Read my free tragicomedy novel. And stuff.
I’ve been working on , the idea, for more than two years. I’ve been writing and editing for the last year. In the last two weeks I’ve gone through about five drafts? Maybe more? What you shou... more
I’ve been working on , the idea, for more than two years. I’ve been writing and editing for the last year. In the last two weeks I’ve gone through about five drafts? Maybe more? What you shou... more
YES THIS IS WHAT I DO WHEN I GET BORED. I've released three books on video-games thus far as part of my series. is more about video-game communities than video-games themselves, though it sp... more
I throw a grenade and watch it slowly tumble behind the concrete block. I reload my pistol as the lens flare blinds my vision. Ragdolls erupt seemingly from the ground and block out the... more
When people talk about weapons having 'weight' in video-games I always think of 's wrench. From the minute Atlas said with his Irish laden lips "Pick up a crowbar or something." ) but there was... more
Video-games are too obsessed with weaponry. I understand guns give that 'instant feedback' which is utterly crucial to tactile experiences but interactivity for a good amount of time has always... more
I have a few books coming out very soon (one on video-games, another on American Psycho, my first proper novel and a poetry compilation) so I'm very short on time at the moment. I'm here to say t... more
There’s a reason I haven’t posted much not so often, or not at all, in the last few months and it’s down to a singular reason. This reason has sucked up more time than anything. I fully expect my... more
About roughly one billion years ago I wrote one of the very first 'Game Critique Corners' on . Forgive the spellings, grammar and general 'young Hardisty' vibe that , but I still think it mak... more
Yeah yeah, so yesterday was Mr. Shigeru Miyamoto’s birthday. Whoop-dee-doo, big deal. Today we’re celebrating what really matters: Mr. Andy Dixon’s birthday! How do I know it’s his birthday? , of... more
[] Hey Destructoid! It's been a little while since I posted here. I like what you've done with the place, the new design's pretty nice. Before, all my features went here on the C-Blogs, but rec... more
A note: I'm terribly sorry. Truly I am. I'm juggling a lot in the air right now and I've decided to cut off regular gamey type stuff like this. All of this will be irregular postings on whatever ... more
As the dedicated, die-hard fan I often claim to be, it pains to me admit that I never finished when I was young, and my prior experience with this spectacular sequel is brief. I played the origi... more
This is just a brief blog post about something I’ve been thinking about lately. Anyone who saw my knows that I got myself a new and exciting job as a gaming News Writer (and while I’m on that, ... more
You know Destructoid, I don't say often enough how much I love you. I should have back when I registered as a member after a long time of lurking, or on your 6th Anniversary. Now seems as good as... more
Not dead. Maybe a gaming essay this weekend. I know I promised to write every week. Many sorries. Busy busy with university applications. x Nathan more
I love YouTube! Ironically, not for the reasons most people love it; RayWIlliamJohnson, Smosh and Fred can all go to hell. I’m also not talking about videos of cats or people falling over, althou... more
This is the conclusion of my Resident Evil-themed blog posts, and what better way to end than looking forward. We all know that RE6 is on the horizon, and there is a mixed feeling of excitement, ... more
As you progress through the game, and I only got a twinge of this feeling with the freeware version, the value of your life increases. You gain items and inventory, obviously, but what makes th... more
Here we are, at the longest section of this series of blog posts and where the initial idea for this began – my scariest experience. Did you ever play ? There is a good chance you haven’t. The ... more
So here’s the deal. A while ago I decided to write about , one of my all-time favourite video game franchises. The result was a 6 page-long Word document of over 4,000 words. It began with my int... more
It’s available here to read in (for now). 30 years ago Ridley Scott changed the world. I genuinely believe Blade Runner was a watershed moment in cinema history and I have absolutely no exper... more
What do I mean by a “licensed” game? All video games are licensed by their manufacturers. But usually when we say “licensed game”, we’re talking about video games adapted from existing franchises... more
Yup, boiled. I gave that disc a nice hot soak in the frying pan in my kitchen. It was broken, you see. We all need a hot relaxing bath to restore and refresh our tired bodies sometimes – even vid... more
It's been a good, long while since a video-game truly excited me. maybe? I've been enthralled by video-games for so long, and perhaps it's fatigue, but at one point last year I just could not ... more
Final image from 's YouTube Playthrough: more
If you look at the line-up of recent attention-grabbing games, you'll notice the majority of them are sequels. , and the upcoming are just recent examples. Its hardly surprising - a follow-up t... more
As you’ve probably noticed, there’s been a distinct lack of content recently. This was a pretty hard decision for me to come to, but it’s one that I need to take. For the next month and a half I... more
So Xenoblade Chronicles finally released in the US. Congratulations! I'm happy for you guys and proud of all of you who participated in Project Rainfall, and I hope you're all enjoying it as much... more
"We can take away several important points from this demonstration. First: all the footage originates in real-time on a PlayStation 3. None of the video is pre-rendered like traditional CG cu... more
The GUI looks way too intrusive. The selling point of Far Cry 2, above everything else, was utter immersion. I really don’t need to comment on the player character’s obnoxious voice. Some ... more