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Blogs followed by bennyby677


Inconsistent Appearance - How ugly should Horror really be?

Sex sells. It's a cliche but it's true. The more attractive your characters are the more likely you are to catch a viewer's interest long enough to draw them in, get them interested in the rest of your 'product'. This rule...   more

Inconsistent Appearance - How ugly should Horror really be?


A Magical Dolphin Plays... Claire

'A Magical Dolphin Plays...' is a series of short blogs where I write in-brief about my experiences with some of the lesser known games I've played and hopefully explain a little bit about what goes on in the game and how the...   more

A Magical Dolphin Plays... Claire


Call of Cthulhu and the Spectre of Good Horror

So I picked up Call of Cthulhu: Dark Corners of the Earth in the Steam Christmas sale and despite some minor problems was able to power through it quite quickly within a week or so; what I played left me intrigued enough to...   more

Call of Cthulhu and the Spectre of Good Horror


Of Inventories and Horror Games

Could you carry this for me? It's only small, it shouldn't take up much room; wait, have you checked you have the space? Do you need it for something else? Nowhere does inventory space become more of a worry than in a goo...   more



Dead Space 3, in a nut shell.

So I finished Dead Space 3 the other day and was going to write a blog detailing why it made me want to claw my eyes out, but I found the subject almost as boring as the game, fortunately (or not) for you I decided instead to...   more

Dead Space 3, in a nut shell.


A Magical Dolphin Plays... Sepulchre

'A Magical Dolphin Plays...' is a series of short blogs where I write in-brief about my experiences with some of the lesser known games I've played and hopefully explain a little bit about what goes on in the game and how the...   more

A Magical Dolphin Plays... Sepulchre


Crafting A Good Game of 'The Thing'

So only a few days ago I happened to stumble across a video of 'The Thing', the game, on YouTube, and it brought back a lot of memories. Released around 2002, prior to getting my hands on it it had been a game I was very exci...   more

Crafting A Good Game of 'The Thing'


Alien(s), Creative license and Borrowed Ideas

Maybe it's because Stasis Interrupted's been released and I've been watching a few gameplay videos of it but for some reason lately I've been (again) thinking a lot about Aliens games and where they've gone wrong over the yea...   more



A Magical Dolphin Plays... The King of the Wood

So lately I've been thinking I want to do more casual, regular pieces on some of the games I play, I'm hoping 'A Magical Dolphin Plays...' will scratch that itch as I talk a little about my experiences with some of the indie ...   more

A Magical Dolphin Plays... The King of the Wood


Struggling to move from one medium to another, TV/Movies to Games

So I haven't really wanted to write all that much of late, maybe it's because summer is pretty much here but my desire to do anything even vaguely game-related is waning somewhat. The other day though I found myself trying to...   more

Struggling to move from one medium to another, TV/Movies to Games


Get Yo Summer Game On

So Summer is here, at least in the UK, and frankly I have lost all willpower to sit inside ever again until it's cold and dark and generally miserable again (so at least a week from now given how the weather works here!); Wha...   more

Get Yo Summer Game On


Retrospective: Resident Evil Remake

If you're a Survival Horror fan, or indeed a gamer in general, the Resident Evil series will no doubt be familiar to you; it started off by defining an entire genre and grew into a franchise. In recent years though, at least ...   more



Scope and Depth in the world of gaming

When it comes to games we're often led to believe that more is always better making an FPS? Well if you want people to really enjoy it you'd better have five locales to visit instead of four, or thirty levels to play instea...   more

Scope and Depth in the world of gaming


Story Books and Nightmares in Rule of Rose

When it comes to all the possible ways that people can express themselves creatively, and hope to succeed to a degree to be able to commercially benefit from that creativity, games probably aren't really on the easy side of...   more



Boss Battles - When do they ever make sense?

Bosses. Can't live with 'em, can't have closure with genuinely satisfying gameplay segments without them. ...well, atleast that's what we generally tend to believe. And who could blame us for thinking it, bosses have been ...   more

Boss Battles - When do they ever make sense?


B-Movie Bliss: Extermination

So I picked up a copy of Extermination a week or so ago, and was able to play through the game pretty quickly (in about four or fives hours), and that made me think about and then eventually do a pretty long write-up about Su...   more

B-Movie Bliss: Extermination


Survival Horror Essentials

So last week I happened to pick up a copy of Extermination, an old PS2 title from the early days of the console, a survival horror game. This year I've been a lot more interested in trying to look into old games from consoles...   more



Lazyblog: Box Art

What's the first game you remember playing? That you remember really vividly? Do you remember the box art for it? I played a lot of games as a kid, and I mean A LOT, pretty much all demos really because we didn't have any...   more



Colonial Marines: Well, that kind of sucked...

Kinda a Colonial Marines rant So... there's this game that released this week, and err... it was kind of sucky... Like, really sucky. I am ofcourse speaking of: Panza's Creepy Lovehouse ALIENS: COLONIAL MARINES As an Al...   more



Horror Story: Escaping into the Darkness of Hellnight

There's a noise. A thud. Somewhere behind me...? I stop and slowly, anxiously, look behind me. ...Nothing. Nothing. The darkened passageway is empty. I'm alone. I relax my grip on the controller, letting my finger slid...   more

Horror Story: Escaping into the Darkness of Hellnight


Retrospective: Aliens Vs Predator 2

It's always been felt that games need a strong sense of identity to sell, especially mainstream ones, modern games tend to create that sense of identity themselves by creating characters and worlds that developers know will c...   more

Retrospective: Aliens Vs Predator 2


Disability, Disease and the struggle of being in a Videogame

Something that's seemed to dwell on my mind lately, returning from time to time, has been the subject of disability, disfigurement and disease in games, in particular the idea of losing a limb or some other seemingly integral...   more

Disability, Disease and the struggle of being in a Videogame


Blood 2's Post-Modern vibe and keeping games interesting

So recently I've been getting into a bit of old-school gaming and replaying some games I really haven't thought about much since I was about ten. As a kid I was pretty big into strategy games, FPSs and action games, but we ne...   more

Blood 2's Post-Modern vibe and keeping games interesting


Diversity what what?!?: Black Mamba Edition

Hey you! Ever played a videogame before...? huh...? HUH...?! HUH....!?! Oh yeah, I bet you have. And I bet there were boobies and men with big muscles and everybody was white and you fapped yourself into a frothy me...   more



Creating Horror in Videogames: Topics, Tropes and Atmosphere

When we think about Horror games, what do we think of? Maybe the first thing that comes to mind are examples of old-school survival horror games like Resident Evil, Silent Hill, Forbidden Siren; possibly co-op survival game...   more



Scary Granules: Episode 3 - Hey Tash What ya Connin'?

Hello there, Do you like nerds? Hot, sweaty, nerds? Well! If you said yes then you're in for a treat with this week's episode of Scary Granules (wait, what happened to last week?!) as it's all about the source of all...   more

Scary Granules: Episode 3 - Hey Tash What ya Connin'?


Realism Vs. Fantasy - Who Wins?

What's the measure of value that we aspire to when it comes to a game's setting, backdrop or visual style? Do we think a game that is more grounded in reality makes for a 'better' game, if so, why? Admittedly when I write '...   more

Realism Vs. Fantasy - Who Wins?


The gradual drift away from the mainstream

Lately I've been feeling as though my attitude towards gaming has changed. Not so much that I feel as though I want to stop playing games in general but enough to make me feel as though my gaming tastes may be changing, if on...   more



Scary Granules: Episode 2 - All about the Irelands!

Picture the scene - flowing fields of green, green, grass sweep before you, trees rustle in a light wind, a single blackbird perches on an old stone wall pecking at the moss as the ground disappears behind you, then you se...   more

Scary Granules: Episode 2 - All about the Irelands!


Retrospective: Sweet Home

I find it immeasurably hard to write about Sweet Home, though I love the game and feel it's largely been overlooked by gaming culture I also know that in the past it has had a lot of attention from horror enthusiasts anytim...   more

Retrospective: Sweet Home





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