Best game company in the world.
Good sales also combat the used game situation, and is a better way for game companies to bite into the money from used games instead of using DRM. Some people would rather just buy it steeply discounted, than to go get it used.
Most other companies I would argue are just in the money industry.
My sentiments exactly. EA reps shouldn't even be allowed in the same room as Valve folk. They two companies are on such vastly different levels. Valve has generated so much consumer good will and trust, that if Valve asked us to go to war for them we probably would. ;)
At least if the fight were against EA scum of the earth.
"Electronic Arts" My ass.
I wonder if they understand why it's this way? Do you think they are that self aware? Given their practices I'd guess not.
No they do not. That's the absolutely ridiculous thing about EA's bullshit. Right this minute Crysis 2 is discounted 70% which EA had to agree to. And at the same time they try to tell us that they think it kills their franchises.
If it does, why not just tell Steam, not to discount their games.
Oh yeah that's right I forgt, they sell copies by the metric ton during those sales.
EA seems to think they don't understand Valve because they don't(and most likely won't) have the user base and PC gaming influence to rival steam with origin. EA and others fear Valve because they are the #1 example that you don't have to be a penny counting, job cutting asshole of a company to make strides in this industry.
Valve is putting us first, few companies in general do these days.
Also not every game is discounted that heavily. Some are just 10% - 20% off and I've seen enough without the "Take me away, we will discuss your finances later, okay?"-tag on it. But now I've got to go. I've got to call to the doctor, to know how long I can be without food.
Say I was selling a game over Steam and it normally sells for 20 bucks. I get 15 dollars for each sale and Valve gets five for hosting it. Now it goes on sale for 15 dollars. Does that mean I would only get 10 dollars now
Was just always curious about this though I know it is never this simple.
Valve can do stuff wrong sometimes, but selling people's games to lots of people is not one of them.
No, that's not how it works. Developers still get the same cut whether it sold at full price or half price. Valve takes the hit, not the developers.
Wow, I always thought it would be like Steam taking 25% and if there is a discount it would be still 25% to Steam and 75% to the publisher... but with that news - wow
PS 25 / 75 are just examples, I really don't know that.
Valve: "Fuck youuuu!"
If I'm interested in a game, but not THAT interested(for instance: WH40 Space Marine, Serious Sam BFE, Batman Arkham City), I'll just wait for a steam sale and buy it then.
The industry has always worked like this, with "Value" or "Classics" repacks coming some time after the game was launched and wasn't selling that well anymore. The only thing valve does with those sales is speed up the process: instead of waiting a year for the price to drop, there are smal weekly promotions and huge promotions every six months, and if the price is low enough for you then, you can buy the game.
Since there's waiting and chance involved, I don't really see how those promotions would canibalize sales. Those who want the game now and can afford it, will pay the price for ordering it near launch, those who wouldn't be able to afford the game at launch price, will have the opportunity to purchase later at a more affordable price.
Simple like that.
"When the EA CommentBot was informed of Valve's retort, it was quoted as saying 'Technically, it does cheapen the IP. As a matter of facts, the IP becomes cheaper when it is put on sale on Steam. This, in turn, nets us less money'.
The EA CommentBot was then reminded that EA's own business model focused more heavily on DLC/digital revenue tied to the games than on the games themselves, and that Steam sales would increase sales of DLC. Confronted with this failure in logic, the EA CommentBot became entangled in an infinite feedback loop and went thermonuclear.
EA headquarters was destroyed, along with 700 lifeless automatons and two depressed cats.
You can do the things valve does and have happy stockholders, as stockholders are attached to percieved value and predictable tradtion rather than unpredictable and less-value per thing sold/achieved.
The only reason why valve can do the things it does, is because it is a privately owned company, and as such as room to experiment. You bet your ass EA would love to be on the Valve train right now - but they simply can't. They are a company that must abide by their stockholders.
Sales make it accesible for people less interested, and make win their interest for a future release. This is extremely valuable I think.
There is a price I'd be willing to play for a Call of Duty game, but it's not the one on price tags right now, not even on their sales, and see it as you may, it's money they could have but are are losing the opportunity to. I think a sale is of great value in winning new costumers and people who otherwise will never pay what you ask for the game. Companies don't seem to be aware that such people exist and that they could profit out of them too...
I've thought about it this way, sales could be offered individually to people who have not shown interest in a particular genre/franchise, for me it could be Assasins Creed or Call of Duty game, and if I like any of its iterations, I might just be willing to buy some other at a higher price tag.
Leigh Davidson
I'm pretty sure that isn't how it works.
Developers when they release a product on steam can state the max "sale price" that they are willing to let that product go down to. When something goes on sale, it is usually at this sale price that the developers agreed to never go down farther. This is why some games on steam never go on sale - because the developers chose to not have them be on sale.
At the same time though, Valve I believe sometimes does take a cut. I.E. they will sell certain games lower than the set sale price, at a cut to them if it is a very special promotion. Especially if it is a bundle package.
That said, this is all for the most part speculation based on rumors. Valve is very secretive about their price/profits breakdown and how their sales work, as its kind of a "trade secret" for them. The only thing for certain that we do know, is that any game that is on the "Top Sellers" list is done on a per-profit basis - I.E. a $5 game that is #1 on the top sellers list, is #1 because that game made the most amount of $$$, more than any other game on Steam, at that moment. It isn't done on a per-sold basis. It's a pretty common sight to see games like Dear Esther ($10) rake in more moment-to-moment profits than MW3 or Skyrim does when it goes on sale for example.
Timing is also important. If your game just came out, it's not a good idea to put it in a Steam sale. If you've tapped out all your possible existing sales at other higher price points, then I can see doing a Steam sale.
Valve can talk all day about their data, but devaluing is a legitimate concern. Look at the comments anytime SQEX puts out something on iOS - like all the entitled bitching about FFT daring to cost $18 (even though the OST would be a fucking bargain at $15, an artbook by Yoshida would be a steal at $50, and Matsuno wrote over 700,000 characters of text ... in Japanese, and then it was translated, and the game has over 100 hours of gameplay ... and got an HD upgrade and new touch controls).
OF COURSE consistently cheap prices devalue games.
Some games have a higher demand than others, and thus the profits by programmed low price sales affect them differently.
Examples:
A game's profits with a low demand will be hurt. Not many people in the fence.
A game's profits with a high demand will be benefitted, because many people are in the fence regarding buying it and might decide to do so once the price drops.
PD: That's why Catherine is 3200 Microsoft Points on XBL.
Valve are a fantastic company.
I have the knowledge and ability to get games through those means but I don't. If i can't afford a game at it's release I wait for a steam sale knowing that they'll come around soon enough! (Arkham City for under £7!? Get in my basket!).....But then I also buy a shed load of games I wasn't planning to buy aswell. Whoops!

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