[It's time for another Monthly Musing -- the monthly community blog theme that provides readers with a chance to get their articles and discussions printed on the frontpage. -- CTZ]
I began playing videogames at a very young age. A point at which my rapidly developing mind was quite malleable. I couldn’t do math yet, but I could beat the crap out of River Raid. I sucked at tying my shoes, but I was decidedly awesome at Galaga. So in between learning to spell “duck” and trying to color in the lines, I enrolled daily in the School of Games, where topics varied from division in Math Blaster to typing skills in Mario Teaches Typing.
So, what happened? Why have games ceased to be educational to me? Have games taught me everything that they have to teach, or have they just stopped trying? To answer this, we have to start by examining those games in the past that offered truly educational experiences.
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