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Dec 12 // Casey Baker

Hands-on with Aliens: Colonial Marines

Before going out to view Prometheus, I felt it necessary to watch the first three Alien movies again to get a more cohesive feel of the universe. After coming away from this marathon viewing, I noted once again how different ...
Dec 08 // Casey Baker

Impressions: Trine 2: Director's Cut on the Wii U

When Trine 2 was initially released, I was excited to check it out on Xbox Live Arcade as I had heard many good things about the first one and its open-ended, puzzle-platformer gameplay. Unfortunately, as much I was entranced...
Oct 20 // Casey Baker

Review: The Last Express (iOS)

When The Last Express was first released in 1997, it was considered an incredibly engaging mystery set on the Orient Express as it traveled from Paris to Constantinople on the eve of World War I. In many ways the game was far...
Oct 10 // Casey Baker

Preview: How cassowaries saved my life in Far Cry 3

The original Far Cry was an incredibly fun experience, with a varied deadly tropical landscape and relatively intelligent A.I. opponents for the time. The gameplay was both challenging and continuously engaging, and made me a...
Oct 09 // Casey Baker

Get acquainted with the allies of Far Cry 3 in this video

The trailer above details two of your main allies in Far Cry 3. Dennis Richards is a Liberian National who has found a home among the Rakyat tribe that lives on Rook Island. During my own playthrough that will go up tomorrow...
Sep 07 // Casey Baker

Preview: Strike Suit Zero and space-based mech warfare

Born Ready Games has a vision to revive large-scale space combat as a viable genre in the vein of games like Wing Commander and Freelancer. With their new PC venture Strike Suit Zero, the company is poised to do exactly that....
Sep 07 // Casey Baker

Preview: Solving simple puzzles in The Cave

At the Sega Booth during PAX Prime 2012, I was able to get a quick demo preview of The Cave, an upcoming puzzle platformer coming to both consoles and PC by Ron Gilbert and Double Fine. From first impressions, I immediately a...
Sep 03 // Casey Baker

PAX: State of Decay is not just another zombie game

As PAX wound down to its final hour, I happened to walk by the Microsoft booth once more on my way out and noticed the Xbox Live Arcade game State of Decay finally had some space for me to get a quick runthrough as the conven...
Sep 03 // Casey Baker

PAX: Avatar Motocross Madness is actually decent

The Xbox 360 indie scene is filled with a ton of throwaway games and "experiences" that incorporate your Xbox Avatar into the gameplay. It's not surprising that Microsoft's own Avatar Motocross Madness for Xbox Live Arcade si...
Sep 02 // Casey Baker

PAX: Borderlands 2 Mechromancer character unveiled

At a closed-door screening, Gearbox's Mike Neumann officially unveiled the previously described fifth character class, Gaige the Mechromancer. Unsurprisingly, Gaige more or less looks like her concept art as realized in the c...
Aug 23 // Casey Baker

Interview: Defining 2D stealth in Mark of the Ninja

I've always had a complicated relationship with stealth games. On the one hand, I love sneaking around and plotting out how I'm going to take out every enemy in a given room. On the other, I get frustrated easily when a game ...
Aug 23 // Casey Baker

Review: Rainbow Moon

Tactical role-playing games gained a more mainstream momentum with titles such as Final Fantasy Tactics and Fire Emblem on the Nintendo DS due to their bright, friendly graphics and user friendliness. After more notable hardc...
Jun 29 // Casey Baker

Preview: Worms Revolution brings a deluge from the past

The history of the Worms franchise is a long and storied one, spanning all the way back to the very early days of gaming. In an interview with Andy Davidson, the main creator of the original Worms game, I was given insight in...
May 24 // Casey Baker

Preview: Sleeping Dogs may be a sleeper hit

The road Sleeping Dogs has taken since first inception has been a rather rocky one. After starting development as its own beast, Activision took up the game in the interest of creating a third iteration in the (admittedly med...
Apr 26 // Casey Baker

Preview: A fresh take on cover-based warfare with Hybrid

Historically, 5th Cell is a company known for fun and incredibly innovative games that skew towards a younger audience, such as the surprisingly deep Lock's Quest and the award-winning and beloved Super Scribblenauts (both fo...
Apr 19 // Casey Baker

Review: Colors! 3D

While Nintendo's 3DS system has seen the release of an abundance of great games recently on the eShop, there has also been a dearth of applications that really utilize the 3DS' functionality. At launch, the system saw some gr...
Mar 22 // Casey Baker

Preview: Teaming up in Ghost Recon: Future Soldier

When I first bought my Xbox 360, one of the games I purchased with it was the original Ghost Recon: Advanced Warfighter. After beating the main campaign and really enjoying my time with it, I jumped online and discovered a co...
Mar 13 // Casey Baker

Preview: RED Frontier features insect tanks

At the Paradox Interactive preview event I attended during GDC, ZEAL Game Studio showed me an interesting active real-time strategy hybrid game called RED Frontier. It fuses the strategy of RTS games with much more action-ori...
Mar 13 // Casey Baker

Preview: A Game of Dwarves has you digging out a kingdom

While at Paradox Interactive's loft apartments for a preview event during GDC, I had a chance to look at a pre-alpha build of A Game of Dwarves, a game that features relatively simplified resource management and a whole lot o...
Mar 13 // Casey Baker

Preview: Showdown Effect promises 2D action movie clichés

While at GDC, I had a very early first-look at a game called The Showdown Effect which revolved around playing as an action movie stereotype. What I was shown was more of a very early prototype (almost still even an...
Mar 13 // Casey Baker

Preview: Dungeonland has cute art and delicious violence

During GDC I had a chance to spend some time over at Paradox Interactive's loft apartment, hanging out with various developers of upcoming downloadable PC/Mac games. One of the games that impressed me quite a bit despite its ...
Mar 08 // Casey Baker

GDC: Quantic Dream shows off new prototype video 'Kara'

Yesterday at a Quantic Dream's GDC session about motion capture called, "Virtual Actors and Emotion in Games," David Cage revealed a new prototype video in the vein of 2000's "Casting Call" for the future of motion capturing....
Mar 01 // Casey Baker

Preview: How Max Payne 3 made me a believer again

I didn't have the highest of hopes going into the preview for Max Payne 3. I love the series, and though I know the latest has been getting preened and primped by Rockstar to match the caliber of their games, initial impressi...
Jan 27 // Casey Baker

Preview: Collisions are a glorious thing in DiRT Showdown

Codemaster's DiRT series has always been known for offering gamers a rally racing series with a great physics engine and smart A.I. opponents that push back as aggressively as the player pushes them. Perhaps the greatest si...
Dec 21 // Casey Baker

VVVVVV for the 3DS is... well, it's VVVVVV

During the eShop preview event, Tyrone Rodriguez of Nicalis was on hand to demonstrate the 3DS iteration of the revered, renowned, and hard-as-balls VVVVVV. I can confirm here officially - the game is still as insanely difficult and as infuriatingly addictive as ever. As for new additions to the VVVVVV gameplay structure, well...
Dec 21 // Casey Baker

Colors! 3D lets you doodle in three dimensions

One of the most exciting eShop games I had a chance to preview last week wasn't actually a game. It was an application and a continuation of a fan favorite DS homebrew app that never carried over to DSiWare (though it did mak...
Dec 15 // Casey Baker

Mighty Switch Force has an 'Ugly Checkpoint Dog'

During a session with some of Nintendo's first- and third-party 3DS eShop game developers yesterday, I got a chance to check out the (incredibly promising) future of the eShop. I first got some hands-on time with WayForward's...
Oct 21 // Casey Baker

Free-falling into combat in Battlefield 3

Before Battlefield 3 drops on Tuesday, I want to use this one last chance to express my excitement for my favorite multiplayer map: Damavand Peak. While at the EA Final Hours event a few weeks back, I got to play a nice long...
Oct 21 // Casey Baker

The incredibly immersive world of Zelda: Skyward Sword

One thing I haven't really had a chance to get into in my last couple of previews of The Legend of Zelda: Skyward Sword is how much more immersive the entire world actually is compared to past Zelda games. In some ways, it's ...
Oct 13 // Casey Baker

The newly revamped co-op mode of Battlefield 3

Fans of Battlefield: Bad Company 2 clamored for a cooperative mode for months after the game released, and when it finally came in the form of "Onslaught Mode," many were disappointed at its lackluster AI and generally tac...






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