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Uh oh: Bayonetta to be 'sadistically' hard photo

If you were under the impression that Platinum Games' Bayonetta was going to be a casual walk in the park, then you might not want to get your hopes up, Game director Hideki Kamiya doesn't want you to be under any false assumptions about his game -- it's going to kick your arse.

"There are also cases where a game isn’t a kusoge [slang word for crap game], but it wasn’t exactly what you were looking for, so you feel burned by the experience. This is why we want to be completely upfront with what we are making so there are no hard feelings or misunderstandings," explains Kamiya in a recent blog post. "For instance, with Bayonetta, we would hate for someone to think it is a heartwarming tale and then buy the game to discover it is really a sadistically hard game (I hope …) where you play as a witch who laughs as she destroys angelic enemies."

So, now we are all fully prepared. I'm sure most of us felt that Platinum Games teaming up with the man behind Devil May Cry would not lead to an easy game, but at least nobody has an excuse for not getting what they expected anymore. 

That said, I must say I am perpetually dismayed by this "hard for the sake of hard" mentality that some developers have, especially Japanese ones. I understand wanting a challenging game, but it gets to the point where some titles are simply showing off, and have thrown fun out of the window in favor of rather lazily designed faux-difficulty that just tosses a load of invincible enemies at you. That's bad form, in my opinion. 

We'll see how Bayonetta fares, though. It's still one of my hottest titles of the year, and I hope Platinum doesn't eschew good design for bad difficulty.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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42 comments | showing # 1 to 42
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Josh Tolentino's Avatar - Comment posted on 04/02/2009 11:08
Josh Tolentino
Nuts! This coming from the God Hand guys means this game is going to kill me. I hope it's hard as in "challenging" ala' Demon's Souls and not Seth.
comtruise's Avatar - Comment posted on 04/02/2009 11:09
comtruise
After the disappointingly easy DMC4, I'm game for this.
Usedtabe's Avatar - Comment posted on 04/02/2009 11:11
Usedtabe
One thing I've noticed about many Japanese games vs. Western games, is that their difficulty is not a skill based one(for action games at least). In Western games, you can practice and develop a skill to overcome a difficult obstacle. Whereas Japanese games have a difficulty based on the cheapness of their AI. And for some games, no matter how good you get, there is some luck involved in you beating certain scenarios. Now, not all Japanese or Western games follow this stereotype, but the anecdotal evidence I've gathered from my playing points to it being prevalent in the ones I play. I find myself yelling at Japanese games not because I the player messed up, but because the AI was so incredibly cheap it added a layer of difficulty that would not be there otherwise.
eternalplayer2345's Avatar - Comment posted on 04/02/2009 11:13
eternalplayer2345
I know something else that's gonna be hard while playing this.
Usedtabe's Avatar - Comment posted on 04/02/2009 11:19
Usedtabe
A perfect example of what I was trying to say is Seth from SFIV. You can throw all kinds of skilled moves and combos at him and he will cheap you everytime. Yet, you can set the game to the hardest difficulty, and spam Zangief's lariat the entire game and win, even against Seth. That's cheap, not skill.
Dragonzigg's Avatar - Comment posted on 04/02/2009 11:22
Dragonzigg
Oh dear. I was one of the ones who liked the more cackhanded friendly approach DMC4 took, so this is probably going to hurt.
Shin Oni's Avatar - Comment posted on 04/02/2009 11:25
Shin Oni
wouldn't expect it any better to be honest. This should make up for the "Meh" that DMC4 put out for all that wait we had.
Josh Tolentino's Avatar - Comment posted on 04/02/2009 11:26
Josh Tolentino
@Usedtabe

That's not completely true. How many western RPGs have we had that had statistics-based dice-rolling systems? And how about the horribly cheap AI (or otherwise utterly incompetent AI) presented in most games that feature dynamic difficulty.

The real difference is that a lot of Japanese games are based on pattern recognition and mastering an arbitrary system as opposed to realism, and to developing a modular skillset applicable over a range of games within the genre.

Being good at fighting bosses in Final Fantasy XII won't make you better at fighting bosses in Final Fantasy XII, but being good at playing Call of Duty will probably make you a better FPS gamer overall.

Long story short: try not to make blanket judgments.
Maurice Tan's Avatar - Comment posted on 04/02/2009 11:32
Maurice Tan
Sold! How many games like this come along anyway? A Ninja Gaiden and DMC game every 2-3 years?
Chronic Logic's Avatar - Comment posted on 04/02/2009 11:36
Chronic Logic
HARD? HARDER THAN DOOM ON NIGHTMARE DIFFICULTY? I'VE BEEN PLAYING THAT GAME FOR 5 YEARS SO FAR AND I STILL CAN'T THE GAME! YOU DON'T UNDERSTAND THE DEFINITION OF HARD!
grassr00ts's Avatar - Comment posted on 04/02/2009 11:40
grassr00ts
Interesting
smang's Avatar - Comment posted on 04/02/2009 11:41
smang
the game looks crap to me anyways. i'm a bit sick of these sexed up main characters, i mean more of her clothes come off the bigger the combos you do? wtf.

dmc4 was cool, unlocking the other difficulties would shut up the peeps complaining about it being easy.
Demtor's Avatar - Comment posted on 04/02/2009 11:41
Demtor
Good, I welcome the challenge. Just as long as its only one insanely difficult game a year. Anything more and I'd pass on a lot of em just for sanity's sake.
Usedtabe's Avatar - Comment posted on 04/02/2009 11:44
Usedtabe
@unangbangkay: I think you missed this part of my statement:

"Now, not all Japanese or Western games follow this stereotype, but the anecdotal evidence I've gathered from my playing points to it being prevalent in the ones I play."

It was all a "imo" statement based on what I have played.
icarus's Avatar - Comment posted on 04/02/2009 12:02
icarus
I don't mind difficult games, but it depends on how they make the game "hard". There is a very fine line between a difficult game and a frustrating game. If it involves me having to learn fighting patterns or to develop strategies for different enemies (i.e. I have to have skill to beat the game), then I am fine with it. If it involves throwing tons of insanely cheap enemies at me that are able to kill me in a few hits (i.e. I have to have luck to beat the game), then no thanks.
Mushman's Avatar - Comment posted on 04/02/2009 12:04
Mushman
Well, it is made by the same people who did Godhand, so I kinda expected it as hard as that was.

Here's hoping the game is genuinely difficult rather than being genuinely cheap. We can all do without that.
EggmaniMN's Avatar - Comment posted on 04/02/2009 12:10
EggmaniMN
The harder the better. Even Bionic Commando: Rearmed on Super Hard has lost its difficulty.
Furyfire's Avatar - Comment posted on 04/02/2009 12:16
Furyfire
YAY! HARD! Wait....
atastysammich's Avatar - Comment posted on 04/02/2009 12:19
atastysammich
A "heartwarming tale?" I haven't even seen the cover yet, but you'd have to be blind to be that far off the mark looking at the thing.

In other news, Platinum Games is apparently well aware of anti-gaming watchdog groups.
Holyetheline's Avatar - Comment posted on 04/02/2009 12:22
Holyetheline
I can dig it.
Tanukitsune's Avatar - Comment posted on 04/02/2009 12:27
Tanukitsune
I hate it when they say a game will basically rip you a new one because it's so damn hard....

It's usually an excuse for a mediocre game... Now nobody can say the game is bad because if they do they'll look like pussies...

Games are supposed to be fun not frustrating, dammit! That's why we call them GAMES!

Let's hope it's "proper" hard like a Megaman game and not the cheap kind...
CAVE's Avatar - Comment posted on 04/02/2009 12:40
CAVE
Oh good. Many games these days never give you a hard kick in the ass. I like this.
Peruvian's Avatar - Comment posted on 04/02/2009 12:47
Peruvian
DMC4 was just okay. just when you get a handle on that guys arm the game's over. also, once you play co-op DMC 3 via that doppelganger,
its hard to go back to just one player.
the next one better be Dante and that chick co-op or it'll be LAME.

loved God Hand and played it over and over til I unlocked all those cd's.
I CANT WAIT FOR THIS ONE!!!!
DaedHead8's Avatar - Comment posted on 04/02/2009 12:49
DaedHead8
I agree with Jim and Tanukitsune. Games should be fun not annoying. Some games do "hard" right, Tanukitsune was right in pointing to the mega man series. Other games, like the CoD series, just throw a never ending supply of baddies with perfect aim at you and call it a good challenge and good design.
pascuz46's Avatar - Comment posted on 04/02/2009 12:57
pascuz46
So will it be like DMC3 hard where you die at the boss of the end of the chapter and you have to redo the chapter over again. I played Ninja Gaiden Sigma and I knew they had a reputation for being hard, and people where right. I couldnt get passed one of the early parts in the game where you faced off against 2 horse man. Couldn't beat it so I stopped playing it. Also Ive been on the last boss of KZ2 for a month now and I still haven't beaten it because its fucking insanely hard. Maybe I just suck at games.
Skotty Wooo's Avatar - Comment posted on 04/02/2009 13:06
Skotty Wooo
It really irritates me that people like this Jim Sterling complains that a games too hard than later on he'll end up saying a game is to easy you know what go play your Viva Pinata Trouble in Paradise. If you can't enjoy playing because of the difficulty it's a dumb reason but stop playing. Games are supposed to be enjoyed and one of the perks is to be challenged. I will say this like I've said time and time again nothing's impossible just very difficult to do.
Jim Sterling's Avatar - Comment posted on 04/02/2009 13:12
Jim Sterling
Skotty:

There is a difference between well designed challenge and badly designed challenge.

The best games are those that you *could* complete in one try, but *probably* won't. That is a well-balanced game. Trial and error games that just throw hard enemies at you is sloppy and lazy design.
SephirothX's Avatar - Comment posted on 04/02/2009 13:32
SephirothX
If the game is 'Dante Must Die' hard... then I'm all for it. If it's Ninja Gaiden hard... them I'm jumping off this ship.
monkeykris's Avatar - Comment posted on 04/02/2009 13:59
monkeykris
I know what you mean. I'm a fairly hardcore gamer.
I shot through Ninja Gaiden & Ninja Gaiden Sigma without any problems. Replayed them on hard. No problems.

But Gaiden 2??? My god. Level 3 onwards is brutal. I have been stuck on that bloody "Fish Robot" or whatever it's meant to be (in the tube station) for months... Totally destroyed my enjoyment.

So yeah I know what you mean. I want it to be difficult, I want a challenge, but not to the detriment of my enjoyment.

I still haven't completed Ikaruga after 5 years ( I can get to the last level all the time but not finish) or so of having it but I still enjoy it cos If I die it's cos I'm being idiot and making basic errors.

I take your point on Seth btw guys. Anyone play Tatsunoko Vs Capcom yet? Super Cheap boss. I can do the first 2 forms.
Wedge's Avatar - Comment posted on 04/02/2009 14:28
Wedge
I highly doubt it will be any MORE difficult than God Hand, so this should be just about right.
Dan CiTi's Avatar - Comment posted on 04/02/2009 15:08
Dan CiTi
All I can say is GOOD. DMC 4 bored me overall(even though I loved all the Johnny Yong Bosch). I never got into NG2(maybe Sigma will be better). MadWord was great but felt like a watered down God Hand.

This game has all the right things. A sexy main character that doesn't make me cringe, Yuri Lowenthal, and great developers. Maybe it will be GOTY if it features Laura Bailey somehow.
CWal37's Avatar - Comment posted on 04/02/2009 15:25
CWal37
This makes me happy.
RJG's Avatar - Comment posted on 04/02/2009 16:58
RJG
There's good hard and bad hard.

Good hard = Ninja Gaiden 1 (X-Box)
Bad Hard = Ninja Gaiden 2 (360)

I still finished both of them. Make the difficulty like NG1 please, where the enemies actively try to kill you and you have to learn to not die, and not like NG2 where the enemy is cheap as chips at a potato farm (ie Ninja Dogs that can stagger you and throw incidiary shurikens for infinite juggles).
ThrashingLimbsEd's Avatar - Comment posted on 04/02/2009 19:31
ThrashingLimbsEd
WTF

Ninja gaiden 1 was way harder, the lack of healing at checkpoints meant you could go into a boss with zero health and have no chance of killing it!

Ninja gaiden 2 was the good kind of hard
Agent Orange's Avatar - Comment posted on 04/02/2009 19:56
Agent Orange
Least surprising news yet about this game. Between God Hand, Devil May Cry, and Viewtiful Joe, I would be shocked if this game was not difficult. Hopefully not in a cheap way, though, as has already been discussed. Picking this up day one.
B-Radicate's Avatar - Comment posted on 04/02/2009 20:59
B-Radicate
I know I'll be hard when I play this. Schwing!
JynxShot's Avatar - Comment posted on 04/03/2009 00:16
JynxShot
My friend and I picked GodHand back up today, and started a new game on Hard.

We're on level 1-1.
JustLikeBuck's Avatar - Comment posted on 04/03/2009 03:44
JustLikeBuck
Sadistically Hard like N, Contra, Ghost & Goblins? i.e. Also ridiculously addictive?

or Cheap-Hard like Ninja Gaiden? i.e. After 40 mins of trying to beat a boss you never play the game again and sell it on. Even if I suck at it, I'm not going to keep going if I see no sign of reward or progression. That's just masochism!
JustLikeBuck's Avatar - Comment posted on 04/03/2009 03:45
JustLikeBuck
Actually I meant NG Sigma. I loved the original three on NES.
KMCC's Avatar - Comment posted on 04/03/2009 09:05
KMCC
RJG: Yes, I agree with you completely on NG1 vs 2.

Jim Sterling: Would you then say that Mega Man 9 is a lazily designed game? I think your statement in the comment above is too broad.
CrocBox's Avatar - Comment posted on 04/04/2009 00:51
CrocBox
Sounds interesting, at least worth a try right?
The Amazing Shenazin's Avatar - Comment posted on 04/06/2009 05:02
The Amazing Shenazin
OH FUCKING SHIT, I don't like this at all

this means I'm probably going to rent Bayonetta now and this was a sure fire purchase before, way to go Kamiya
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