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An OCD gamer's average weekend

I was in line at the post office the other day. While I waited for the lady in front of me to run out of expletives to fling at the patient, mildly incompetent clerk, my eye fell on a large car...   more



Nothing is Sacred: Death

In case you didnít know, I played and loved every LucasArts pointíníclick adventure from the Ď80s-Ď90s. With a few exceptions (early ones like and , as well as the games) these games featured...   more

Nothing is Sacred: Death


The evils of enforced localization

I donít want to bash ďminorĒ localizations. Well, most of the time they suck, but thatís not their fault and it's not the point. It would be nice if everybody could speak all the languages in t...   more

The evils of enforced localization


Like a Hadoken to the face: The Big Leap

It happened. I'd been preparing for this for a while, saving up and planning exactly how it would go. I still have a crapload of older titles that I really to play, but I figured at this rate I...   more

Like a Hadoken to the face: The Big Leap


MMO, I renounce you

I've always been an RPG person. I haven't even played that many, compared to the hardcore enthusiast, but I've always been easy prey for what I like to call the "RPG factor" or "incremental gamep...   more

MMO, I renounce you


The FEAR: Dark Rooms and Good Ole Captain LeChuck

Finally got this thing up and running, a pleasure to be actively blogging in the community. I thought I'd weigh in on the monthly topic since there's still some time...Just be warned, there are...   more

The FEAR: Dark Rooms and Good Ole Captain LeChuck





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