hot  /  reviews  /  video  /  blogs  /  forum

What'cha up to?

WRITE A BLOG

The best sauce from our blogs become front page legends.
Tip: Aim for 2+ paragraphs and add photos + videos. More tips


Contest!


C-blog Picks

(promoted stories to front page)









Fathers Day
// Manchild










SUGGESTIONS

Got a news tip?
Email is at [email protected]

Found a bug or have a site suggestion? Let us know:
Post your ideas in our forum

COMMUNITY BLOGS

New  +10dx's  +20dx's  +30dx's  Podcasts  Blogs followed
Aug 22 // Ian Roberts

GC 10: Inversion will flip your sh . . ooter

This one came out of the blue really. We knew a touch about the plot for Inversion, which sounded vaguely like that of Half Life 2 with an alien invasion causing portals to appear all over the world unleashing chaos but that ...
Aug 22 // Ian Roberts

GC 10: Blood Stone has a license to kill

The second helping of Bond from Activision at gamescom nearly caused me to shatter my teeth. During a tense hands-on with the game's driving section, I had to put my pen in my mouth so I could hold the controller, a poor ...
Aug 22 // Ian Roberts

GC 10: Guild Wars 2 to rise to the challenge

“We are going to make the greatest MMO ever made.” Big words from ArenaNet considering the competition it has. None the less, they are confident of success against MMORPG’s that already have an established b...
Aug 21 // Ian Roberts

GC 10: Serious deja vu in GoldenEye 007

It's been thirteen years since one of the most celebrated console shooters, GoldenEye 007, was released on the Nintendo 64. Since then, we have had a sub-par, sort-of sequel in GoldenEye: Rogue Agent and people arguing about ...
Aug 19 // Ian Roberts

GC 10: Enemies explode into little bits in Dragon Age 2

On a wind swept plain stand a brother and a sister. Swords drawn ready to fight off the creatures that are heading towards them waving swords of their own. A swift blow from the brothers axe takes out one and fireball from th...
Aug 19 // Ian Roberts

GC 10: Assassins Creed: Brotherhood single-player preview

The renaissance was a time of great invention and inspiration. However, it might never have come to the city of Rome had it not been for a guild of assassins stalking the shadows, eliminating the repressive elements of s...
Aug 18 // Ian Roberts

GC 10: An early look at Stronghold 3

I had the pleasure of being shown a pre-alpha build of Stronghold 3 by the Director of Firefly studios, Simon Bradbury, this afternoon. He opened the demo by stating that he didn't feel Stronghold 2 was a bad game, rather that it tried to do too many things and lost focus of what made the first Stronghold game so popular. With Stronghold 3, however, the game is set to return to its roots.
Aug 18 // Ian Roberts

GC 10: Impressions of id Software's Rage

A kind word of advice to you, gentle reader: if a doomsday scenario threatens all of human civilization, and they pick your name out of a hat to enter a secluded place of safety, politely decline the offer. Otherwise, when th...
Aug 18 // Ian Roberts

GC 10: Red Faction: Armageddon hands-off preview

Many years have passed on the planet Mars since the events of Red Faction: Guerilla, and things are not well for colonists of the red planet.   Attempts to terraform the planet for human habitation have created an ecolog...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter?
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -