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Feb 02 // Blindfire

A Digital History of "America's Gun"

The 1911. Ol' Slabsides. The handgun almost everyone knows universally as "The .45", so much so that many don't know any other firearms chambered in .45 ACP. One of the most prolific, iconic firearms in the history of t...
Dec 23 // Blindfire

Hat Trick: 2012

While everyone is working on and debating their Game of the Year choices for 2014, I'm going to be turning the dial back a couple notches and looking back. Partly because I didn't write a single blog in 2012, and partly ...
Dec 19 // Blindfire

Long Time No See

Do you... what I did there?   That was terrible and I should apologize. I won't, but I should. So, hello again Destructoid. It's been a long time. Like, long. An amazing amount of shit can happen in three years. I...
Aug 29 // Blindfire

Deus Ex and the Perils of the Multiple Choice Protagonist

[This Article has been scrubbed by top Counter-Spoiler Software to ensure a Spoiler-Free experience.] So, I finally got my copy of Deus Ex: Human Revolution. I pre-ordered the Augmented Edition from GameStop for the art boo...
Aug 07 // Blindfire

Cataracts, Terror, and Deus Ex

I know, I've been away for awhile. Longer than I'd have liked, but I haven't been able to muster the urge to write more than a few lines in comments lately. Today, though, I think I want to sit down and talk about what's be...
Jun 12 // Blindfire

Untapped Potential Revisited: Genre Generalization

Two years ago today I wrote and posted my first blog on Destructoid. I'd been wondering after two years here on the C-Blog circuit what I could do to adequately commemorate this "blog birthday". Then it hit me. Two years...
Apr 25 // Blindfire

Aaamaazing: Conflict: Desert WTF?

Conflict: Desert Storm. How many of you have played it? I hope every last person who reads this blog has played that piece of shit. It was one of the worst games I've ever touched. Looking back on it now, I can say withou...
Oct 01 // Blindfire

Changes: Fear and Loathing in Silicon Valley (And... introductions?!)

I remember unboxing my first gaming console. The PlayStation. The palpable excitement of hooking the little bastard up and clicking the first disk into place. The months that followed, hours of digital joy chock-full of dr...
Jun 01 // Blindfire

The Great Escape: Grief

My dog died a few days ago. Not something I was interested in calling attention to here, or discussing at all at length with anyone. But then I saw this monthís musing post, and thought Iíd write this up. I met Charlie m...
Jan 16 // Blindfire

Top 5 Reasons Why I Hate MGS4

Spoilers will be present in this. You have been warned. Please donít confuse the word ďhateĒ with ďI think this is a bad gameĒ. Metal Gear Solid 4 is anything but a bad game. Itís a pretty damn good one overall. I litera...
Jan 11 // Blindfire

RANT: Unlocking Content in Fighting Games

Iíll just come right out and say it: I fucking hate unlocking shit in fighting games. Usually I consider unlocking items/weapons/equipment/costumes in games to be something pleasant. I like the challenge it represents. Jus...
Jan 05 // Blindfire

On Parenting, Gaming, Violence, and Society

Two things I need to get out of the way before I get started here: First, I am not of the belief that people are inherently good or evil; nothing I am about to say is an attempt to paint people or their actions as good or ba...
Aug 17 // Blindfire

On Betas (And Champions Online)

This will be a rant; an unfocused collection of thoughts with regard to the current state of betas and beta testing in the games industry, though this is mainly aimed at Champions Online, which launched into semi-open beta to...
Aug 03 // Blindfire

I Suck at Games: The Fighting Disease

Hi, Iím Blindfire, and I am a fight-a-holic. I love fighting games, probably more than most rational men should. I only wish that they loved me back. For me, it all started with Mortal Kombat III. MK3 was my first introdu...
Jul 09 // Blindfire

The Console War: Or, how I learned to start worrying about Sony

Well, it seems like today is the day to weigh in on concerns over Sonyís place in the industry, what with all the discussion over price cuts and lack thereof, and the statements made by Tretton. So, here goes: I think the p...
Jul 08 // Blindfire

I, the Author: Epic PWNAGE

There are games in which the player serves as a driving force in completion. We shepherd the little characters on the screen onwards toward some inevitable final victory, and we taste the sweet, sweet nectar of success at th...

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