3:00 AM on 02.25.2010
It's a shame everyone doesn't live in a society where flying cars are the norm and affordable Internet is available at literally all possible locations. Perhaps then, Ubisoft's newest form of DRM -- which requires persistent online connectivity -- wouldn't be such a kick in the groin.
Oh who am I kidding, of course it'd still be terrible. One of the groups most affected by this nonsense is soldiers. Writing in to Opposable Thumbs, one American soldier who is currently on duty in Iraq shared his experience with DRM.
"Steam is pretty awesome with working with deployed folks to make sure we can access/play our games," he says. "Any kind of game that tries to call home, though, is generally more of a problem than it is worth. Especially ones that try to resolve your IP address with your version/purchase location."
"We all have severe bandwidth caps with the 'government-sponsored Internet,' drops in connectivity, or we have to pay a high price for 'civilian' Internet."
You hear that, Ubisoft? Don't expect much love for Assassin's Creed 2 PC from soldiers. The funniest part of this situation is the people writing in to say the company legitimately hates soldiers. A ridiculous notion, sure, but so is the DRM in question.
The victims of PC gaming DRM: one soldier's story [Ars Technica -- Thanks, Glen]
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