Quantcast
Unemployment Quest: Kicking joblessness in the nuts - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Unemployment Quest: Kicking joblessness in the nuts


4:30 PM on 05.17.2012
Unemployment Quest: Kicking joblessness in the nuts photo



The specter of unemployment is a pretty foul thing, especially these days. Most stable full time jobs have ridiculous numbers of applicants and young people dipping their toes into the job market now face a tough time. This is what 26 year old Charles DeYoe experienced when he graduated from SUNY-Buffalo last year. Tired of people saying it was his own fault, he decided to take the initiative. He crafted a game loosely based on his hunt for work: Unemployment Quest. He describes it as a "non-epic role-playing game."

Players must fight through a variety of obstacles such as the "1%," who intimidate rather than fight, online job applications, and emotional states such as doubt or shame. It clocks in at around four hours long, and the final portion of the game is a job interview in a department store. You never find out if you get the job or not, emphasizing the uncertainty of being unemployed. 

DeYoe has been doing all the work himself; doing all the coding, art and creating the soundtrack. Unfortunately, making a game when you have zero income is hardly a walk in the park, and DeYoe hit a brick wall. Good thing this Kickstarter craze is still in full swing. He started a campaign to raise $1000 so he could distribute the title. There's no doubt about it that it was a success, he's got over $8000 in pledges now. 

The jobless-gent-turned-game-designer has gotten a lot of support from both gamers and the horde of folk still unable to find work. I know exactly what it feels like to graduate and then find no work beyond part time crap that doesn't even cover rent. It's what drove me to write more. Not surprisingly, there have also been detractors. His campaign was featured on another site, where folks questioned his need for the capital at all, while others criticized him for making a game when he doesn't have a job. Some people obviously haven't heard of self-employment. No employer? Better not create anything, guys.

With the extra money he's been pledged, DeYoe plans to make more physical copies of the game which he's bringing with him to ConnectiCon this year. I wish him the best of luck, it's great seeing someone working hard to get out of their rut, especially when it means they are making videogames. 

New Video Games Takes on the Challenge of Being Unemployed [USNews.com]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Indie

12:30 PM on 01.30.2015
Review: Gunman Clive 2

I don't think anyone, including the game's creator, expected Gunman Clive to be such a massive hit. As an homage to retro platformers it was a joy to play, and the ridiculously cheap base price made it easy to take the plunge. Gunman Clive 2 delivers pretty much everything you'd want out of a sequel, even if it doesn't push the envelope.more



10:40 PM on 01.29.2015
February's Xbox One Games with Gold is already out

February's the shortest month of the year, but Xbox is artificially lengthening it by spilling it over into January. That's the only way to explain this month's Xbox One Games with Gold already popping up for free on the Xbox...more



5:15 PM on 01.29.2015
1996-style shooter Strafe looks like the start of something great

I've greatly enjoyed the promotional work that's gone into Strafe, also known as STRAFE®, also known as "the goriest shooter of 1996." But beyond the head-exploding live-action throwback trailer, wonderful as that was (h...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more