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May 20 // Lord Death of Murder Mountain

Who finds Mileena sexy, anyway?

Recent comments made by Howard Stern, an American radio host and prominent ‘shock jock‘, provoked anger in me. I realise how idiotic that sounds -- ’shock jocks’, after all, are apparently dedicated to provoking anger and res...
May 14 // Lord Death of Murder Mountain

Gordon Freeman: should The One Free Man be given a voice?

Gordon Freeman is the working man’s theoretical physicist. Despite spending more time caving in the skulls of aliens/military forces/Combine than bending the laws of physics, Freeman is evidently a genius despite appearing to...
May 03 // Lord Death of Murder Mountain

Escapism

For five days of the week, I go to school. There, I study with quiet dedication, stopping occasionally to participate in some light-hearted banter. After school, I go home. I haunt the internet and I play games. At some point...
Apr 27 // Lord Death of Murder Mountain

The beginning of a game is its highest point

Before you stretches infinity, your view of the horizon only interrupted by the jagged black skeletons of ruined skyscrapers in the distance, and the swirling dust blown about by the rattling wind which roams the Capital Wast...
Apr 21 // Lord Death of Murder Mountain

Immersion: Portal (one little spoiler)

['Immersion' is a series which I am hoping to kick-start with my post on Portal. However, as I'm in the middle of a hectic diet of examinations 'Immersion' may simply wither away. Oh noes!] Portal’s Aperture Science Enrichme...
Apr 11 // Lord Death of Murder Mountain

David Cage -- revolutionary?

David Cage is, undoubtedly, a very talented man. A very talented man with a clear vision -- a vision which he pursues with each game he releases. However, David Cage’s visions jar with the ideas of those who kickstarted the g...
Apr 05 // Lord Death of Murder Mountain

Aaamaazing!: Fallout: New Vegas soundtrack -- Mountain Day

Disclaimer: I take no responsibility for the pretentious nonsense printed below. Obsidian’s Fallout: New Vegas has cemented itself in my metaphorical heart as one of my favourite games of all time. New Vegas told a devastati...
Apr 03 // Lord Death of Murder Mountain

Kinect needs to bridge the gap between the casual and the hardcore -- fast

The future of the Xbox 360 is looking bright. The little white box that could is ploughing ahead and, arguably, leading the market at the moment. A host of talented developers have created games for the Xbox 360 and this stre...
Mar 31 // Lord Death of Murder Mountain

The Quiet One

I’ve been revisiting the floating wreck of the space-faring USG Ishimura this week. I discovered my neglected copy of Dead Space lurking around in my bedroom looking up at me with metaphorical puppy-dog eyes and a thick coat ...
Mar 27 // Lord Death of Murder Mountain

Fiction is fiction. Reality, however, is not

The power of fiction should never be underestimated. Fiction, is, if you like, the most powerful gaming engine ever devised -- universes can be created within this vast, cavernous space; rulebooks can be rewritten or simply t...
Mar 25 // Lord Death of Murder Mountain

Point Lookout: DLC done well

A few days ago, my arguments for and against the very existence of DLC crept into the Community Blogs. In this post, I dismissed Dead Space 2’s ‘Severed’ DLC -- a bold move for someone who hasn’t yet experienced said addition...
Mar 22 // Lord Death of Murder Mountain

DLC: Clichéd Arguments For and Against

Before we get started, I should probably mention that the entirety of this article is a big, fat cliché. A big, Gabe Newell of a cliché concerning the equally-loved and equally-maligned method of digital distribution known as...
Mar 20 // Lord Death of Murder Mountain

Reflections on Oblivion; Hopes for Skyrim

Because I found kjptx1998’s post on Bethesda’s Oblivion to be sadly lacking in content (although full of potential), I decided I would hijack his/her idea and manipulate it -- hopefully -- for the better. What follows is a co...
Mar 19 // Lord Death of Murder Mountain

Technical Difficulties: Player choice and how it affects gameplay

March’s Monthly Musing is all to do with game difficulty. As a new user, I wanted to write a little something on this subject with a fresh twist and an appropriately lengthy, intellectual-sounding title. This twist on the sub...
Mar 18 // Lord Death of Murder Mountain

An Apologetic Introduction

One thing I know about Destructoid from careful outside observation is that the Community Blogs are regularly swamped by new users introducing themselves and attempting to integrate with the community. I am such a user, and I...

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