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VeryImportantQuestion avatarVeryImportantQuestion
Just read that SquareEnix have applied some weird mutation of crowdfunding mechanics to the Deus Ex: Mankind Divided preorder. I know the last blog I wrote mentioned how big publishers try to pervert these systems, but to think it's already this far gone.
Cosmonstropolis avatarCosmonstropolis
First in line to grab MGS V tomorrow. Close to my house, so it looks like I can eat and sleep comfortably. No one else seems to be waiting at my mailbox. Neighbors are getting suspicious.
The Travisionist avatarThe Travisionist
[img]https://pbs.twimg.com/media/CNwHpCTVAAA0jLp.png[/img] Sometimes, life is good as a ghost.
Mike Wallace avatarMike Wallace
You know what, I'm just gonna come out and say it. I hope MGSV fails. It won't train wreck by any means, but I hope it's a huge financial failure. Nothing against Kojima, but #fuckonami
Rad Party God avatarRad Party God
MGS V unlocks for me tomorrow at noon.
LinkSlayer64 avatarLinkSlayer64
Since my blog using this is basically useless, I still wanted to share it. [img]http://i.imgur.com/a33WM5Q.png[/img] CAN YOU DIG IT!?
Manchild avatarManchild
I don't think you should be able to say #Fuckonami if you are deciding to support their product anyways. I don't often agree with boycotting and am not condoning that, but get your story straight and show a little consistency.
CJ Andriessen avatarCJ Andriessen
When the band began to play the stars were shining bright. Now the milkman's on his way and it's too late to say good night. So, Good Morning! Good Morning!
IDrawOnTape avatarIDrawOnTape
I'm guessing all rock bands in the world must have stopped making music videos this year, since I read fall out boy's "Uma Thurman" won for rock video of the year. I can only assume there were no other nominees.that's the only rational explanation.
RatCasket avatarRatCasket
dtoid discussion has been awfully bitchy these past couple of days. knock it off. its just video games.
StripyTrousers avatarStripyTrousers
Just posted my first Dtoid Community blog. Hello all!
ChillyBilly avatarChillyBilly
Good Morning Good Morning We've talked the whole night through Good Morning Good Morning to you Good Morning Good Morning It's great to stay up late Good Morning Good Morning to you
Daniel Lingen avatarDaniel Lingen
#PAX2015
Agent9 avatarAgent9
gonna help my mom move and pack some things. what it means is I'm gonna sit and get yelled at whether I do or do not do something. I can't be the only one with a picky parent that expects nothing less than clairvoyance (-_-)
WryGuy avatarWryGuy
If some weren't aware, Phil/Mike Martin needs some help right now but can't access traditional donation avenues like Paypal on his own. I'm offering to be a middle man. I'm also offering to match 50% moving forward right now. [email protected]
OverlordZetta avatarOverlordZetta
At first I thought it would be fun. Then more ideas came, so I kept adding. More! More! But soon it just became stubbornness. Now, as I stare at 10000 words of meandering loon about a subject I'd almost rather be porn, I must question all my life choices.
Fenriff avatarFenriff
Someone on Gamefaqs asking the real questions. How mad would you be if halfway through the Mad Max game he stumbles upon a tribe of kids and the rest of the game is a lighthearted romp?
MeanderBot avatarMeanderBot
I think, for my first try, I drew a pretty damn good Ryu, if I do say so myself [img]https://www.filepicker.io/api/file/edB8UKLdSZep8ZSOYF8u[/img]
RexterNathan avatarRexterNathan
Really sad that Wes Craven has passed away. He made really fun films.
CJ Andriessen avatarCJ Andriessen
R.I.P. Wes Craven. I'll always remember you for A Nightmare On Elm Street, Scream and Red Eye. I'll try not to remember you for Music of the Heart.
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 COMMUNITY BLOGS
Long-form editorial from the community.

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Andrew Kauz . May 23

A line in the sandbox: L.A. Noire's closed open world

In January of 2011, Rockstar offered a proclamation with no room for alternate interpretations: "L.A. Noire is not a sandbox game." There it was, clear as day, telling us that this seemingly open world crime-solving...   0

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Andrew Kauz . Apr 26

Portal 2, Dragon Age 2, and dirty filthy lies

You've picked up a controller to play the latest game from your favorite development team. It's called Policemanofficer 2, and to the best of your knowledge, its similarities to Policemanofficer 1 are clear and expected. You'...   0

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Andrew Kauz . Jan 10

2010 sucked: Originality, disappointment, and the future

[For this month's Musing, the topic got me thinking about the future as much as the year past. Want to write your own musing? Head over to the Cblogs and post your thoughts.] When you’re someone who writes about videoga...   0

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Andrew Kauz . Oct 13

Review: NBA 2K11

Questions about which NBA game released in 2010 would come out on top ceased with Electronic Arts' announcement that the first installment in its new NBA Elite series would be delayed to 2011 due to concerns about its polish. Since NBA 2K10 was plagued by performance problems, there was some concern that a quality basketball videogame wouldn’t be released at all in 2010.   0

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Andrew Kauz . Sep 03

Keep your pants on while viewing these Cargasm screens

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Andrew Kauz . Sep 03

No Heroes Allowed! coming to PSP, doesn't allow heroes

Remember back when the Badman series was called the Badman series? You know, back before the whole "This sounds too much like Batman so change it or we'll take all your money" thing happened. The series went strong with...   0

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Andrew Kauz . Sep 03

Crackdown 2 DLC is broken, don't buy it

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Andrew Kauz . Sep 03

Celebrate Thong Friday by watching this DeathSpank video

Thong Friday is now a thing. Take off whatever lesser underwear you're currently donning and squeeze into your sexiest neon-colored thong. Do not send us videos. Instead, watch this new story trailer for the upcoming DeathSp...   0

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Andrew Kauz . Sep 03

Rocksteady has a complete build of Batman: Arkham City

The Batman is very pleased this day. His next adventure, Batman: Arkham City, is "complete," playable from start to finish and in need only of some tender polishing.  The information was discovered on a recent OPM podcas...   0

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Andrew Kauz . Sep 03

Red 5 announces FireFall for PC, lets you shoot bugs

Red 5 Studios announced today a new team-based shooter, FireFall, due to be released some time in 2011. And it has bugs. Nasty, disgusting bugs. I can only assume that they must all die. The game is being developed by a team...   0

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Andrew Kauz . Sep 02

Action-RPG Bastion revealed for PC and consoles

I get more than a little giddy every time I see the words "new action-RPG," and the full reveal of Bastion from Supergiant Games is no different. Couple that with the promise of an unusually emotional experience and you...   0

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Andrew Kauz . Sep 02

New screens, trailer capture essence of FEAR 3

  If you ask me, there just aren't enough games with scary-ass pregnant ladies. At least we have FEAR 3, which Warner Brothers and Day 1 Studios is showing off in this brand-new trailer.  While we may not see FEAR 3...   0

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Andrew Kauz . Aug 28

Videogames and the pursuit of harmless entertainment

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...   0

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Andrew Kauz . Aug 21

The rubbing of breasts on faces in Dragon Quest IX

The Dragon Quest saga began for me in earnest only with Dragon Quest VIII. I had played previous games in the series, but not in any capacity other than "OK let's do this oh WTF this is shit?" I never even got around to fi...   0

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Andrew Kauz . Aug 15

The restoration of faith in Dragon Quest IX, part two

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid ...   0

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Andrew Kauz . Aug 14

The restoration of faith in Dragon Quest IX, part one

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as...   0

fappers
Andrew Kauz . Jul 26

Violence, mystery, and meaning in the dark world of Limbo

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as...   0

fappers
Andrew Kauz . Jul 14

Why games should play the player

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a...   0

fappers
Andrew Kauz . Jun 28

Death, storytelling, and the manipulation of progress

For years, we've heard the same tired proclamations about the limitations of storytelling in videogames. This argument stands apart from the talent involved in making games; it's not that the people making games are poor w...   0

fappers
Andrew Kauz . Jun 03

Forced morality in games will never, ever work

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a w...   0

fappers
Andrew Kauz . May 24

Open-world mission design is awful, let's fix it

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a who...   0

fappers
Andrew Kauz . Apr 29

The world needs to stop revolving around protagonists

Videogames are intimately familiar with the concept of the hero; Games seem built for protagonists, with worlds pieced together and relationships formed to benefit the hero's journey. Yet a strange thing occurred to me rec...   0

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Andrew Kauz . Apr 15

Love, loneliness, and companionship in our Fragile Dreams

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a who...   0

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Andrew Kauz . Apr 09

A charming skull-laden kickass world: The art of Brutal Legend

It has been said so many times that it now borders upon a meaningless cliché, but the fact remains: a lot of games look the same. I'm not going to lament the propagation of brown color palettes, generic RPG characte...   0

fappers
Andrew Kauz . Mar 25

Something about sex: Videogame items that sound inadvertently sexual

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or...   0

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Andrew Kauz . Mar 19

The hidden truth behind game reviews

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole,...   0

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Andrew Kauz . Mar 02

The convergent futures of music games and higher education

You know what makes a lot of money? Music games. Even in 2009, a year in which music games saw a 46% drop in sales from 2008, DJ Hero became the highest-grossing new IP across all genres. It's a game that was being called a f...   0

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Andrew Kauz . Feb 24

A powerful ally for narrative: The audio of Bad Company 2

The multiplayer demo for DICE's upcoming war FPS, Battlefield: Bad Company 2, has been out for a while now, and as the release date approaches, people are eating up the one-map demo and finding themselves consumed despite the...   0

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Andrew Kauz . Jan 20

Mass Effect, Metal Gear, Moon Unit, and more: An interview with Jennifer Hale

Ever played a videogame with a female character? Chances are, then, that you've heard the voice of Jennifer Hale. Ophelia from Brutal Legend. Naomi from Metal Gear Solid. Jennifer Mui from Mercenaries. Bastila from Star Wars:...   0

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Andrew Kauz . Jan 11

The Future: Demanding more from the voices of videogames

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our...   0




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