Occam Thoughts: Four Years
April 1st, that special day in which Destructoid falls under the spell of the blood moon and transforms into the Foolish April Beast. It's a day I look forward to every year, not only for what t... more
April 1st, that special day in which Destructoid falls under the spell of the blood moon and transforms into the Foolish April Beast. It's a day I look forward to every year, not only for what t... more
I’ve always been a picture guy. I’m a visual learner almost to a fault (math is hard) and the way I recall memories is by shuffling through pictures in my head until I find the one I am trying t... more
Let's take a journey together and read about my gaming moments of 2012. I hope you enjoy them. My gaming moments of 2012: I was so excited for NeverDead. Neat premise. Ridiculous comb... more
Music. We like it. We love it. We want some more of it. It feeds our mind thoughts and helps grease the wheels of life. The right song at the right moment can make a lasting memory or sour y... more
Hello everyone. How have you been? Lots of new and exciting things going on around here. I'd like to share some thoughts with you today. Its some random things. Just whatever I can pull out ... more
The time is 1:56 am in the morning here in the waking world. I'm a few glasses of wine relaxed and have been thinking a bit about the site. I don't often have an outlet to just speak my mind in... more
To quote Staind, the only band I want to play at my wedding and my funeral, This started out as a regular Occam Thoughts and then I wrote a bunch of words about Dragon’s Dogma. So I guess I’m ... more
So here's the deal, I saw a particularly shocking piece of industry news today, so shocking in fact that it jolted me into writing for the second time in a week. Truly groundbreaking stuff. Ther... more
So here's the deal, It's been a full nine months since I last posted here, and a solid year and a half since I wrote with anything resembling regularity, and you know what? I've had just about e... more
After a few weeks work, we are happy to show you an in engine cinematic we have created for Fray. The video was created with the game models and our environment and shows our gameplay in a narra... more
We have come quite a long way since the Alpha and we are really happy with how the game is shaping up. With Beta, corrections to the game will be much more graphical, as we tune and polish anim... more
So Bbain wrote this really badass post talking about 10 things we didn’t know about him. Apparently this was a thing on the blogs many moons ago. It was warm and heartfelt and overall let us ge... more
When did kiddy pools not become a thing anymore? I used to love those when I was young. Then as I entered college they became associated with drinking and tomfoolery. Though I think the idea ... more
Brain Candy is really happy to open Fray to pre-orders, allowing you to join in the alpha testing of the game! Realeasing an Alpha is an exciting time (albeit a bit scary), we are at a cros... more
Hello everyone. How are you? How's the weather where you are? Its cold here. I'm wearing a robe currently and sipping a Bud Light Lime. I feel like a metrosexual Nescafe commercial. A while... more
I feel like I need to warn you. was recently released for consoles and it’s bad. Very bad. I’m talking changing uncle Pete’s diaper bad. I Gamefly’d it hoping for a fun if somewhat silly a... more
Hey guys! We have (finally) set a release date for Fray's Pre-order Alpha. So set your calendars to: The game will be released on DESURA (www.desura.com), and when pre-ordering Fray, you wi... more
[Disclaimer: This blog does not represent the views or opinions of Enkido as he exists in a sane state and he cannot be held responsible for the content expressed in this article. For real, it's ... more
My mind is a piece of bologna with a cigarette put out on it. In the spirit of that statement and all that it implies, I give you my year in video games in haiku form, Oh, quick aside, thank yo... more
To Montgomery Albatross Ayn Randy Gimme a Handy Dixon: You are our friend. You are our compatriot. You are an asset to Destructoid and help make this e-house and e-home for so many o... more
Hello all. How have you been? I’ve been busy. Not that good kind of “THE SWORD IS ALMOST COMPLETE” kind of busy but that “I need that report by tomorrow morning” kind of busy. Oh well, that’s... more
So here's the deal, I was recently fortunate enough to stumble upon a failing Rogers Video that was selling its used and rented games at three for one. Ever the opportunist, I dashed in to get m... more
David Jeanne, our Lead Designer has been working on Fray's core design and interface for the past year and wanted to share how the design process for the interface was undertaken. He has written ... more
Hello Boys and Girls, Just a quick update to let you know that we are still alive and well, working hard on Fray as we approach the launch of our Alpha. Here are a few screenshots to show how th... more
[Disclaimer: This blog does not represent the views or opinions of Enkido as he exists in a sane state and he cannot be held responsible for the content expressed in this article. For real, it's ... more
Hello. It’s been a while. Aside: Anywho, I played some games, bought an arm, and rearranged my shelves. I have pictures. Would you care to see them? Let’s take a walk together, shall we? ... more
So here's the deal, There was a story today on the blog roll that talked about how BF3 (the release of which will not be a happy time for the pair of pants I happen to be wearing that day) will ... more
So here's the deal, I've recently been perusing the PA forums in MASSIVE anticipation of PAX, which I recently found out I'd be able to attend. Now when I get into communities, it doesn't take m... more
Oh my. Summer moves forward with a creeping warmth like the sound of leather moving across skin as your uncle unbuckles his belt. Have I mentioned how much I hate the Summer? It’s so . Speaki... more
Hey all!! It has been a while :D A bit of radio silence from my part, but it has been prolific since we got a lot done, refined the gameplay, recreated some of our code and got the game to run a... more