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Jan 06 // Hamza CTZ Aziz

This shark is heading off into the open ocean

After nearly nine amazing, wonderful, and crazy years, my time at Destructoid has come to an end. I fell in love with this place ever since I first laid eyes on it, finding myself entranced by the gonzo writing style Ni...
Oct 06 // Hamza CTZ Aziz

Some new things

Oh wow this is the first time I'm writing in our new C Blog editor. Hey look at how much easier it is now! Do you all like it? Any issues?  Anyway, just wanted to share some new things on what's up behind-the-scenes...
Aug 07 // ccesarano

The Engaging Dead

For the past few months I've been working on the various parts of my video analysis for season one of Telltale's The Walking Dead. I always come away from these experiences with a number of lessons learned and things to loo...
Jul 31 // Hamza CTZ Aziz

Just sharing some thoughts

Hi!† So there's never a dull moment when you work in the wonderful world of video games. For instance, I just got finished with a move! That Dtoid HQ we had in SF is more or less done. For now at least. Why? Well San Francis...
Jul 30 // ccesarano

My Year as a Games Writer

Two major events in my life occurred since I last wrote on Destructoid. The first was that I had lost my job at the time, leaving me unemployed. The second, in an ironic twist of fate, was that I was invited to be a front pag...
Jun 15 // Jonathan Holmes

(NVGR) Why I quit The Dismal Jesters

As some of you may know, I was doing a Podcast with former Dtoid writers Conrad Zimmerman and Jim Sterling called The Dismal Jesters. It was more-or-less a continuation of the version of Podtoid that Jim put together in 201...
Jun 09 // Hamza CTZ Aziz

E3 2014: From the perspective of a Shark

Iím writing this on my flight down to Los Angeles for E3 right now. Iím excited. Itís nice knowing that events like this can still make me excited eight years into this career. Though itís an even mix of excitement between se...
Jun 01 // Jonathan Holmes

Sup Holmes returns today at 4pm with Mike K from Ludum Dare

Hello! Thanks again to everyone that supported the Sup Holmes Kickstarter! We made almost 3 times our initial goal. We totally won.† The show is coming back today with Mike Kasprzak, one of the organizers of the Ludum Dare ...
May 17 // Hamza CTZ Aziz

What's going on behind the scenes

I'm going to focus on E3, as really our inboxes are just flooded with all things E3. Dale and I are splitting duties, he's focused on getting all the appointments in order while I manage and prep the team we have heading down...
May 03 // Hamza CTZ Aziz

On Twitch

Why we're shutting down our Twitch efforts as you've known it? Because we couldn't afford it any longer. Since day one, the amount of money we put into Twitch has always been more than we've ever gotten out of it. This was ne...
Apr 20 // Hamza CTZ Aziz

How I get exclusives for Destructoid

See this people? YOU SEE WHAT I HAVE TO GO THROUGH TO GET YOU EXCLUSIVES?! For context, the guy feeding me is Nigel Lowrie of Devolver Digital and we were goofing off waiting for some of my people to come through and demo...
Mar 03 // Jonathan Holmes

Why I love videogame magazines

As some of you may know, Dtoid Reviews editor Chris Carter, former Dtoid powerhouse Tony Ponce, and myself have been working with a conclave of nerds and videogame experts on making a print magazine called Nintendo Force. We ...
Dec 15 // Jonathan Holmes

New Podtoid animation

Classic Jim stuff. It's goooood.†
Nov 13 // Hamza CTZ Aziz

Hi, I'm the CEO of Destructoid - AMA

Hi. So, uh, what's new? Lot's have changed around here, huh? Like, I'm the CEO of this company now. What the fuck is up with that? What's the best way I can say this? My life has been just bonkers lately. I got bumped up t...
Nov 09 // Jonathan Holmes

New Jim Sterling Podcast, Teenage Pokemon, other stuff

Hi everybody! I've been working on a lot of stuff. Here is some of it! Jim Sterling, Conrad Zimmerman and I used to host Podtoid. Now we host a show called The Dismal Jesters. It's almost exactly like how Podtoid used to b...
Oct 21 // Jonathan Holmes

Top Ten things I like Pokemon X/Y

10) †New trainer 2D art. It's a little sterile, and doesn't fit with the rest of the game, but as stand alone art its pretty charming. 9) Some of those Mega Evolutions. They look pretty neat.† 8) Pokemon Amie. It gets borin...
Aug 03 // Jonathan Holmes

Pikmin 3 audio review, Teen PKMN merch, essay and free underwear

Hello! First, here is a audio review of Pikmin 3. It was going to be used for a video review of the game, but in the end, it wasn't. Some people like it.† Is this a thing you'd like to hear more of? Also, feel free to make ...
May 28 // ccesarano

Violence: Sky Hook to the Eye

Most good stories involve conflict. It presents an obstacle to the protagonists that is easy to understand, creates motivation for the characters, and provides a perfect physical manifestation of our hero's internal conflic...
May 22 // ccesarano

Demographics

I'm not really bothered by Microsoft's press conference. Sure, I've tossed my fair share of snark onto Twitter as anyone else has. That's what it's there for, right? That and retweeting everything George Takei says. Thing ...
May 16 // ccesarano

To Write, To Write, L'Chaim

In the past I've mentioned some of my history as a wannabe games writer. Once upon a time I thought I was good at it, that I could easily beat out other games writers, and that I would surely be some big name writer by time I...
May 13 // ccesarano

Aliens, Mandarins, Ghosts, Oh My

Man, a lot and yet nothing at all has happened since I last posted here in April. Let me see if I can summarize. Personal life stuff happened that got me a bit down in the dumps. I discovered some amazing all-female Japanese...
Apr 03 // ccesarano

The PAXperience

I fought Destructoid, but Destructoid won When I first came home from PAX East 2011, I described it as a taste of what Heaven must be like. If that was a mere taste, then this year was an entire spoon full. The previous tw...
Apr 01 // Jonathan Holmes

Adorable people is why I keep trying to make things

A lot of people told me right off the bat that I shouldn't make teenage pokemon, that I was doing it wrong and that i was trying too hard or not trying hard enough or that just watching the show gave them a terminal illness. That made me wonder "Am I making the world a worse place by trying to make my idea?" This video proved to me that it was good that I tried to make my idea.
Mar 25 // Jonathan Holmes

Talk Fast with Anthony Burch (choose your own interview)

We started a new interview series called "Talk Fast" at PAX East this year and it was fun to do. We did one with Anthony Burch of Borderlands 2 and Runner fame, but the sound didn't sound. You can play God by adding your own subtitles and/or talking to is. So do that. Do that now.
Mar 16 // ccesarano

Corporate Downfall

(Sorry for the shoddy quality of this blog. I didn't get a chance to clean it up and just wanted to put something up here. Been feeling a bit of lack-of-contributing-guilt. Hopefully it makes for a decent read anyway). Amo...
Feb 28 // ccesarano

Video: Silent Tutorials (and other ramblings)

So I made another video for your enjoyment. At least, I hope for your enjoyment. It is a thing I would like for you to enjoy. I didn't come around here just to spam and run, though. Life has been a busy thing, and the time...
Feb 08 // Jonathan Holmes

NF Magazine (formerly Nintendo Force) now up for subscription

Tony Ponce, a bunch of other great people, and myself are all working on a sequel magazine to Nintendo Power. The first issue cost like $18 or something wild like that. All the profits went to charity, but still...yikes. Th...
Jan 25 // ccesarano

Sex: That Time I Designed a Hentai Game

Why do you all start out this way? And Jesus Christ, is that girl even in High School yet? Dreams are weird, man. They're supposed to communicate all of these ideas of the subconscious, our deepest desires and fears visuali...
Jan 23 // ccesarano

A Great Loss

Today started out so well. The Nintendo Direct video actually had me feeling eager for the Wii U's upcoming year and has secured my interest in purchasing one. Nintendo is making games! And as usual, the games they are making...
Jan 21 // ccesarano

Introducing RamblePak64 and What I've Learned

It's been two months in the making, but I finally got it. Ladies and gentlemen, my very own web series, RamblePak64. Creating this video has been an interesting experience. I didn't expect it to take as long as it has, and...

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