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About
Twenty four years ago I was adorable. Now I'm inquisitive and hilarious.



I have a plastic tooth to replace one lost in a mosh pit during my more ridiculous high school years. I speak shitty German and I ride a bike. My Xbox gets so much use, I'm sometimes embarassed. But I'm unemployed, so my time is spent writing blogs on the internet, reading good literary fiction, and playing video games.

In the grand scale of things, I'm a late-bloomer. My parents banned all consoles from my house as a kid. See what you've done? Now I game constantly to make up for years of lost time.

I won't list my favorites, because you've probably seen ten lists like it before me.

There's a life-sized Boba Fett standee in my living room.

No Clip Series:
Grand Theft Auto IV
Fallout New Vegas
Red Dead Redemption

Journalism!:
The Slapstick Cephalopod: An Interview with the Octodad Team
Chicago Night Fights: Marvel vs Capcom 3
Inventing the Paint: An Interview with Author Tom Bissell
Top 10 Greatest Tiny Video Game Characters

Front-Paged Monthly Musings:
Groundhog Day: The Liberty to Pursue
Teh Bias: Critical Errors at Surface Level
Alternate Reality:Time for a new job
Something About E3: Imaginings from 20 Years Ago
The Great Escape: Tiny plastic guitars and wiimotes
My Expertise: Latent Racial Bonus
The Future: Overdoing the Over-the-Top
Love/Hate: A Gentleman's Baffling Love for Collecting Furniture
Nothing is Sacred: Games Taking Themselves Too Seriously

Worth reading:
We Are Destructoid
Writing on the Wall: How Graffiti Builds Universes
Combating Lawlessness in the Wild West of Red Dead Redemption
Being a Coward on Purpose
What Bringing About the Fictional Zombie Apocalypse Taught Me About Game Design
Why Video Game Designers Need to Watch the Road Warrior
The Needless Shit We Gamers Do

Player Profile
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7:00 PM on 09.16.2011

Labor Day: Dance Dance Revolutionary

[Our final promoted blog this week for our Labor Day topic is from AwesomeExMachina, who put a lot of blood and sweat (and maybe a couple tears) into playing Dance Dance Revolution. If you want to see your own work on the fro...

AwesomeExMachina

7:30 PM on 07.28.2011

Downloadables: Crashing the castle party

[Today's promoted blog comes once again from AwesomeExMachina, who really, really likes Castle Crashers. Want to see your own blog on the front page next week? Make sure you get your Motion Control blog written before Monday....

AwesomeExMachina

7:30 PM on 07.20.2011

Digital Distribution: Death of the insert

[Today's promoted blog on Digital Distribution comes from AwesomeExMachina, who tells us about a downside to no longer having physical packaging. As an added bonus and companion piece, watch this hilarious gif of him trying t...

AwesomeExMachina

4:00 PM on 04.23.2011

The Slapstick Cephalopod: An Interview with the Octodad Team

[Community member AwesomeExMachina had the opportunity to speak with a group of game developers from De Paul University working on the game Octodad, which is bizarre, awesome, and definitely worth your attention. Want to see ...

AwesomeExMachina

4:00 PM on 04.05.2011

No Clip: Red Dead Redemption

[No Clip is a Destructoid community blog series. An experiment in player interaction, AwesomeExMachina returns to popular games and plays them with a set of critical restrictions to rethink what we thought we knew. Note:...

AwesomeExMachina

7:00 PM on 02.15.2011

Groundhog Day: The Liberty to Pursue

[Once again, AwesomeExMachina brings us another wonderful Monthly Musing. This month, I asked you to write about games you keep coming back to over and over again, and today I bring you AEM's piece on why and how he still fin...

AwesomeExMachina

7:00 PM on 01.25.2011

No Clip: Fallout: New Vegas

[No Clip is a community blog series where AwesomeExMachina applies a series of critical restrictions to a popular video game to see how it changes the gameplay experience. For this installment, he tries out his own, more di...

AwesomeExMachina

8:30 PM on 09.23.2010

Chicago Night Fights: Marvel vs Capcom 3 Visits Chicago

Descending on a warehouse outside downtown Chicago was an innumerable hoard of Marvel vs Capcom 3 fans, chomping at the bit to get a taste of the game’s new build, fresh from the Tokyo Game Show. It was quite ...

AwesomeExMachina

3:20 PM on 08.19.2010

Teh Bias: Critical errors at surface level

[For his Monthly Musing, AwesomeExMachina explores bias not in terms of developers or platforms, but simply in terms of aesthetics. Want to post your own Monthly Musing? Click on this and start writing! -- JRo] As I sit with ...

AwesomeExMachina

4:30 PM on 07.09.2010

Alternate Reality: Time for a new job

[What happens when the World Warrior tournament is over? Once the princess has been saved? Video game characters have to do what many of us are already dealing with -- going around trying to find a job. For his Monthly Musing...

AwesomeExMachina

6:00 PM on 07.03.2010

Top 10 Greatest Tiny Video Game Characters

[AwesomeExMachina brings us a list of game characters that often get overlooked...literally. -- JRo] In these modern days of gaming, one thing has become ineffably clear; bigger equals better. Games keep dishing out charact...

AwesomeExMachina

3:00 PM on 06.21.2010

Something About E3: Imaginings from 20 years ago

[AwesomeExMachina brings us a Weekly musing blog about E3, talking about what we all thought the future of gaming would be like when we were kids, and how this E3 measured up. Now that E3 is finished, gather up your thoughts ...

AwesomeExMachina

9:00 PM on 06.11.2010

The Great Escape: Tiny plastic guitars and wiimotes

[When I think of games that let us escape, I usually think of eighty hour RPGs or games with really deep mechanics. AwesomeExMachina shares with us how even 'casual' party games or No Fail mode on music games can serve as an ...

AwesomeExMachina

5:30 PM on 02.12.2010

My Expertise: Latent racial bonus

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...

AwesomeExMachina

1:00 PM on 01.16.2010

The Future: Overdoing the over-the-top

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...

AwesomeExMachina

6:40 PM on 12.09.2009

Love/ Hate: A Gentleman's Baffling Love for Collecting Furniture

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...

AwesomeExMachina