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Pixiedust #1: Hello!
// Pixie The Fairy









Fathers Day
// Manchild

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Apr 08 // Casey Baker

Huge open world and endless customization define The Crew

The developers of The Crew have an unusual take on their new IP that features fast cars, deep customization, and miles and miles of the United States to traverse across and race within. Ivory Tower and Ubisoft Reflections in...
Jan 20 // Casey Baker

Preview: Donkey Kong Country: Tropical Freeze

When Retro Studios' Donkey Kong Country Returns released for the Wii in 2010, I was ecstatic. Since I was 13 years old when I played Rare's original Donkey Kong Country for the first time, I marveled at its solid platforming ...
Aug 31 // Casey Baker

Dragon Age: Inquisition is a major improvement

As much as I love Bioware's style of creating compelling companions and giving the player agency to make choices that ultimately affect the overarching narrative, I have never been able to get into the Dragon Age series, no m...
Aug 14 // Casey Baker

Disney Infinity: Action! is an AR toy for mobile devices

  During a recent press event with Disney Interactive, I got a chance to look at how Disney Infinity will translate to mobile devices. The publisher is planning to release two separate apps, one for iOS devices and lat...
Jul 31 // Casey Baker

Batman: Arkham Origins multiplayer mode revealed

A common pattern for when a successful single-player IP has turned into a series is to tack on a multiplayer bit of some form. Unfortunately, when this happens, the multiplayer portion is often a half-assed attempt thrown in...
Jul 11 // Casey Baker

Cooperative mayhem in Splinter Cell: Blacklist

In a recent hands-on with Splinter Cell: Blacklist, I had a chance to see exactly what our other editors have been excited about regarding both the game's single- and multiplayer components. I spent a little time with a coupl...
Jul 11 // Casey Baker

Pikmin 3 is so adorably gruesome

I don't know about you folks, but I don't think I could possibly be more excited for Pikmin 3 right now. Yesterday I had a chance to get a full hands-on with the game at the Nintendo of America offices for an hour-and-half pl...
Jul 02 // Casey Baker

Review: Grid 2

Codemasters' original Race Driver: Grid was -- and still is -- a pinnacle of automobile racing games. Back when it was released in 2008, I spent literally hundreds of hours with the game trying to rack up cars, medals, sponso...
Jun 11 // Casey Baker

Wonderful 101 has room for FIVE in multiplayer mode

During this morning's special E3 Nintendo Direct, Iwata announced that the multiplayer for Platinum Games' The Wonderful 101 will include up to five people playing simultaneously. That's one more than the usual four, for tho...
Jun 10 // Casey Baker

Slew of indie titles announced at Sony's conference

In step with previous efforts and vocalizations regarding its desire to make its next console open to smaller developers, Sony has announced support for several independent teams and their games on the PS4. A few of the annou...
Jun 08 // Casey Baker

Review: Go Home Dinosaurs!

Go Home Dinosaurs! is a game that will draw immediate comparisons to Plants vs. Zombies. From its cutesy art style, to its carefully constructed tower defense-based gameplay, much of this iPad experience will recall hours pla...
Jun 06 // Casey Baker

Impressions: Frozen Synapse for iPad

When Frozen Synapse arrived on PC in 2011, the indie game wowed strategy enthusiasts with its incredibly compelling tactical gameplay. Complex strategy arose from a very simple interface and the most rudimentary of graphics, ...
May 07 // Casey Baker

OUYA impressions: Hands-on with the early backer unit

When the OUYA was first revealed on Kickstarter last July, my curiosity was instantly piqued. Being the kind of gamer who values sheer fun and general style and aesthetic over pure graphical processing power, the more I read ...
Apr 05 // Casey Baker

Review: BADLAND

The Apple App Store seems to be filled with a glut of endless-runner/platforming games and their ilk these days. From excellent ventures such as Canabalt and Rayman Jungle Run to more suspect knock-offs (Here's lookin' at you...
Mar 30 // Casey Baker

Feeling the Rush in Need For Speed: Most Wanted U

After smashing a few hundred cars and winning a fair share of brutal races in the hours of time spent in Need For Speed: Most Wanted for the Xbox 360, I was more than happy for the opportunity to check out the recently releas...
Feb 14 // Casey Baker

Preview: The four major gameplay tweaks in GRID 2

Five long years have passed since the original Race Driver: GRID offered racing fans an excellent hybrid racer with edge-of-your seat thrills in a great variety of racing styles. While the DiRT series has branched out a bit i...
Dec 12 // Casey Baker

Hands-on with Aliens: Colonial Marines

Before going out to view Prometheus, I felt it necessary to watch the first three Alien movies again to get a more cohesive feel of the universe. After coming away from this marathon viewing, I noted once again how different ...
Dec 08 // Casey Baker

Impressions: Trine 2: Director's Cut on the Wii U

When Trine 2 was initially released, I was excited to check it out on Xbox Live Arcade as I had heard many good things about the first one and its open-ended, puzzle-platformer gameplay. Unfortunately, as much I was entranced...
Oct 20 // Casey Baker

Review: The Last Express (iOS)

When The Last Express was first released in 1997, it was considered an incredibly engaging mystery set on the Orient Express as it traveled from Paris to Constantinople on the eve of World War I. In many ways the game was far...
Oct 10 // Casey Baker

Preview: How cassowaries saved my life in Far Cry 3

The original Far Cry was an incredibly fun experience, with a varied deadly tropical landscape and relatively intelligent A.I. opponents for the time. The gameplay was both challenging and continuously engaging, and made me a...
Oct 09 // Casey Baker

Get acquainted with the allies of Far Cry 3 in this video

The trailer above details two of your main allies in Far Cry 3. Dennis Richards is a Liberian National who has found a home among the Rakyat tribe that lives on Rook Island. During my own playthrough that will go up tomorrow...
Sep 07 // Casey Baker

Preview: Strike Suit Zero and space-based mech warfare

Born Ready Games has a vision to revive large-scale space combat as a viable genre in the vein of games like Wing Commander and Freelancer. With their new PC venture Strike Suit Zero, the company is poised to do exactly that....
Sep 07 // Casey Baker

Preview: Solving simple puzzles in The Cave

At the Sega Booth during PAX Prime 2012, I was able to get a quick demo preview of The Cave, an upcoming puzzle platformer coming to both consoles and PC by Ron Gilbert and Double Fine. From first impressions, I immediately a...
Sep 03 // Casey Baker

PAX: State of Decay is not just another zombie game

As PAX wound down to its final hour, I happened to walk by the Microsoft booth once more on my way out and noticed the Xbox Live Arcade game State of Decay finally had some space for me to get a quick runthrough as the conven...
Sep 03 // Casey Baker

PAX: Avatar Motocross Madness is actually decent

The Xbox 360 indie scene is filled with a ton of throwaway games and "experiences" that incorporate your Xbox Avatar into the gameplay. It's not surprising that Microsoft's own Avatar Motocross Madness for Xbox Live Arcade si...
Sep 02 // Casey Baker

PAX: Borderlands 2 Mechromancer character unveiled

At a closed-door screening, Gearbox's Mike Neumann officially unveiled the previously described fifth character class, Gaige the Mechromancer. Unsurprisingly, Gaige more or less looks like her concept art as realized in the c...
Aug 23 // Casey Baker

Interview: Defining 2D stealth in Mark of the Ninja

I've always had a complicated relationship with stealth games. On the one hand, I love sneaking around and plotting out how I'm going to take out every enemy in a given room. On the other, I get frustrated easily when a game ...
Aug 23 // Casey Baker

Review: Rainbow Moon

Tactical role-playing games gained a more mainstream momentum with titles such as Final Fantasy Tactics and Fire Emblem on the Nintendo DS due to their bright, friendly graphics and user friendliness. After more notable hardc...
Jun 29 // Casey Baker

Preview: Worms Revolution brings a deluge from the past

The history of the Worms franchise is a long and storied one, spanning all the way back to the very early days of gaming. In an interview with Andy Davidson, the main creator of the original Worms game, I was given insight in...
May 24 // Casey Baker

Preview: Sleeping Dogs may be a sleeper hit

The road Sleeping Dogs has taken since first inception has been a rather rocky one. After starting development as its own beast, Activision took up the game in the interest of creating a third iteration in the (admittedly med...

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