[Editor's note: Justice and a few other Dtoiders were invited up to Capcom's London offices to play Resident Evil 5. Read on for Justice's impressions on the game and to find out if there will actually be a Merchant in the game or not. -- CTZ]
Last week BunnyRabbit2, McSnow, Pheonix Blood, Mikey and I went to Capcom Europe in Hammersmith to play the review copy of Resident Evil 5 for a few hours (two to be precise!). Both Pheonix and Atheistium gave you an in-depth look at the game so I won’t go over that too much, instead I’ll talk about the day.
When playing the demo (using the RE4 style controls), I felt thrown in. Having only played Resident Evil 4 on the Wii, I didn’t feel a similarity between the two games and their controls. However, when playing the game from the start (using the default RE5 controls), I felt like it was gradually introducing me to them. My shots were definitely more accurate, and when facing pressure from oncoming enemies, I definitely reacted better and was more able to use my surroundings to provide help for me and my teammate, as well as defense.
• Playing the game and getting to enjoy the experience with Dtoiders (duh!)
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