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Jul 17 // knutaf

A Clever Jaunt Through Time

Super Time Force had been showing at PAX for years, so I knew the premise long before it came out: if you die, you can rewind and "co-op" through the segment up till your death to help succeed the next time. While that statem...
Sep 06 // garison

"Games Organized Neatly" - a visual art series

In theory, a videogame is really just a computer program made up of electronic signals, creating light that moves in different patterns on a television screen.  BUT. With that said, I've always been a big fan of both box art...
Aug 17 // garison

Sometimes the simplest memories are the most meaningful

I've been playing videogames for the vast majority of my life, and some of my most fondest memories involve gaming in some capacity or other.  Today, I want to share a simple story with you guys about one of my favoruite m...
May 13 // knutaf

Surprises Hidden in the Eternal Darkness

It was long ago, feels like a dream, when Occams Electric Toothbrush did me a service only a true father can: he lent me his very own physical copy of Eternal Darkness. This happened, oh, almost two years ago, when he came ...
Dec 01 // knutaf

Aaand Now I Want To Be an Archaeologist

You know, 2012 was a good year for me in gaming, especially for puzzle gaming--which I love. We started off the year with English Country Tune in February, which carried me through many months. Just months later in April, I g...
Oct 26 // knutaf

The Best Old Timey Trains Game You'll Play

I don't know what exactly I want to write about The Last Express. Usually I try coming up with some idea or observation or angle that I want to explore, but this time I'm not sure I have that. Alls I know is I have to write...
Oct 23 // knutaf

The Wreck-it/Fix-it Report

Surely some or hopefully all of you have seen the trailers for the upcoming Wreck-it-Ralph (coming soon to a theater near you!). I guess I probably saw it as a trailer for Paranorman (which was pretty good). But man, this ...
Oct 10 // garison

The Tale of the Haunted Majora's Mask Cartridge

With the month of October in full swing and Halloween just around the bend, I thought I'd remind the you guys about the old story of the cursed Majora's Mask cartridge... *holds flashlight under face and grins menacingly* ...
Sep 17 // knutaf

Conventions: PAX 2012 was a great, I say, a honkin' good time

This year was--I say--was a heck of a time, the best of times, even. I had a whole gaggle of fellas hanging around with me (good people, really good people, just a little kooky sometimes, if you get my meaning). Now listen up...
Jul 20 // knutaf

Dark Souls and the "Style Over Substance" Mindset

It's no news to any of my friends that I'm severely addicted to Dark Souls at this point. I never could have predicted the way I became utterly gripped by it. Eventually, this largely became a matter of being integrated into ...
Apr 04 // knutaf

10 Factoids about knutaf

Do I bother? I feel like lots of people already know some thing or another about me by now. I feel like I talk about myself too much sometimes as it is. I get self conscious about that kind of thing. Oh, was that #1? Ha ha! B...
Mar 31 // The Sama

Takedown Kickstarter has 41 hours left on the clock to raise $60,000.

Hi everyone, I know I've been very inactive here (as in not active at all), personal stuff's dragging me down. But I wanted to share this kickstarter for Takedown, an indie tactical shooter. I admit I don't know much about th...
Mar 18 // knutaf

Journey Is About So Much More Than Travel

If you haven't played through Journey yet, stop reading this now. Just stop. Go away, play it, and come back to this blog when you can. This game is too beautiful and well crafted for me to spoil even the smallest aspect of...
Feb 28 // knutaf

Ezekiel 25:17 - a Dark Souls faith/dex PvP build

More Dark Souls! Since it is almost the only thing I've been playing for weeks, I guess it was only inevitable that I write another one of these, huh? If you've been watching my live stream at all, you'd have seen me crafting...
Jan 08 // knutaf

Weapons in Dark Souls Aren't a Numbers Game (img heavy)

Dark Souls is an RPG, right? I have trouble describing its genre to people. It's kind of an adventure game. It has some stats. Your character has some stats. You "level up", and so on. Yeah, I guess it's an action RPG... it j...
Jan 03 // knutaf

Being a Jolly Good Fellow in Dark Souls Co-op

If you listen to me on Twitter it's no secret that I play a lot of Dark Souls. A lot of the time I spent in the game was in co-op play, or, as we Sunbros like to say, JOLLY CO-OPERATION. I've played over 60 games of co-op at ...
Dec 06 // The Sama

URGENT: New Xbox LIVE terms of service, following in Sony's footsteps

Ok, I've been relatively internet-less for the past few weeks, so maybe I'm just missing something. But my search-fu has turned up nothing. I'm legitimately disappointed.. anyways... Microsoft is following in Sony's foots...
Nov 23 // knutaf

The Myth of the Hero

It's funny how stories get changed as they're passed down from generation to generation. We read tales of daring deeds, masterful heroics, incredible skill... but how much of that is real, and how much of it is embellished? B...
Nov 09 // knutaf

I Seriously Cannot Shut Up About Dark Souls

The title says it all. Dark Souls. DARK SOULS. I can't stop talking about this game. I can't stop thinking about this game. Even when I'm not talking about it, I'm thinking about it, so it's kind of like I have an internal mo...
Oct 06 // The Sama

The trials of indie development.

I briefly mentioned this on my last post, but I have entered the Ludum Dare October Challenge, a 'contest' to development and release a game (kind-of-from-scratch) in one month and earn at least one dollar - donations, sales,...
Sep 30 // The Sama

Why are we so mean to our NPCs?

So, I was just watching the footage for Aliens: Colonial Marines. From the comments, most people liked it more than me. The source of my burning rage was first every allied NPC's total lack of *actual* combat ability, and sec...
Sep 24 // The Sama

In Defense of DLC: Map Packs

This is gonna be short and sweet. I can see the problems with DLC. The system definitely needs improvements. However, so many people throw giant tizzy fits and even the slightest hint of DLC, which is just freaking ridicul...
Sep 16 // Nick Chester

Moving on (also, baby bats in blankets!)

With nearly five years of some of the best times of my life under my belt, I can't seem remember a time when I wasn't on this crazy Destructoid train. So this is going to be weird to type: as this month comes to a close, I ...
Sep 10 // knutaf

Consistency and Plausibility in Demon's Souls

As the release of Dark Souls approaches, I've of course been trying to wrap up my Demon's Souls playthrough. I'd started writing about my usual crazy exploits, but instead found myself gravitating towards this topic of the ...
Sep 03 // knutaf

The PAX Prime 2011 Report by Knut

PAX was a glorious thing. I've been every year since 2005, and this was easily the best one I've ever had. You know what was different this year? The people. I met people this year, and they were such thoroughly, fantasticall...
Aug 31 // knutaf

Improvements: Various Cbloggy Things

I won't mess around much. Straight to the meat. #1: Since I asked about it in the panel: what's the best way to go about submitting pictures for that community picture rotating image in the upper left corner of the cblogs? U...
Jul 19 // knutaf

The Road to Limbo

The boy stood up slowly, his head swimming a bit as if from some fall, though he didnt remember anything like that. His muscles were slightly sore and felt like he had been crammed in a box for hours. There was very little ...
Jul 11 // The Sama

Some quick thoughts on Digital Distribution

So, this last week has seen me spend almost $60 on steam sales. S.T.A.L.K.E.R. hasn't really grabbed me yet, but I think MNC and AI War have potential. I also bought 4 copies of Terraria; never have I gotten so many responses...
Jul 07 // knutaf

Freedom: the Careful, Partial Restriction Thereof

Lately we've seen people talking about linear games, which are a type of restriction, and certain techniques that unshackle the player (say, from gravity). I'd like to pile on with a few ways in which the careful restrictio...
Jul 01 // knutaf

Demon's Souls for n00bs: Risk and the Currency of Souls

No daring exploits from Demon's Souls this time. This is actually leftovers from the last post that I uncharacteristically decided to split off into a new post instead of lengthening that one. As I played the game I started...

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