valve can develop the game for this second system without reorganizing their company or incurring too much extra expense.
Profitabilty > Ire of PS3 Owners
See TF2, CS.
If Rockstar could get on a Multiplayer zombie apocalypse/escape mode for GTA4 that would be pretty cool too.
So probably it will end up EA porting the game some time in the future after the release. But nobody knows when its coming... probably end of the year, Valve usually takes its time to make a game.
RAAAAGE.
EA arranged for a PS3 port of The Orange Box, but the fact that Valve doesn't employ in-house PS3 developers isn't anyone's business but their own.
Valve does not want to take a big risk (a new IP is a big enough risk already).
Makes sense to me.
But then again, to turn your backs on 12 million+ potential buyers...
What can I say? It's their loss.
I still really don't get PC gaming. I can't stand playing shooters with a mouse. Bloody unnatural, if you ask me. So, I'm glad they're at least making games for one of the consoles. I think it's certainly within their rights to ignore a console, if they want to. They prefer to develop for the PC and 360. So what?
Anyway, I'm sure this game will be brilliant.
@Sharpless
lawl
So dual analogue is more natural? PC version of any game allows for the most accurate and best overall experience.
I guess its because their main focus is PC gaming.
360 gets a bonus because its similar to program for, I guess.
If you're talking about consumer games, then maybe the original joystick + button arcade cabinet would indicate that a controller is where games "started."
However that doesn't invalidate the fact that FPS games started on PCs with mouse and keyboard and will always be at home on PCs.
Problem is Gabe Newell hates the PS3, he has said it from a programing point of view. Valve hasnt got the muscle to pull it off, so probably EA (valve and EA have a lot of love for each other), will pick up the project.
Also, how is the mouse cheap and cheatsy? I can't believe anyone would prefer to use analogue controllers rather than have the pinpoint accuracy of a mouse.
And all I'm saying is that I think that's batshit insane and I'm going to stick with my nice, comfy gamepads, thankyouverymuch. :) I couldn't care less what you or anyone else uses, I'm just saying that I don't see the appeal of PC control schemes, myself.