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Aug 14 // Kenneth Cummings

Why Murdered: Souls Suspect Fails as a Mystery Game

Murdered: Soul Suspect was a bit of a disappointment to me. I really love the concept of a murder mystery/detective/investigation/whatever the hell you want to call the genre game, which is why I really wanted this one to suc...
Jul 29 // Kenneth Cummings

Should Anyone Buy Anything on Day One Anymore?

The industry is obsessed with day-one purchases. Publishers love pushing the idea that you should pay a large amount of money on software - often times without the possibility of a refund - about which you know very little. F...
Jun 29 // Kenneth Cummings

Make fun of Ubisoft all you want, they've already won.

Ubisoft's been the centre of attention the past couple of weeks, mostly because of their general incompetence and terrible business practices. In light of the recent Watch Dogs debacle, in which Ubisoft made a build of their ...
May 22 // Kenneth Cummings

I'm tired of being the chosen one, can I be someone else?

Why am I always the chosen one? In so many games, the entire world revolves me, the grandest and most perfect of all heroes sent from on high, pre-ordained by the gods to fulfil the ancient prophecy and save the forces of goo...
May 18 // Kenneth Cummings

Six Simple Features from Steam that Consoles Need to Implement

Let's not beat around the bush here: Steam is great. It's a fantastic platform full of great features. Though I'm primarily a PC gamer, I do occasionally like to play on consoles as well. When I do though, I find a myriad of ...
Mar 19 // Kenneth Cummings

Dark Souls and Morality: A Community of Assholes and Comrades

Dark Souls is a game renowned for its innovative-and perhaps, controversial-multiplayer elements. Whether you think it's seamless or intrusive, it certainly shouldn't be ignored. The overwhelming odds and constant threat of d...
Feb 22 // Kenneth Cummings

Ken's (Totally On-Time) Top Ten Games of 2013

I wanted to start off by saying this year was a good one for gaming, but in all fairness, we had a shit ton of really shitty games. From Aliens: Colonial Marines to Ride to Hell: Retribution, we've had some bad ones. 2013 was...
Jan 16 // Kenneth Cummings

Nine Reasons You Should Be Playing Metal Gear Rising: Revengance

This is the first boss. You can strip dudes in public with your sword. You can jump on missiles, just like Solid Snake. You can be a master of disguise. You can cut anything you want. Don't like a certain Ferris whee...
Dec 17 // Kenneth Cummings

All That Remains Review: A Roller Coaster of Feels

All together, the first season of the The Walking Dead: The Game is easily one of my favourite games ever made. As such, I have high expectations of season two. Avoiding all of the coverage of the game up to today, I plunged ...
Nov 09 // Kenneth Cummings

The Feel of a Character Class: Why We Need More Gunzerkers in Games

Having recently gotten back into Borderlands 2, I decided to create a new character, this time playing as the Gunzerker class, Salvador. For those unfamiliar with the franchise, he's basically the tank. However, stats aren't ...
Nov 02 // Kenneth Cummings

Ken's Top Ten: Beards in Gaming History

Video game technology has come a long way. We've gone from pointy boobs to round ones. It's taken us from polygonal hands to fully-modelled fingers. Most importantly however, we've seen a great variety of long, flowing, manly...
Oct 24 // Kenneth Cummings

Rockstar, Your Mission System is Broken

I love Grand Theft Auto Online. I really do. I've spent a lot of time with it, and I love what Rockstar has set out to do. Sadly, they're also ruining it. The mission system is becoming progressively more broken with each pat...
Oct 19 // Kenneth Cummings

Why It Sucks: A Plot Analysis of Heavy Rain

With Beyond: Two Souls receiving a very mixed reception, I think it's a good idea to go back and pick apart David Cage's previous work, Heavy Rain. It's a game with which I'm all too familiar. Having earned the platinum troph...
Sep 05 // Kenneth Cummings

Divekick Review: Simple, yet Effective

Given the amount of exposure I've had to Divekick, it seems inevitable that I would have bought it. What I wasn't sure of though, was whether or not I'd like it. Despite my salt and fighting game ineptitude, I came away with ...
Jul 01 // Kenneth Cummings

An Essay on Interactivity: Are Cutscenes a Crutch?

Games are an interactive medium. It's a medium defined by how you interact with it, and still games regularly employ periods of non-interactive entertainment akin to movies, commonly referred to as "cutscenes" or "cinematics"...
Jun 27 // Kenneth Cummings

Morality and The Last of Us

The Last of Us released recently and has since garnered critical acclaim, earning perfect scores from critics across the board. One thing the game really nails is its storytelling, which I've praised highly. Specifically, I w...
May 28 // Kenneth Cummings

Always Offline: How the Gaming Industry is Short-Sighted

Gaming has changed. It's no longer about art, expression, or fun. Games development, and its consumption of our cash, has become a well-oiled machine. Gaming has changed. ID tag gamers play ID tag games on ID tag consoles, us...
May 21 // Kenneth Cummings

Xbox One Impressions: Underwhelming Innovation

It's been hyped for a while now. After a slew of bad press and worse public reception management, the Xbox reveal is or was Microsoft's chance to win consumers over to their side. There's still E3 of course, but if Microsoft ...
May 15 // Kenneth Cummings

Blade Wolf Review: Teaching a New Dog Old Tricks

It is said, all dogs have their day. The Blade Wolf DLC released yesterday, and as a fan of the Metal Gear franchise, I felt obligated to buy it and share my opinions on it. Much like the Jetstream DLC, most of the content h...
Apr 10 // Kenneth Cummings

Jetstream Review: Recycled Ridiculousness

The Jetstream DLC for Metal Gear Rising: Revengeance released today, and I had a fair bit of fun with it. Of course, like the Awakened DLC for Dead Space 3, that may be because the core gameplay experience is incredibly sat...
Apr 08 // Kenneth Cummings

Always Online is Not the Future

Recently, as many already know, Adam Orth made a complete Orth of himself and Microsoft with his "deal with it" Tweet, saying that electronics are completely useless unless they have an Internet connection. I appreciate peopl...
Apr 03 // Kenneth Cummings

The Dark Side of DLC

Downloadable content is sort of a double-edged sword. On the one hand, we get things like the Shivering Isles. On the other hand, we also get stuck with things like Horse Armour. Whilst it can be used as a means to add even m...
Mar 26 // Kenneth Cummings

How The Walking Dead Succeeds Where Heavy Rain Failed

For me, Heavy Rain was a botched attempt at real emotional storytelling. It's mindless inane plot, coupled with its abysmally bad voice acting undermined its sensationalist attempts at tugging at heartstrings. However, when I...

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