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Mar 28 // Joseph Leray

Project Zomboid: a zombie apocalypse browser game

[Update: Seems we got this one a bit wrong, originally reporting that the game would be an MMORPG. But according to the game's developer, that's not the case. Indie Stone's Chris Simpson explains that Project Zomboid is "pri...
Mar 27 // Joseph Leray

New games from Amanita: Osada, Botanicula, Samorost 3

After the release of Machinarium in 2009, Czech developer Amanita Design have been pretty quiet. Sure, they're bringing Machinarium to the PlayStation Network after adding it and Samorost 2 to Wolfire Games' Hu...
Mar 26 // Joseph Leray

The 2D Adventures of Rotating Octopus Character

I'm calling it here: 2011 is the year of the cephalopod. DePaul University already brought us Octodad ("Loving father. Caring husband. Secret octopus."), and Dakko Dakko's The 2D Adventures of Rotating Octopus Character...
Mar 25 // Joseph Leray

A thing of beauty: Plus Kareha's Aegis papercraft

If you still haven't played one of three available versions of Persona 3, you may not see what all the fuss over this Aegis figure is about, but the beauty of a socially maladroit android who shoots bullets out of her fi...
Mar 24 // Joseph Leray

BioWare writer defends romance options in Dragon Age II

When I interviewed David Gaider for a series of Dragon Age II-related previews, he seemed a charming, soft spoken, and intelligent writer with a passion for role-playing games. Imagine my surprise, then, to see the bespectacl...
Mar 22 // Joseph Leray

Review: Dragon Age II

Marian Hawke -- refugee of Lothering, Champion of Kirkwall -- is a liar, a thief, and a murderer, a political sellsword for the powerbrokers of the Free Marches. Most Kirkwallers assume she is a lesbian after a brief affair w...
Feb 28 // Joseph Leray

Keep your friends close: character interaction in Dragon Age II

Unlike games like Fable and BioWare's own Mass Effect, Dragon Age: Origins deftly sidestepped framing its character interaction systems as a set of moral binaries. It's a subtle shift: actions aren't judged in absolutes, but ...
Feb 25 // Joseph Leray

Dragon Age II's frame narrative explained

Very little of what BioWare has said about the upcoming Dragon Age II gives the impression of forward movement. In a Q&A session at BioWare's Edmonton studios, producer Mark Darrah explained that Dragon Age II isn't "a br...
Feb 25 // Joseph Leray

Bits and booze: The short story of Robotube and Gaijin

When I try to get in touch with Jason Cirillo, founder of Robotube Games, he's in line trying to buy a bento box, somewhere in New York City. He's starving and needs to eat, so I try again later. This time, he's stepping onto...
Feb 24 // Joseph Leray

The old school: Dragon Age II and its influences

"I've been playing RPGs since ... Ultima 2 territory, way back on my PC," says Mike Laidlaw, lead designer on BioWare's Dragon Age series. "And it's like, I remember, actually Ultima 3 did this: 'Choose your gender: male, fem...
Feb 23 // Joseph Leray

Building a better RPG: hands on Dragon Age II's intro

BioWare's made no secret of the fact that they keep a running tab of player metrics, and Dragon Age: Origins was no different. They learned a few neat tidbits -- "more people played warriors than rogues or mages" ex...
Feb 22 // Joseph Leray

Art nouveau: Dragon Age II skirts its generic label

The videogames industry has a complex: it relies, perhaps too much, on the concept of genre, but being "generic" is an offense of grave proportions. Being "innovative" is, naturally, antithetical to being generic. According t...
Dec 20 // Joseph Leray

Dragon Age II dev on DLC: add-in instead of add-on

"Oh, look, we've got a 91 Metacritic," begins Dragon Age II lead designer Mike Laidlaw. "But it's not 100, so there's got to be room to improve." Over the life of Dragon Age: Origins, Laidlaw's BioWare Edmonton team...
Dec 20 // Joseph Leray

Dragon Age designer on fan response: 'It's a compliment'

It's not uncommon for fans of upcoming games to go on media blackouts -- actively avoiding screenshots, trailers, and previews so as not to spoil their initial impressions. So far, that hasn't been difficult with Dragon Age I...
Dec 20 // Joseph Leray

Bloody, gritty, sexy: hands on Dragon Age II

"Dragon Age II is not a brand new game; It's a better, more-refined version of Dragon Age: Origins," explained executive producer Mark Darrah during a recent press event at BioWare's Edmonton studio. Darrah's take on Dra...
Dec 10 // Joseph Leray

Dragon Age II dev diary addresses fan complaints (kinda)

BioWare have been keeping details about Dragon Age II close to the chest, sparking the worst kind of tortured speculation seen this side of arsenic-based life-forms: "Dragon Age II is a hack-and-slash" is the new "...
Dec 06 // Joseph Leray

Review: Pro Evolution Soccer 2011

"Football is a simple game; 22 men chase a ball for 90 minutes and at the end, the Germans win." So quipped Gary Lineker, an English international, after losing to West Germany in the 1990 World Cup. As in life, so in art: Pr...
Nov 19 // Joseph Leray

Review: NOX Specialist Audio Headset

I once managed to get a set of Panasonic RP-HTX7 headphones (cream colored, natch) run over by a car. I don't need to discuss the Wile E. Coyote-esque set-up, but it has become my new litmus test for audio hardware. If it sti...
Jul 22 // Joseph Leray

Atlus promises Demon's Souls servers until March 2011

Yesterday, Atlus sent a note to its fanclub, the so-called "Faithful," promising to maintain Demon's Souls' North American servers until at least March 2011. I suppose that you could play it as a single-player game, but ...
Jul 22 // Joseph Leray

Get Your War On with this Medal of Honor trailer

Ok, so, Electronic Arts is publishing the new Medal of Honor, with EA Los Angeles in charge of the single player, and DICE manning the multiplayer. The beta has started across all platforms (but I haven't heard anything...
Jul 21 // Joseph Leray

Square announces Final Fantasy: Legends

Following an article in last week's issue of Japanese game magazine V Jump, Square Enix have officially announced Final Fantasy Legends, a new mobile phone game by the Final Fantasy IV: The After Years team. Normally, a ...
Jul 21 // Joseph Leray

Famitsu reveals Tactics Ogre: The Wheel of Fortune (PSP)

I guess Square Enix didn't get the memo about The Wheel of Fortune being an infernal American television show -- Pat Sajak and Vanna White are obviously zombies. Or vampires. Or zombie vampires -- but someone from t...
Jul 20 // Joseph Leray

Localized demo for item-shop RPG Recettear available now

The main thrust of this news article is that developer-localizer Carpe Fulgur has released a demo for its first project, Recettear: An Item Shop's Tale. To understand why that's kind of interesting and cool, though, you'll n...
Jun 15 // Joseph Leray

E3 10: Have even more Marvel Vs. Capcom 3 footage

Since they aren't a major platform holder and didn't host a press conference during which they announced a truckload of games (here's lookin' at you, kid), you might've forgotten that a little Capcom game called Marvel Vs. C...
May 20 // Joseph Leray

Review: Dead to Rights: Retribution

A few days ago, I was crushing beers at Shenanigans, a restaurant-cum-watering-hole in Sewanee, Tennessee, home of my alma mater, The University of the South. Specifically, I was talking with my friend Reed about videogames, ...
Apr 28 // Joseph Leray

Review: 2010 FIFA World Cup South Africa

After receiving a quick pass at the top of the box in a qualifying match against Denmark, Albanian striker Hamdi Salihi fired a neat ball across keeper Thomas Sørensen into the bottom corner of the goal.In the midst of...
Apr 01 // Joseph Leray

Geometry Wars 3? Not happening, says Bizarre Creations

I understand that Geometry Wars and its sequel, brilliantly titled Geometry Wars 2, are something of Xbox Live Arcade mainstays. I also understand that some of you might be disappointed to hear that Bizarre Creations is so bu...
Mar 31 // Joseph Leray

Playing the Poem: a tour of Dante's Inferno, part three

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or...
Mar 29 // Joseph Leray

Review: Risen

Piranha Bytes quietly released the Xbox 360 port Risen to European audiences in October of last year, and brought it across the Atlantic at the end of February. Risen is arguably overshadowed by Piranha Bytes' other (and popu...
Mar 19 // Joseph Leray

Official: BlazBlue: Continuum Shift is headed to consoles

Arc System Works might think it's cool to release BlazBlue: Continuum Shift -- the sequel to last year's Calamity Trigger  -- in Japanese arcades, but we gaijin don't have that luxury anymore. In case Arc didn't notice, ...

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