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Ueda wants to make an FPS, loves Half-Life 2 photo

If you've played either of Fumito Ueda's games, Ico or Shadow of the Colossus, and come away feeling nothing then you need to double check your pulse and then make sure you're still human. It's pretty much uneiversally understood that his games are perfect examples of how game mechanics and storytelling can fit hand in hand. Hell, the heavily underrated Reign Over Me used Shadow of the Colossus as a metaphor for a man's loneliness and solidarity after losing his family on 9/11. This isn't normal game story telling here, it's something more, that I would argue has no equal in gaming. So who does the master respect when it comes to such things?

At the Tokyo Game Show Ueda was asked what games give him an emotional reaction, and he responded with Half-Life 2. "There was variation in terms locations," said Ueda to G4 via a evidently tired translator, "and also the way of storytelling in the game. Usually, you have to incorporate storytelling with constraints, but the way they [Half-Life 2 developer Valve] implemented constraints was something different that I enjoyed, compared to other games."

"Usually, when it comes to the cut-scenes, you can't really play -- [that] operation isn't really allowed," he said. "That kind of game is something that I don't want to see. If you're constrained already even before cut-scene, then you're in cut-scene, then that's fine. But you're in the middle of play, in the middle of the game, then all of a sudden you're in a cut-scene [and] you're not supposed to operate at all -- that's not the kind of game I want to do. If there is some other techniques that will not give them that kind of feeling, that's something I want to implement."

High praise from the man who makes the games most people point to first as proof that games are art. So if he loves the game so much and its storytelling style, why not make an FPS himself? Why not indeed. When asked this very question Ueda said, "I have an interest in making first-person games." Now, I cringe at the thought of more FPSs flooding the market, but with Ueda behind it I'd think it'd be something completely different. 








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Matthew Razak is Destructoid's Associate editor and co-founder of film site Flixist. He began as community member "cowzilla" and was since sequestered to write brainy features material. He lives in Los Angeles with his beautiful wife. Likes Games! Movies! Hats! Meet the rest of the team



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28 comments | showing # 1 to 28
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eternalplayer2345's Avatar - Comment posted on 10/03/2009 18:05
eternalplayer2345
Imagine if valve and Ueda teamed up and atlus was in charge of pre-order bonuses............*drool*
dwolfwood's Avatar - Comment posted on 10/03/2009 18:13
dwolfwood
That's a very interesting idea. Mr. Ueda behind a FPS... I'm not gonna cringe at the thought of someone who is great at one thing trying something new and possibly doing it horribly or mediocre, for I know anything he makes is gold. At least until he makes crap. :(

I never played Half-Life to be honest. I know. I had minimal interest in it, but now after reading this I feel that maybe I owe it to myself and perhaps something even bigger than myself to go and play it.
Gyrael's Avatar - Comment posted on 10/03/2009 18:20
Gyrael
Very interesting indeed.
bcrt2000's Avatar - Comment posted on 10/03/2009 18:29
bcrt2000
"Usually, when it comes to the cut-scenes, you can't really play -- [that] operation isn't really allowed," he said. "That kind of game is something that I don't want to see. If you're constrained already even before cut-scene, then you're in cut-scene, then that's fine. But you're in the middle of play, in the middle of the game, then all of a sudden you're in a cut-scene [and] you're not supposed to operate at all -- that's not the kind of game I want to do. If there is some other techniques that will not give them that kind of feeling, that's something I want to implement."

translation: "You're doing it wrong Kojima"
MountainGorilla's Avatar - Comment posted on 10/03/2009 18:43
MountainGorilla
Where is anything said about an interest in making first-person shooters?
EternalDeathSlayer's Avatar - Comment posted on 10/03/2009 18:48
EternalDeathSlayer
Good point MountainGorilla, he never did say shooters.

He said First Person Games.
wanderingpixel's Avatar - Comment posted on 10/03/2009 18:49
wanderingpixel
@MountainGorilla
"I have an interest in making first-person games."

There.
bleep's Avatar - Comment posted on 10/03/2009 18:56
bleep
seems like most genres could use a new perspective once in while, why not a new perspective from a decidedly talented eye
dwolfwood's Avatar - Comment posted on 10/03/2009 19:03
dwolfwood
Was just a logical assumption given that he referred to Half-Life in the genre and a basis of inspiration. Though if you wanna nitpick all day you could have read, "...why not make an FPS himself? Why not indeed. When asked this very question Ueda said..."
Cowboy TTop's Avatar - Comment posted on 10/03/2009 20:12
Cowboy TTop
Would be interesting to play such an FPG, with a japanese edge to it. Go for it, Ueda. Him working with Valve would be awesome, and be a great example of east-west co op development.

Damn Dwolf, you haven't played Half Life/HL2? Good god, you should fix that pronto. If this news post gets you to do that, then that's a good thing. Orange BOx is what you need.
Steel Brotha's Avatar - Comment posted on 10/03/2009 20:14
Steel Brotha
@ wanderingpixel
""I have an interest in making first-person games."

There."

That's first person GAME, not shooter bud. Oblivion Isn't an FPS. Neither is Mirror's Edge, Condemned, or The First Person Mode in the Fight Night Series.
Josh Wanamaker's Avatar - Comment posted on 10/03/2009 20:22
Josh Wanamaker
I think the Japanese Half-Life 2 modification S-MOD is strong evidence that the Japanese can make FPS games. I really hope this happens.
Amnesiac's Avatar - Comment posted on 10/03/2009 20:25
Amnesiac
It's kind of sad that he says first person GAME and some people assume that can only mean FPS.
The Amazing Shenazin's Avatar - Comment posted on 10/03/2009 21:29
The Amazing Shenazin
that would be really interesting
brundlefly's Avatar - Comment posted on 10/03/2009 22:34
brundlefly
Every time shadow of the colossus is mentioned i want to cry for never having had a PS2. I NEED to play that game. He like hinted that he wasn't opposed to the idea of making pretty PS3 versions of those games and my brain almost exploded... one can only hope, though.

@dwolfwood

Yes, you definately owe it to yourself to play it. HL2 and the following episodes, (most notably episode 2) is the most seemless integration of story and gameplay around. The character development throughout those titles is untouchable. (If you don't <3 alyx vance and her father by the end of those you are a troubled individual.) And episode 2 has some of the best action sequences i've ever played in a shooter... hushing now. Play it.

Though my assessment of it's storytelling prowess is without having played shadow of colossus, so i can't make any comparisons. (It'd be kindof apples and oranges anyway, but still.)

I'm tempted to just buy an old PS2 for this game alone. Argh.
SASUGA RIVAL's Avatar - Comment posted on 10/03/2009 23:27
SASUGA RIVAL
I just hope that one day I'll get to kill a Colossus by rocket jumping onto it's back and using a chainsaw on it's weak point.
Everyday Legend's Avatar - Comment posted on 10/04/2009 01:34
Everyday Legend
As tired as I am of the stale conventions of the FPS genre, I'd be willing to trust his vision based solely on his past track record. He's one of the few leads that I would have no trouble accepting at face value.
MCChampaignMillionaire's Avatar - Comment posted on 10/04/2009 06:04
MCChampaignMillionaire
What about the big japanese Battles in WW2 with the awesome Ueda story-telling, awesome graphics an tight, visceral shooter-gameplay...too sad it will be only on PS3...
HiddenAHB's Avatar - Comment posted on 10/04/2009 12:15
HiddenAHB
Something at the Bioshock level?
Chalcedony's Avatar - Comment posted on 10/05/2009 03:34
Chalcedony
SWEET!
WarZombie's Avatar - Comment posted on 10/09/2009 03:08
WarZombie
A collaboration between two gaming giants (Ueda & Valve) would be amazing, but you guys are forgetting just one thing:

Valve hates PS3 development and Ueda only develops for PS3 :(

I would love to see this too, but one of them needs to give in order for it to happen. I (Unfortunately) haven't played SoTC or Ico, but have heard great things. I'll try and fix that soon. I have played HL2 and it's Episodes, and an influence like Ueda's could definitely make for an amazing gaming experience. Let's hope that this actually happens (You never know, after all).
Finasteride's Avatar - Comment posted on 02/16/2010 15:33
Finasteride
Half Life-2 best of games!!!!
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