Quantcast
Destructoid

DestructoidJapanatorTomopopFlixist





    New     trending       featured       controversial       weirdest       by author       freebies       |       following

Blogs followed by ryucross


Rape is Lame—Usually

I have a hard time becoming invested in stories. It’s not that they don’t interest me, but rather that they’re quite uniform in their composure these days. I find this problematic because I wan...   more



Disappointment: An Outbreak of the worst kind

I’m a pretty big fan, as I’m sure can be seen from previous blogs. What an impression that first game made on me when it came out. I still vividly remember wondering, at the age of eight, as t...   more

Disappointment: An Outbreak of the worst kind


Never trust a Reaper

Not only did the Reapers of fool a lot of people into doing their bidding, but they also fooled a lot of them into thinking that its ending was terrible and made absolutely no sense. Spoilers...   more



The ESA is a business, not a friend

Let me start by saying that I, as a reader of four years and an active member for half of one, am proud that this website has at least had the integrity to point out the hypocrisy and bullshit ...   more

The ESA is a business, not a friend


Peripherals: Just like in the arcades!

Dania, Florida is a small, insignificant speck when one looks at a map of South Beach. One I called home for nearly half my life. It is essentially a pit stop for people landing at Ft. Lauderd...   more

Peripherals: Just like in the arcades!


Online Passes: Do we own our games or not?

The concept of property rights is one which our entire society and its history is based off of. The Enlightened thinkers of the 17th and 18th century looked to the monarchs of Europe and saw a ...   more

Online Passes: Do we own our games or not?


Integration: Legitimizing monopolies

The American Telephone and Telegraph Corporation was founded in 1885 from an offshoot of the American Bell Telephone Company, itself the result of a number of mergers originating back to Alexan...   more

Integration: Legitimizing monopolies


Obscurity: Legalize LSD

Part of me really wants to write about the series, how it is shamefully ignored and forgotten as the foundation for . I just can’t though – is too weird, and unappreciated, not to bring up. I...   more



Our industry sucks

Economists calculate what are called “concentration ratios” to determine the relative competitiveness of certain markets, and to try to identify different types of market structures based on th...   more



TGS: R.I.P. Resident Evil, 1996-2011

This is not something I proclaim with great fanfare – especially on the 15th anniversary of the series. There are two games I ever remember receiving for Christmas: One was at the age of 4, a...   more



Video games aren't perfect, and the ESA is full of shit

Please note: There are graphic images in this post, though not without merit. With that said, those easily disturbed should skip this post. Every month or so comes a criticism of games, or rat...   more



Why Dead Island works

From a technical standpoint, Dead Island is a miserable game that should have never seen the light of day. The bugs are numerous and well known, though there are other problems that have not be...   more

Why Dead Island works


Improvements: Why reviews suck

This is actually part of an idea I was going to c-blog on my own, but since this came up, I might as well do it now. I won’t bother with fancy pictures either, so prepare for some walls of text. ...   more

Improvements: Why reviews suck


Empty

?   more

Empty


Handhelds: Why Pokemon Works

Handhelds sell a lot of hardware, rivaling and outdoing even home consoles. At the same time, it’s not very easy to sell software for them. This is mostly due to the fact that the installed bas...   more

Handhelds: Why Pokemon Works


On the limits of Japanese influence.

There's only so much money a Japanese game can make in a Western market. This largely has to do with cultural differences inbred into the minds of those making these games. Each developer, desi...   more

On the limits of Japanese influence.





Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more