Got news?   tips@destructoid.com  |  Never miss a story:   RSS + Twitter + YouTube
Hey! New here? Destructoid is a gaming discussion community, updated nearly every 20 minutes. Make a quick avatar to comment and enter our contests. Take the tour!

 


Home Rant updates

Undeniable failure: An open letter to Microsoft on the Xbox 360 Dpad

10:01 PM on 03.18.2008, Topher Cantler 227 comments

Undeniable failure: An open letter to Microsoft on the Xbox 360 Dpad photo
     Rant

Following our controller episode of RetroforceGO!, I have received a surprising number of emails and messages regarding the Xbox 360 Dpad and the countless mods, DIY fixes, and third-party alternatives that exist to solve the problem. Shockingly enough, I've even heard from a few slobbering brain cancer victims who find nothing wrong with it.

Given the amount of feedback on this issue, I thought I'd take some time to address it further. Bear in mind that what you're about to read is not whining. Perhaps you mistake me for the average review reader. Instead, what lies after the jump is a wholly dissatisfied consumer -- someone who knows as much about gaming hardware as a good mechanic knows about internal combustion engines -- pointing a finger in the face of the big M and saying, "You f*cked up."  

To understand what makes this component of the 360 controller so thoroughly useless, one needs to have some basic knowledge of how a controller works. I'm not going to go too far in depth on that, because you don't want to read a long post, and chances are you don't really care anyway. Go here if you're really interested.

To keep it simple, let's suffice it to say that most Dpads, as well as most controller buttons in general, pretty much work on the same principle. Push the button, complete the circuit, things happen on your TV screen. This is almost always achieved in the same manner:

Trust me, I've seen the inside of just about every controller you could name, and they're all more or less the same in this respect. Push the button, button pushes down rubber membrane with metal disc in it, life goes on. This rubber membrane is also what makes the button pop back up after you've pressed it. It's not exactly fascinating. The membrane is your Dpad, and the button is really only there to make it durable, pretty, etc. 

Want to see how the 360 Dpad is different?

Um ... excuse me, WTF R U doin? What's this supposed to be? Instead of the button contacting the membrane directly, you've given us this barbell-type thing, essentially a middleman between our thumb and the circuitboard? Again, dear reader, I'm not going to bore you with the details. When you chuck your 360 controller across the room in frustration while trying to play something that uses the Dpad, you can peek inside its shattered remains and see for yourself.

Form should follow function, Microsoft. I don't care how nice you think it looks; if it doesn't work, then what's the point? Your engineering department needs some serious help. Feel free to fax me a job application. Better yet, maybe you should just fly me in for a visit so I can slap a few people around for a while.  

However, despite the evidence, some people still make attempts to defend this abomination against God and gamer. They set the Internet ablaze, blinded by their fanboyism, with arguments like:

"It's not that bad. Mine works just fine."
Really? Tell us where you got it, because it's obviously not the same model that came with the other 99.997% of Xbox 360s on the market. You must know where to buy this special "doesn't suck" package. 

"It's easy to fix. There are a bunch of simple mods you can do."
I know. Everybody knows. If you Google "360 controller fix," you'll find 307,000 results. Why do you think that might be? Maybe because sensible people are all in agreement that it's a miserable piece of shit?

Tell you what. I'd like to sell you a car. It's a great car. Oh, but the gas pedal is kind of iffy. Sometimes it makes the car go, but other times it's a brake pedal. Sometimes it makes the car go into reverse, sometimes it turns on the air conditioner. It usually does okay as a gas pedal, though. If you don't like it, you can rip the car apart and fix it yourself. Dumbass.

"Nobody really uses Dpads anymore anyway."
Wow. Do you really only play a couple different kinds of games?  Sure, I guess if I were content with nothing but Geometry Wars and [insert FPS] for the rest of my life, I wouldn't care, either. However, it just so happens that I like lots of different kinds of games, many of which use a Dpad.

If we're not supposed to use it, why did Microsoft put it there? If it's unnecessary, why is there one on every other controller on the market? One that works?

"Just use the analog stick."
Fuck you. No, no, really. Fuck you. I get that some of you whippersnappers cut your teeth on the N64's analog stick and don't really understand why your controller has a plus sign on it, but as long as there are games like Pac-Man CE, Street Fighter, 2D shooters, puzzle games, or anything remotely similar to those games coming out on any system in my console cabinet, the controller damn well better have a Dpad on it. 

I don't eat my cereal with a snow shovel, and I don't play shmups and puzzle games with an analog stick. 

"...But you're old. Isn't the analog stick more like an old arcade joystick?"
LOL. No.

"Nintendo owns the patent on the Dpad, so Microsoft couldn't give it a good one."
Bullshit. I'm no expert on what Nintendo does or does not hold the rights to, but maybe you should take a look through your controller drawer. See all those Dpads? Yeah, they're all the same on the inside. Refer to the above picture. That's basically how it works. Even on the shitty third-party ones. If Nintendo owns that design, they're sharing it with everyone on the planet but Microsoft.

"Stop bitching and use a third-party controller."
You know what's really sad? When the piece of shit, $20, GameStop-brand, no-name knockoff, made-in-Taiwan-and-sold-on-Canal-Street controller works ten times better than the one that came with your $400 system. Where is your god now?

It's sad that the controller I believe to otherwise be the best in history can't be used to play some of my favorite games. That Dpad is useless. You know it, I know it, and Microsoft knows it. So what do we do? Hope for a revision like we got with the original Xbox controller? Write them angry letters? Scream at the TV until our throats fall numb every time we lose a round of Puzzle Fighter for lack of decent control over the pieces? 

I'm going to make fun of it in a post on Destructoid, that's what I'm gonna do. Talk shit about it on my podcast and hope someone at Microsoft hears me. Chances are they won't, but in the unlikely case that they do, I would encourage them to write me at topher-at-destructoid-dot-com and explain their fuckuppery once and for all.

So what's it going to be, Microsoft? Nintendo replaced countless Wiimote straps even though there was nothing wrong with them. Sony put rumble in the Sixaxis. It's your turn, fuckers. Hop to.


Next page: More Xbox 360 stories




Jerkbutt47's Avatar
Jerkbutt47 at 03/18/2008 22:01
this makes me feel bad for owning a 360.
Ichigo Style's Avatar
Ichigo Style at 03/18/2008 22:03
While I completely agree with you that the controller is in fact bullshit, it's something that's been bitched and bitched and bitched about many times, first hand by myself while playing countless hours of Pro Evolution Soccer. Konami (Well, Seabass, the lead on Pro Evo) has asked Microsoft (supposedly) who's response was that they were working on two new controllers for the 360, one was called the "Big Ben" (to resemble the original Xbox Ham Sandwich controller, god knows why.) and a smaller one with an improved d-pad.

Last I heard about this was about a year and a half ago, and as much as I love Microsoft, they've not done shit about it. I'm all for bringing it to Microsoft's attention again, but note that it's been brought up to them, and they are supposedly in works to get something new out, they just haven't told us shit about it.

Regardless, in before "Micro$oft".
Kalmah's Avatar
Kalmah at 03/18/2008 22:09
I kinda like the trigger. At first I was a bit skeptical, after a while I got real used to it. It kinda just flows with your finger as you throw your grenade-- but that's a different story. I don't own a 360, but it can't be as bad as the PSP D-Pad... can it?
njsykora's Avatar
njsykora at 03/18/2008 22:10
Two words are all I need to explain why Microsoft won't fix this issue and why they made this cock up in the first place.

Windows. Vista.

They've got the idea from being the market leader that they set the agenda, we have to remind them that in the games industry that doesn't happen. The best sets the agenda, not the loudest.
AgentMOO's Avatar
AgentMOO at 03/18/2008 22:10
Microsoft listens (sometimes) so I say push the issue... this thing sucks horribly. I can barely get the thing to fucking work in games that use it to choose weapons. In SOTN I used the stick, and missed out on special moves. fuck, fix it! The controller is so damn close to perfection
danthemagnum's Avatar
danthemagnum at 03/18/2008 22:11
I never got the whole d-pad only for Street Fighter, because I find I do better at SFII with an analog stick. I know it's just preference, I was just wondering what makes the d-pad better?
Scape's Avatar
Scape at 03/18/2008 22:11
Dualshock 2 is the best controller ever.
njsykora's Avatar
njsykora at 03/18/2008 22:11
Have to ask Kalmah, what's wrong with the PSP's d-pad? Its almost identical to the Dual Shock 2.
DaedHead8's Avatar
DaedHead8 at 03/18/2008 22:11
I couldn't agree more. I love me some puzzle fighter and nothing pisses me off more when I screw up my combo with a mis-placed block. Fuck that d-pad and fuck whoever designed it. Rock on Topher.
B-Radicate's Avatar
B-Radicate at 03/18/2008 22:12
I had the most problems with the D-pad when trying to switch weapons in Gears of War. Used to annoy the fuck out of me.

Nice read. I didn't know the mechanics were so different for the controller. Very interesting.
Puppy Licks's Avatar
Puppy Licks at 03/18/2008 22:12
Here here!
I try to play my xbox version of Third Strike on the 360 and that fucking d-ad has forced me to try learn to play on the analogue stick. A 2D fighter on a FUCKING analogue stick. Blasphemy!

God help me if Blue Blaze comes to Live because then I'll snap my controller in half trying to use the stick or dpad.

I hope to god that someone at microsoft realises that their dpads are bullshit and does something to fix them, I really do.
Neonie's Avatar
Neonie at 03/18/2008 22:12
You know I have actually never had a problem with the Xbox 360 D-Pad. I already know they couldent use the best type of D-Pad becuase Nintendo has a patent on it, they had to come up with SOMETHING, and ya it's not the best, but it works.
Trevor McGee's Avatar
Trevor McGee at 03/18/2008 22:14
The D-Pad is the problem, so why call the entire controller a piece of shit? It's a really good controller overall, just get us some new, good D-Pads to work with and it'll be perfect. I actually prefer the XBox 360 controller over the rest, aside from the D-Pad problems that is.
michiyoyoshiku's Avatar
michiyoyoshiku at 03/18/2008 22:14
Shut up the dreamcast D-pad is the worst one ever made
Neonie's Avatar
Neonie at 03/18/2008 22:15
Shit after going back over the article you pretty much coverd what I said. Nevermind.
pedrovay2003's Avatar
pedrovay2003 at 03/18/2008 22:19
@Spykron

The DualShock 3 really is awesome. The triggers are a little weird, but you get used to them. Otherwise it's EXACTLY the same as the DualShock 2. Even adds some weight thanks to the rumble motors.
mistic's Avatar
mistic at 03/18/2008 22:20
Luckily for most games I play, the d-pad is just for secondary stuff... but when I do want to use it, it just totally blows...
hammburglar's Avatar
hammburglar at 03/18/2008 22:20
the d-pad does suck. but so does the joystick. they both get worse with use. my right button on the d-pad sticks down now. and now when i let go of the joystick it stays ever so slightly in the direction i pushed it. so whatever it controls slowly creeps forward left etc. the worst thing is when trying to make small precise movements from the center it wont budge and just end up pushing it too far. its just an all around piece of shit. now even though i dont own ps(integer) i like the analog stick on that much better. its moves easily and just glides. doesnt get stuck in certain spots. fuck.
SR388's Avatar
SR388 at 03/18/2008 22:21
Interesting read. I agree that the d-pad on the 360 is terrible.

Oddly enough for me I actually started playing games with a NES and progressed along with each generation of console. I used the D-pad almost exclusively up until the N64 and Gran Turismo. Since then I pretty much have used analog stick by default.

However now that i read this and take a long hard look at my controllers and also the typical motions I make when playing my beloved fighters using the analog stick I realize why I suck at them.

Thanks for opening up my eyes a bit more. I also feel sad though because I wonder ow much time I have wasted trying to improve my skill in Ikaruga on the Gamecube (and many other games). Perhaps if I had been using the d-pad instead of the analog stick I may have improved at a faster rate.


Btw the cereal with a snowshovel analogy is really good/effective.
MaxVest's Avatar
MaxVest at 03/18/2008 22:22
The NES D-pad patent is US Patent 4,687,200, filed August 9, 1985. It would have expired on August 9, 2005. You'll need to use IE and be capable of viewing .tiff (images, not girl) to see the pretty drawings.
Im OK's Avatar
Im OK at 03/18/2008 22:24
I don't know about the D-Pad or whatever, but I do know that the right stick on my 360 controller kind of drifts to the left or some shit. I noticed it when I first got my 360 and was playing the Bioshock demo, and it has been that way with many games off and on ever since. The "rest state" or whatever, is just slightly of kilter, which causes cameras or whatever else happens to be controlled by the right stick at the time to drift slowly to the left, and it's rather annoying. I'm usually able to just flick it to the right, which fixes it for a while, but it'll always eventually drop back into the same state again.
Yashoki's Avatar
Yashoki at 03/18/2008 22:25
Yeah.
Copyright 2008 Agent Chieftain's Avatar
Copyright 2008 Agent Chieftain at 03/18/2008 22:26
At least it's not the 3D0's D-Pad.
DanMazkin's Avatar
DanMazkin at 03/18/2008 22:27
Agreed. now if only someone whould start one of those fancy internet pettition thingos.....
brainderailment's Avatar
brainderailment at 03/18/2008 22:28
Any fighting game ever is better played with a d-pad. That eliminates every fighting game on the 360 as an enjoyable experience.

I have heard that with a little filing and what-not, you can put a oXbox S-controller dpad. (not the actual d-pad, but the black plastic + that you touch with your fingers.) and apparently it works pretty well.
Jim Sterling's Avatar
Jim Sterling at 03/18/2008 22:34
Putting on night vision goggles when I wanted to summon an airstike in CoD4 is a minor aggravation. DAMN YOU D-PAD!

In truth, it doesn't do more than slightly irritate me, but I totally agree that it's a shit design and needlessly so. It just doesn't make any sense.
atheistium's Avatar
atheistium at 03/18/2008 22:35
While I've never had any problems with my personal controller, puppets d-pad is fucked on the right side. I've played with prolly around 20 different xbox controllers and I've very rarely had any d-pad problems. However the dpad isn't the best I've used. I liked the PS2 Dual Shock controllers dpad. Didn't like the game cube dpad and wasn't a fan of the dreamcasts dpad. Just personal preference.

However I play DOA4 on the 360 and use the dpad not analog and have no problem, so maybe I'm just super lucky.
Samit Sarkar's Avatar
Samit Sarkar at 03/18/2008 22:38
Luckily, this isn’t an issue for me, since I don’t own a 360. But yeah...whenever I play a 360 game that uses the D-pad, I find myself cursing its very existence in a controller that otherwise feels awesome in my hands. Great read, Topher.
1Trace1's Avatar
1Trace1 at 03/18/2008 22:38
I guess I should feel lucky for not having any problems with my dpads or and RRoDs on my system.
Shin Oni's Avatar
Shin Oni at 03/18/2008 22:38
ENEMY OFFICER DEFEATED!!!!...again.

I agree completely here. I have 2 360 controllers (white and Blue) my default white one that came with the system has the D-pad being pretty much nonexsistent (you have to push down pretty hard on it to get it even working. especially the side buttons. lighting touching it will get no action....) and on top of that, the RT goes in and out from working. (which I discovered early on playing Marvel ultimate alliance.) at that point, I needed to buy another one. oh and I forgot to mention the damn analog itself has a tendacy to stick to the right for some odd reason. (I could be wrong on this part. Cause i've only seen it happen with Rumble Roses where my wrassler will start to move to the right on their own.)

now my blue controller apparently has some hiccups too. the D-pad's fine but I felt the Trigger buttons kinda not responding.

Solution? Make a better fucking controller. It's a overally great design. but the inside support is garbage.
mikeyed's Avatar
mikeyed at 03/18/2008 22:41
Microsoft will always refuse to get the controller right on the first try, don't you see?

dephect's Avatar
dephect at 03/18/2008 22:42
I will go ahead and be the person to yell at here.
I have had the 360 since launch and its never messed up for me.
Works fine, I never even knew people had problems with theirs and have never heard a friend bitch about it.
Before everyone starts calling me a fanboy, I love game playing, not consoles... I am just a gamer. I own a PS3/360 and many MANY old dead consoles.
Ive just never experienced a problem with my controller, and its been thrown a lot haha.
Teen Idol's Avatar
Teen Idol at 03/18/2008 22:42
That D-pad really makes Street Fighter cause major piss boiling out of anger and frustration.
mikeyed's Avatar
mikeyed at 03/18/2008 22:42
credit that picture to Ben Heck, btw, don't wanna get Destructoid shut down again.
fetusmilk's Avatar
fetusmilk at 03/18/2008 22:43
i remember getting blisters on my fingers playing fighting games on snes, also track and field for the nes. man those fucked my fingers up.
Shin Oni's Avatar
Shin Oni at 03/18/2008 22:45
and this is more the reason why it was so easily common to find a decent arcade stick around here for the 360 instead of importing. so I wouldn't be forced to suck awfully on games like Virtua Fighter 5.
Topher Cantler's Avatar
Topher Cantler at 03/18/2008 22:46
Don't get me wrong. If you bothered to read the article or listen to the podcast, the 360 controller is probably my favorite controller ever. Except for the Dpad, which makes it all the more frustrating because it's kind of a dealbreaker.
DFS Vegas's Avatar
DFS Vegas at 03/18/2008 22:47
Truer words have never been spoken...

"It's sad that the controller I believe to otherwise be the best in history can't be used to play some of my favorite games. That Dpad is useless."

I've never ever agreed with something so much in my entire life. Even things I agree with, I usually have something minor that I don't totally agree with.

But Topher is 468% right on this. The Xbox 360 controller is fucking epic, and the fact that it literally has the worst Dpad in the history of forever is a travesty of biblical proportions.

How can this happen? I mean, how can you make every aspect of the controller absolutely pefect (I mean better than any controller before it), and make the Dpad the worst ever... Has there ever been a first party dpad that was this bad? If there was, I haven't used it.

And you know what? Fuck you Topher, for bringing this up. When you brought it up on ReroforceGO!, I said "He's fucking right", and with that came a new level of rage that my small city wasn't ready for... And now you've awaken that beast again... You bastard...

But yeah, you couldn't be more right. You might even be too right...
evil chad's Avatar
evil chad at 03/18/2008 22:51
here here, classic angry toph. someone should just loose him in microsoft's board meeting with a baseball bat and taser and see how quickly things turn around.

seriously though trigger heart excelica is unplayable with that d-pad and the stick... just don't go there, you probably like your testicles intact.
The GHost's Avatar
The GHost at 03/18/2008 22:55
Whenever I don't have my awesome arcade stick and I try to play Triggerheart Exelica, I feel like there's oatmeal underneath the D-pad.

Needless to say, it sucks :(

Here's hoping that those new controllers Ichigo mentioned are on their way.

Even though it ain't perfect, at least there's the Hori pad for now...
RAB's Avatar
RAB at 03/18/2008 23:01
360 dpad= garbage

ps2 dpad= slightly less smelly garbage.
i dont remember who said it, but they were right on the money when they said using the ps2 dpad is like grinding your thumb on a chees grater

gamecube dpad = better

snes dpad = best
zeroword's Avatar
zeroword at 03/18/2008 23:05
D-Pad on the Saturn and SNES were the best. The DualShock dpad stinks for the same reason the PSP dpad stinks. No diagonals.
MnM333's Avatar
MnM333 at 03/18/2008 23:10
I doubt I was the only one in horrible pain after playing 2d fighting on the dreamcast due to it's dpad? Right? Dualshocks did it well in the last itteration and the current one as well. It's really too bad the dpad on the X360 controller is really just a lowered stick with a larger surface. The controller has been my favorite so far. I've managed to deal with it however... can't really explain why.

Have any of you ever try to play Half-Life on the dreamcast? I don't recall if it was a package or just Blue shift however. The control scheme is so odd.
Wedge's Avatar
Wedge at 03/18/2008 23:10
I honestly think the PS2 dpad is almost as bad, because it's recessed to the point of being near useless.

Y'know whats really crazy though? I swear the X-Box S-Controller didn't have this problem. I think I was actually able to play SFAC and Guilty Gear on it fine, but it's been a while, so I don't remember for sure.
MnM333's Avatar
MnM333 at 03/18/2008 23:10
I doubt I was the only one in horrible pain after playing 2d fighting on the dreamcast due to it's dpad? Right? Dualshocks did it well in the last itteration and the current one as well. It's really too bad the dpad on the X360 controller is really just a lowered stick with a larger surface. The controller has been my favorite so far. I've managed to deal with it however... can't really explain why.

Have any of you ever try to play Half-Life on the dreamcast? I don't recall if it was a package or just Blue shift however. The control scheme is so odd.
Clockwork's Avatar
Clockwork at 03/18/2008 23:14
Man this episode of RetroforceGO was 11 kinds of awesome. They really have to make a few changes to the 360 controller. Honestly, I think it's comfortable as hell and most of it works right, but there's a serious problem (obviously) with the d-pad as well as the shoulder buttons, mine on my controllers have become worn and not as easy to use.
Upgrayedd's Avatar
Upgrayedd at 03/18/2008 23:20
The Dreamcast D-pad is the second best in my opinion. The Japanese/Second US Saturn D-pad is still my favorite.

Seriously though, the 360 D-pad is an affront to God.

The first US Saturn D-pad is better.

The fucking original Xbox controller, size of a sofa though it may be, has a better D-pad than the 360, and I think that controller gave me cancer.
s00pcan's Avatar
s00pcan at 03/18/2008 23:31
Whatever, I dpad modded all of mine and they work great.
prev next 50 comments

Returning Dtoiders: login now to post a comment

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just Create an avatar now - it's fast and free: PLUS you also get your own gaming blog and begin posting stories and uploading videos in our open community area that may also appear on our home page. Sign up and we'll guide you through it, it's easy and 100% anonymous.




 Original Videos

 Reviews
Mad Dog McCree Gunslinger Pack
Overlord II
Yosumin Live!
Let's Tap
Ghostbusters: The Video Game (Wii)
View all Game Reviews

 Community blogs -   39677 Dtoiders!

This month's theme: Untapped Potential

New to Dtoid? Read the survival guide


 Originals

Retroforce Recap: so what about those dirty games, now?











more original Destructoid stories



 Popular now more













Destructoid is:
Nick Chester
Editor-in-Chief
Jim Sterling
Reviews Editor
Dale North
News Editor
Hamza Aziz
Community Manager
Anthony Burch
Features Editor
Rey Gutierrez
Video editor & director
Niero
Founder, publisher
Letters to the editors
tips@destructoid.com
Associate Editors
Ashley Davis Jonathan Holmes
Brad Nicholson Jonathan Ross
Brad Rice Jordan Devore
Chad Concelmo Matthew Razak
Colette Bennett Tom Fronczak
Conrad Zimmerman Topher Cantler
Dyson Samit Sarkar
Contributors
Adam Dork
Ben Perlee
Daniel Lingen
Joseph Leray
Joe Burling
Mikey
Will Maddock
Stella Wong




get involved

register or login
post a blog
post a forum
enter a contest
discuss a review
contribute a news tip
write a guest editorial
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meet-ups
seriously

about us
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006