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The Secret Resumes of Video Game Characters

[Note: This is part two, with the other five resumes available here, if you missed them way back when.]   more



10 Things About Awesome From the Machine

When I clicked 'Make New Blog,' my edit page shamelessly revealed to me that my last post was back in September of last year. That fact stung, it really did, especially considering how much Destructoid - the community in pa...   more



Obscurity: Lucky & Wild

I used to be an arcade nut; I’ve made that clear in the past. But, really, what gamer didn’t have many memories in a mall arcade playing Tekken, Time Crisis, or the Star Wars Arcade game? There are so many staples to the ...   more

Obscurity: Lucky & Wild


No Clip: Infamous 2

[No Clip is an experiment in player interaction, where I return to popular games and play them with a set of critical restrictions to rethink what we thought we knew. Note: this edition contains MASSIVE SPOILERS for Infamou...   more



P2: The Proximity of Play

There was a time when being an online gamer meant work. It meant a crash course in motherboards and video cards. You had to learn how to put a computer together from the ground up. It took troubleshooting network issues ...   more



Room for Emergency: Why I Love Playing the Medic

Show me a class-based competitive multiplayer experience, and I’ll show you an awesome medic. Me. I’m the medic. I’m referring to myself. I am perpetually enamored with support classes, in particular these medic or heale...   more



Aaamaazing: Condemned Criminal Origins

The following contains spoilers for Condemned: Criminal Origins Everything begins with a start, a moment designed to make you jump. Your partner raps on your window with a flashlight. “People are scared,” he says with be...   more



We Are Destructoid: What Dtoid Can Do for You

[Hey gang! Last week, I challenged some community members to tell us why Destructoid's community is so important to them. Don't let them be the only ones! Tell us how you feel in your own blog. -- Kauza] I still remember m...   more



Occam's Awesome Box: AwesomeExMachina Edition

Our waking world is composed of oddities and immutable truths. Some things are constant; the effect of gravity, the elemental qualities of matter, the transference of energy, and - more important than all of them - the infin...   more



Technical Difficulties: In Support of Permadeath

Per-ma-death - noun : The player choice or game mechanic wherein a character dies and remains dead permanently. The player cannot or chooses not to reload, revive, or return to a save with said character. Respawn. Load L...   more



No Clip: Grand Theft Auto IV

No Clip is a new blog series. An experiment in player interaction, I dig out old games and play them with a set of critical restrictions to rethink what we thought we knew. A repost of my first edition, lost in the New Dest...   more



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360 FNF: Disco Brings It Back

Destructoid's community section is brushing off the dust and slowly coming back to life, but FNF nights have soldiered on.  Once again, join the carnage and buddy-cop-movie worthy comedic banter tonight.  And ...   more

360 FNF: Disco Brings It Back


Writing on the Wall: How Graffiti Builds Universes

I love graffiti. Whether it’s someone scratching profanity into a bathroom stall or stencil-painting a six-foot mural in the dead of night. I love the idea of anonymous expression, leaving a message for others to read wit...   more



Combating Lawlessness in the Wild West of Red Dead Redemption

You grip tightly to your horse’s reigns and feel the weight of the beast shift with each uneven lurch forward. She’s sickly – of this you are sure - and you do not how much longer she’ll last. But, for now, you keep the l...   more



Inventing the paint: An interview with author Tom Bissell

If you were to grab a pen and paper right now and write a list of people who treat video games with respect as a legitimate medium, as something other than a mindless button slapping, your list would look something like min...   more

Inventing the paint: An interview with author Tom Bissell


When video game marketing kills a word: Organic

The word ‘organic’ has a completely different meaning outside the video game realm. That is to say, in normal society it is still being used as originally intended. Like the word ‘blender’ or ‘mud’ or ‘transcendentalist.’ ...   more

When video game marketing kills a word: Organic


Being a Coward on Purpose

Credit to deviantart member ~wynahiros You stand before a towering spider beast. Your hands grip tightly to nothing but a flimsy sword and a shoddily-painted wooden shield. The sound of the monolith arachnid’s mandibles sn...   more

Being a Coward on Purpose


What Bringing About the Fictional Zombie Apocalypse Taught Me About Game Design

Credit to Inkthinker on DeviantArt If you’re scrabbling for the closest shotgun or trying to remember where you stashed that emergency zombie apocalypse machete (mine’s in my hall closet), you can relax. I haven’t trigged ...   more



Shortblog: Mi nombre es John Marston

Don't try and fake it. Right now, while reading this, you're thinking about playing Red Dead Redemption. It's alright, you're not alone. But, for a moment, let's just talk about it. No, no. Don't worry. No spoilers he...   more

Shortblog: Mi nombre es John Marston


Why Video Game Designers Need to Watch The Road Warrior

If we want to know how to write our video game protagonists, we need only look to the apocalyptic, leather-clad collapse of the nonspecific future. Considered one of the strongest influences on the apocalyptic and dystopia...   more



An Aside About Side Quests

We’ve all been down that road many times. The world desperately needs saving, somewhere a princess stares up at the sky hoping to be rescued, and an evil alien race is prepping their giant laser to melt the Earth into gela...   more

An Aside About Side Quests


Being Charitable +1: Helping a Gamer Girl

I understand that this post is only partially related to video games, but if I've noticed anything about gamers over the years, it's that they are often some of the most generous people out there. I've heard of more than a f...   more



It's Dangerous to Go Alone. Take This.

I did not expect to be making such short blog that has little to do with gaming and more to do with myself, but I can't contain my excitement. A new friend for my exceptionally professional work place arrived today. It's ...   more

It's Dangerous to Go Alone.  Take This.


The Needless Shit We Gamers Do

Just the other day, a friend of mine happened to be around my place as I casually blasted my way through Liberty City in one of the two great DLC expansions for Grand Theft Auto IV, The Ballad of Gay Tony. I was pretty deep ...   more



Do The Wrong Thing: A Voice in your Head

Worlds are at war. The relatively human-looking race of men with short brown hair and women with abnormally large bust sizes are fighting against the race of ugly-looking not-humans who replace snazzy one-liners with guttura...   more

Do The Wrong Thing: A Voice in your Head


Misinterpreting Classic Literature and Making It A Video Game: Part I

We are just a few months away from the release of Dante's Inferno, the game destined to win the award for most baffling choice of subject mattter. It's true, the game isn't supposed to be a direct interpretation of the Div...   more

Misinterpreting Classic Literature and Making It A Video Game: Part I


You Know What Movie Needs A Game? Red Motherfucking Dawn

Holy shit, remember that movie? You know, the one where a legion of radical communist troops invades a sleepy Colorado town without anyone seeing it coming? You might have recently been reminded of it with the recent passin...   more

You Know What Movie Needs A Game?  Red Motherfucking Dawn


What Smash Brothers Would Look Like in Your Nightmares

Don't let the title fool you, photo/graphic artist Greg De Stefano, makes some beautiful work here. There's something strangely compelling about these gritty, realistic representations of characters from Super Smash Bros. ...   more

What Smash Brothers Would Look Like in Your Nightmares





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