We don't know much about Ubisoft's I Am Alive, outside of its post-catastrophic-earthquake Chicago setting and that the publisher has been extremely quiet about the title.
Here's some more vague information: the game may feature a multiplayer component. Spotted by Blend Games, the LinkedIn profile of Ubisoft Game Director Paul Robinson drops a strong hint.
"We are doing some exciting stuff," he writes in his profile, "and if you are a leap mp designer, drop me a line."
The "mp," for those of you who are slow, means "multiplayer." With I Am Alive reportedly being a first-person title and every first-person title required to have a multiplayer component (clearly), this isn't entirely surprising. But what kind of "exciting stuff" in terms of multiplayer could Ubisoft be doing with the disaster setting?
I Am Alive is scheduled for release in Ubisoft's next fiscal year, at which point it's entirely possible it'll be delayed until the next fiscal year. We'll believe it when we see it.
I Am Alive Multiplayer: More Evidence Uncovered [Blend Games]
I'm just kidding, there is no chance of midgets. Circus especially.
then again, this is Ubisoft, so I have my doubts.
Would rather play 28 days later hiding in candy stores anyday then slay my millionth dragon.
The same thing stuck my mind as you're saying. I mean, its not a shooter, unless I've missed something. So it has to be some sort of survivor mode where you have to help people get through obstacles like boosting player over ledges, the other player pulling people up, or splitting up and gathering various debris to get over gaps and obstacles, put out fires, all the while avoid enemies...
IDK. Guess we'll see, but I doubt this MP will be anything typical. Or so I hope,
I still have no faith in I Am Alive though. Better off just replaying SOS: The Final Escape/Disaster Report.
Bunny-hopping Halo-style combat: confirmed.