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10 things about Oscarno's intro blog.

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The Sound of Speed: A look at the Music of Sonic The Hedgehog

Since it's beginnings in 1991, Sonic the Hedgehog has become one of the most recognisable characters in video games. The franchise has certainly  gone through it's ups and downs as it's grown o...   more

The Sound of Speed: A look at the Music of Sonic The Hedgehog


NVGR: Watching YouTube through the Rear Window

I watch a lot of YouTube on a regular basis, but since I've busted up my foot and find myself sitting around home all day, my dosage level has skyrocketed to Keith Richards-esq proportions. Som...   more

NVGR: Watching YouTube through the Rear Window


OST Case Study: Metal Gear Rising: Revengance

Developed by Platinum games, Metal Gear Rising: Revengance acts as a side story to the Metal Gear series of games. Taking place 4 years after the events of Metal Gear Solid 4: Guns of the Patrio...   more

OST Case Study: Metal Gear Rising: Revengance


My Crazy 'Batman: Arkham Knight' Prediction That's Probably Wrong

This could potentially be a huge spoiler on the off chance that I'm right. I'm probably wrong, though. So you should read on anyway. -------------------------------------------------------------...   more

My Crazy 'Batman: Arkham Knight' Prediction That's Probably Wrong


OST Case Study: Dishonored

In 2012 Arkane studios released their much anticipated 1st person stealth adventure game, Dishonored. Set in Dunwall, a dystopian port city with strong 19th Century London and steampunk influenc...   more

OST Case Study: Dishonored


Oscarno's Most Anticipated Noises from Games!

So I wasn't able to write a Case Study last week, and I really didn't want to go 2 weeks without posting anything, so here is a quick little thing I thought up 20 seconds ago, Oscarno's most an...   more

Oscarno's Most Anticipated Noises from Games!


God help me, I read some MechWarrior books

I have a slap-slap-kiss-kiss relationship with the franchise. is a game I keep returning to even though I find it ridiculously underdeveloped and often completely frustrating to play. The un...   more



OST Case Study: Animal Crossing Series

The Animal Crossing  series is a charming, beloved franchise which began with the Japan only N64 release of the original game in 2001. It was then released internationally on the Gamecube the fo...   more



Burn everything, play in the ashes: What games should learn from Risk: Legacy

I haven't played since high school and I hadn't been interested to try it again since. But then again, regular old never had mech-suits and bear-riding future Vikings did it? Enter , which up...   more



OST Case Study: Transistor

https://twitter.com/SupergiantGames/status/468741289249214465] The first OST Case Study I ever wrote was on Supergiant's 2011 release, Bastion. Here we are nearly 4 months later with Supergian...   more

OST Case Study: Transistor


OST Case Study: Yoshi's Story

Yoshi's story had it's initial Japan release in 1997 and was released internationally the following year. As a successor to the acclaimed Yoshi's Island it suffered critically as it didn't quite...   more

OST Case Study: Yoshi's Story


Choose Your Own Adventure E3 2K14: The Softwarening

"We all make choices. But in the end, our choices make us."                                               -Andrew Ryan,  For those of you unfamiliar with the Choose Your Own Adventure theme, ...   more



The Mystery of Music Games Part 1: The Quick Rhythm Hero

I just recently (quite literally 2 hours ago) got my hands on the DS and Wii releases of the Rhythm Heaven games and upon playing them I found myself laughing harder than I think I ever have wit...   more

The Mystery of Music Games Part 1: The Quick Rhythm Hero


Sweet Spanish booty: and other reasons why Capcom will never go broke

Capcom has finally laid out the release dates for the latest update/expansion of . More importantly, they've more or less finalized the change list, the little tweaks and nudges made to bring t...   more



OST Case Study: Jet Set Radio

Released in 2000, Jet Set Radio (or to some, Jet Grind Radio) was an energetic in-line rollerskating game on the SEGA Dreamcast. With iconic cel shaded graphics and simple yet engaging gameplay ...   more

OST Case Study: Jet Set Radio


Fuck the police! Anti-authoritarian games I have loved/hated

is coming out in a week, and I'm just not that terribly excited. But I should be. is the game I would have designed back in high school, back when I tried to paint in my -esq one-dimension...   more



OST Case Study: Papo & Yo

Papo & Yo is a puzzle platform game from Minority. Released in August of 2012 on PS3 and April of 2013 for PC, the game explores the journey of a young boy, Quico as he treks his way through a f...   more

OST Case Study: Papo & Yo


Tell me, What are the best sounding games!?

As you may know, I’ve been writing OST Case Studies and general game music editorials here for about 2 months now. We’ve covered stuff from sonically focussed games such as and to games such a...   more

Tell me, What are the best sounding games!?


OST Case Study: Fract OSC

Released on April 23, 2014, Fract OSC is a first person puzzle game built around the exploration and manipulation of a giant synthesiser. Players must solve sound based puzzles and explore the a...   more

OST Case Study: Fract OSC


OST(?) Case Study: Proteus

On the 30th of January 2013, Proteus had it's official release. Prior to this, it had won Best Audio at the 2011 Indiecade Awards, and was a finalist in the Nuovo Award category in the 2012 IGF....   more

OST(?) Case Study: Proteus


Shifting through the ashes: The last secrets of Dark Souls

In an effort to keep myself sane as I wait for the PC release of (an idea that sounded good in my head a month ago, but has ended in nothing but jealousy and self directed rage since), I've be...   more



OST Case Study: Hearthstone

Blizzard's free to play card game Hearthstone was "released" to critical acclaim earlier this  year after a somewhat long open beta. The game allows players to partake in virtual card battles mu...   more

OST Case Study: Hearthstone


Square Ears: The Sound of the NES

The Nintendo Entertainment System has had an astounding impact on the gaming culture of today.  It's popularity and abundance of games (both good and bad) made it probably the most recognisable c...   more

Square Ears: The Sound of the NES


OST Case Study: Rayman Origins

In November of 2011, Ubisoft released it's newest entry in the Rayman franchise, "Rayman Origins" on just about any console you could think of. Acclaimed for it's hand drawn art style and action...   more

OST Case Study: Rayman Origins


I'm Not Dead, Just Really Bored. And This Is What I Did.

Oh, hello.  Do you remember me?  It's been awhile since I've posted anything, you know, and I really hope you didn't forget me.  I mean I did buy you that pony you wanted for Christmas and everyt...   more



OST Case Study: SimCity

In 2013, Maxis released a much anticipated sequel to their highly regarded SimCity franchise, however, upon it's launch, SimCity was harshly critiqued (and with good cause). Because of it's intru...   more

OST Case Study: SimCity


Titanfall Review: Bury me in my robot

I never got down with , the franchise Respawn's lead designers turned into a juggernaut before their messy public split with Infinity Ward. The heady fumes of dude-bro machismo associated with ...   more

Titanfall Review: Bury me in my robot


OST Case Study: Bastion

[SPOILER WARNING: I'll be going over some pretty crucial story elements of Bastion here, so if you're trying to save it, quickly go play it and come back! (Although I've heard that enjoyment of a...   more

OST Case Study: Bastion


What is Video Game Music?

Music is an integral part of modern video gaming, from the simplest of chiptunes to the most sweeping of orchestral scores, the music that accompanies a video game can either make or break it. B...   more

What is Video Game Music?





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