Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Ubisoft responds to lineup criticsm, dumps all over its good games photo

An Ubisoft rep has responded to criticism that its Wii lineup contains nothing for "normal" gamers by essentially saying that nobody cares about their best games, so screw it.

Looking at the current UK games sales for Wii Wii Sales Link, there are not that many traditional games in the top 30. Trends are changing and not everyone wants a new action game, FPS game or epic RPG, sales of the Wii proves that the majority want something different.

Parents who are buying a console for their children do not really care about Prince of Persia, Rainbow Six or Far Cry on the box, they want games that are going to be good for their children and not get them in the local newspaper. Why else would games like Brain Training/Wii Fit/Mario Party sell in the millions if people wanted hardcore games?

... Ubisoft have always been aimed at the more mature market (Look at our back catalogue) and in the last few years have started venturing into the casual gaming market. This is because that market now exists, thanks to the rise in popularity of the Wii and DS.

This makes me angry, not so much because of "omg casual games are killing us," but because Ubisoft is being very blinkered. I still think appealing so strongly to the casual market will bite some people in the end, because casual gamers don't buy a lot of software. Sure, they go crazy for fads like Brain Training, but that doesn't mean Dr. Ubisoft's Brainy Adventure is going to sell just as well. Most people bought the Wii because it had Wii Sports in the box, and most likely won't need that many new games. If I recall correctly, the Xbox 360 sells a very high amount of software, because traditional gamers buy many games.

Saying that the casual market only "now" exists thanks to the Wii and DS is ludicrous. Casual gamers have been around since gaming first started, and they play more than "me-too" attempts at mass-marketed crap. Also, I didn't realize only so-called "casual" games sold these days. I'll pass the memo to Rockstar.


Continue: More WROOOOOOONG!!! stories





prev
next 50 comments

66 comments | showing # 1 to 50

ParaParaKing's Avatar - Comment posted on 05/31/2008 06:18
ParaParaKing
Why else would games like MetalGearSolid, Assasin's Creed or Gears of War sell in the millions, if people wanted casual games?
Ubisoft has a strange onesided view on the industry.

Also does this mean, that Beyond Good and Evil will be cancelled prior release or will it become a casual game?
sexycommando's Avatar - Comment posted on 05/31/2008 06:20
sexycommando
I believe it was Wii Sports, not Wii Fit, that came in the box with every Wii.
Drunken Haze's Avatar - Comment posted on 05/31/2008 06:33
Drunken Haze
If they port their normal games to the wii it means making them again from scratch because the wii is so different to the other consoles. Its not going to be worth completly making those games again just to see them not sell because people are either casual gamers or have a 360/ps3 for the better version.

Ubisoft will have to make different games for the wii, its not that shocking.
Luc Bernard's Avatar - Comment posted on 05/31/2008 06:33
Luc Bernard
well remember what Ubi Soft did to Rayman 4 they turned it into a party game :'(
mmmpek's Avatar - Comment posted on 05/31/2008 06:43
mmmpek
casual games sell well in the same way that big macs sell well. it doesnt mean that theyre better, or that we should strive to feast on nothing but casual games and casual burgers. we still need our gourmet shit ya big douche!
RJG's Avatar - Comment posted on 05/31/2008 07:28
RJG
You know what I want, Ubisoft? I want a game that had the magic of Sands of Time and BG&E half a decade ago. They were magical.

You know what I want? I want a Prince of Persia game on my Wii. One that isn't a shitty port, one so horribly ported that the final boss fight has crappy particle effects that reduce the framerate to single digits and make it impossible to get the split second timing needed for those shitty quick time events using already imprecise motion controls.

I want a game just like the original BG&E, but shinier. The game was damn near perfect. It just needs more, and shinier, but with the same spirit. If you give it a death metal soundtrack and make Jade wear a metal thong, I will right more angry words on the internet!
zardoz's Avatar - Comment posted on 05/31/2008 08:33
zardoz
Good luck trying to defend utterly shit games Ubisoft. The Wii is trying to do what the NES did in the 80s - appeal to everyone - why this is so hard to understand I don't know. The truth is that Ubisoft think that casual games means no effort or quality, that's because they're morons, GTA, Mario Galaxy, Halo are all casual games in terms of cross and mass appeal. Casual is just a word, what it really means is non specific appeal, rather like Pixar movies or The Simpsons.

If Ubisoft or any other third party wants to make money on Wii then give it some fucking respect, put your best teams to work on it. Can Ubisoft point out one single third party exclusive triple A title which has bombed on the Wii? No. Why? Because there is no god damn third party exclusive triple A title on Wii.

Create a Wii exclusive with the budget and development talent of your best 360 effortrs, try and match the effort Nintendo put into their Wii games, if that game then flops then you might have a point Ubisoft, but defending ports, Babyz and Dogz is a fucking joke and an insult to people just getting into gaming and even worse for those who have been gamers longer than your fucking company existed. Tossers.
manasteel88's Avatar - Comment posted on 05/31/2008 08:40
manasteel88
I don't understand why everybody tries to emulate nintendo. I'm sure somebody could have made a "We Fit" game with a balance board. It would have sold mediocre to bad. Nintendo has their name on a title first and then they have a development group that makes all other developers hide in shame. I'm not saying everything they make is gold, its just that they have proven that they don't make a lot of crap. Ubisoft should prioritize what they want to make and stop whining about why Mario Party could be fun. Mario Party is fun because its a board game with the most beloved mascots on the planet.

Also, I'm sure this is a rep just whining. If it was somebody of actual merit in the company then I would be outraged.
Matthew Blake's Avatar - Comment posted on 05/31/2008 08:53
Matthew Blake
I call bull. So FPSs won't sell on the Wii, Ubi? Well, what about your own Red Steel, a mediocre shooter that had already sold a million copies by early 2007- which, as it so happens, is the same amount that your precious Rabbids 'casual' game sold. You don't want to put in the effort, then you'll suffer the consequences. That's the way the market works.

At least they didn't announce any more 3-year-old ports.
mistic's Avatar - Comment posted on 05/31/2008 09:38
mistic
ubisoft management FTL
Misanthrope's Avatar - Comment posted on 05/31/2008 09:38
Misanthrope
Oh so the console companies that once were in the PC marketing are not betraying their followers to move on to the Nintendo grandma' fad? Ubisoft you sirs are nothing but fucking rats, enjoy your big fat fail sandwich, I for one will not bail you out when you crawl back to FPS and realize Nintendo does good cause ITS NINTENDO and knows, a lot better than you imagine, how to get that "new casual market".
boatorious's Avatar - Comment posted on 05/31/2008 10:16
boatorious
If you can't make money porting serious games to the Wii, why do it?

And exactly how many gamers are there who are willing to shell out 60 bucks for new ubisoft games that don't already own a 360 or PS3?
Mizruko's Avatar - Comment posted on 05/31/2008 10:25
Mizruko
Beyond stupid! This term casual gamer is a joke i mean i consider my housemates casual gamers. Because they wont sit and play through a game religiously but are more than happy to jump in for some multiplayer or at a push a bit or rainy day gaming.

However I do not consider the new wave of wii fan boys who enjoy bouncing or waggling with way to much enthusiamsm to the wii gimick of the week to be casual infact i consider these people easliy led idiots.
Super Maggot's Avatar - Comment posted on 05/31/2008 10:26
Super Maggot
I don't quite get all the hate here. The demographic makeup of Wii owners is clearly different from the 360 and PS3 so they target franchises as they see fit. What would the point of making a Wii Far Cry when any Far Cry fan would never ever exlusively have a Wii.

It's not like they're abandoning gamers, far from it with the likes of EndWar, HAWX, BG&E2 they seem to have a mighty fine line up.

I would argue it's much worse of Nintendo to force compromises on gamers by nerfing all online abilities so little jimmy doesn't hear the f word while online and get hounded by paedophile. At least Ubisoft is clearly making distinctions rather than merging the two markets as Nintendo is doing.
MechaMonkey's Avatar - Comment posted on 05/31/2008 10:40
MechaMonkey
Good. I was looking forward to more awful games, and now Ubisoft can focus on making them for me. Thanks guys!
Novakaine's Avatar - Comment posted on 05/31/2008 10:41
Novakaine
Ubisoft (and everyone not named Nintendo, honestly) really needs to read Birdmen and the Casual Fallacy....
Conan-san's Avatar - Comment posted on 05/31/2008 10:50
Conan-san
Casuals and the French.

What a marrage made in hell.
liquidninja's Avatar - Comment posted on 05/31/2008 11:10
liquidninja
I don't know why people just some up all successful Wii games as casual. Mario Kart Wii, Super Smash Bros Brawl and Super Mario Galaxy aren't what you'd call 'casual'.

Also I think alot of big publishers will go down because of their easy money tactics. If that's the only way you can pay for your 'high quality' games then you're doing something wrong.
naia-the-gamer's Avatar - Comment posted on 05/31/2008 11:22
naia-the-gamer
You know, they say those games, don't sell, but how many have tried? And how do they define bad sales? 100k? 200k? I thought that was good! Sure it's not a million, but have these companies gotten so greedy and wasted their money so much on a fluff polygon count that they NEED to sell a million?

Also Zardoz, I don't know the EXACT definition of a AAA title since that term gets thrown around, but last I checked Zack and Wiki had high review scores, as did Boom Blox and NMH. {troll} But Ubi didn't make that game, which is why it critically as good as it was {/troll}

Sorry, I can't stand those guys. They seem to have the worst attitudes of any developer I've ever read about.

{rant} So Fuck you guys, because you know what? You just made the poor assumption that the only people who buy Wii's are parents of kids. Back to THAT old "Nintendo iz for teh kiddiez" bullshit. Well I'm 27, and I like Nintendo games. I also like games with color in them so I don't buy your Rainbow Six or your Splinter Cell because it looks like every old "Real is Brown" nonsense most of these Western developers shit out. But I don't want Imagine Babiezzzzzzzzz. I want something else that can be fun and engrossing that DOES NOT FORCE WAGGLE. A little color would be good too. {/rant}
Spectreman's Avatar - Comment posted on 05/31/2008 11:24
Spectreman
* Ubisoft can´t make good game even for 360 and PS3 hardware. This company is a example of everything is bad in gaming industry.
zardoz's Avatar - Comment posted on 05/31/2008 11:32
zardoz
For those not getting the hate, I will explain: The Wii is the number one selling home console on the planet, with simple odds this means that it has the most diverse and broadest market share, there is no logic whatsoever in deciding that a broad market somehow equates to shit games, therefore there is absolutely no justification in Ubisoft's shameless shovelware.

The whole "Wii owners represent a different kind of consumer which justifies shit games" argument is totally wrong and misjudged. Even if every single Wii owner was a soccer mum then the software sold to these people who are prepared to by your products, should still be of significant quality. As a producer of any entertainment you should take pride in your products and always aim for high quality no matter who you are selling to, consumers are consumers and a seasoned gamers £40 is worth no more than a newcomers £40. The fact that many seasoned gamers are also part of the Wii market just proves that even if we go for the extreme soccer mum example there is still a huge consumer base which doubly prove Ubisoft to be wrong.

The games industry really needs to grow up and recognise what is happening, it is not the death of gaming at all, in fact quite the opposite, more people will be playing more variety of games all of which can and should be quality products. All this does is put the games industry in line with ALL other digital media and entertainment, where film studios, mobile phone manufacturers, music studios and so on, always try to sell their products to the broadest market possible, they actively want as many people as possible to buy their products.

Strangely Ubisoft are basically saying that they don't want to sell more software because they don't take the Wii market seriously, they are saying "We only want money from people who we identify as serious gamers, there's a huge untapped market and we don't want their money and prefer to shit on them."

That is an absolutely absurd attitude and could ultimately cost them future stability.
zardoz's Avatar - Comment posted on 05/31/2008 11:32
zardoz
For those not getting the hate, I will explain: The Wii is the number one selling home console on the planet, with simple odds this means that it has the most diverse and broadest market share, there is no logic whatsoever in deciding that a broad market somehow equates to shit games, therefore there is absolutely no justification in Ubisoft's shameless shovelware.

The whole "Wii owners represent a different kind of consumer which justifies shit games" argument is totally wrong and misjudged. Even if every single Wii owner was a soccer mum then the software sold to these people who are prepared to by your products, should still be of significant quality. As a producer of any entertainment you should take pride in your products and always aim for high quality no matter who you are selling to, consumers are consumers and a seasoned gamers £40 is worth no more than a newcomers £40. The fact that many seasoned gamers are also part of the Wii market just proves that even if we go for the extreme soccer mum example there is still a huge consumer base which doubly prove Ubisoft to be wrong.

The games industry really needs to grow up and recognise what is happening, it is not the death of gaming at all, in fact quite the opposite, more people will be playing more variety of games all of which can and should be quality products. All this does is put the games industry in line with ALL other digital media and entertainment, where film studios, mobile phone manufacturers, music studios and so on, always try to sell their products to the broadest market possible, they actively want as many people as possible to buy their products.

Strangely Ubisoft are basically saying that they don't want to sell more software because they don't take the Wii market seriously, they are saying "We only want money from people who we identify as serious gamers, there's a huge untapped market and we don't want their money and prefer to shit on them."

That is an absolutely absurd attitude and could ultimately cost them future stability.
atheistium's Avatar - Comment posted on 05/31/2008 11:39
atheistium
I can understand where Ubisoft is coming from however they need to support the gamers who brought them where they are today!

Sure the money is in people who buy a game every few months but what about the people who support them? Advertise them? Go bat shit about their new stuff? Seriously. They should be happy that their casual market is doing well but upset that the normal gamer is sad to see less hard titles.
Rifter01's Avatar - Comment posted on 05/31/2008 12:03
Rifter01
I dislike these games industry formulae/equations:

1) Original games are too high risk to make
2) A successful game can always use a sequel
Bah!
Stahlbrand's Avatar - Comment posted on 05/31/2008 12:15
Stahlbrand
Think back a few years and remember what we called casual games like the stuff Ubi soft is working on now.

Shovelware.

Its only a fast buck if you're first to the market, because what these non-gamer gamers lack in taste, they also lack in attention span for derivative BS. These people won't need a sequal to Wii Sports, let alone a dozen knock-offs of it.

Which means that soon some company is going to put to many eggs in the casual game basket, only to find their target demo already has all the Wii games they ever wanted to own, and that company will fall so far below its annual projections that it will collapse or sell out to a bigger company.

Hopefully that will put an end to the nonsence.
ace of knaves's Avatar - Comment posted on 05/31/2008 12:20
ace of knaves
So I guess when Ubisoft said Nintendo-like quality they weren't talking about highly polished gameplay experiences, but rather half-assed shovelware.

Between this and dumbing down BG&E2, it's so nice to see Ubisoft simply not getting it.

Also, I see your Dr.Ubisoft's Brainy Adventure and I raise you Coach Ubisoft's Fitness Regiment.
brainderailment's Avatar - Comment posted on 05/31/2008 12:37
brainderailment
"Brain Training/Wii Fit/Mario Party"

That's funny, those are all Nintendo games.
zardoz's Avatar - Comment posted on 05/31/2008 12:43
zardoz
Ubisoft's strategy for developing on the Wii:

1. Find any PS2 game, change name slightly and replace button pressing with waggle.
2. Totally misunderstand and misjudge the broad Wii market, confuse simple with retarded, elegance with generic and add the letter Z to any word which some clueless focus group ear marked as 'Casual'.
3. Blame the Wii for not being able to shift your shovelware.
lubczyk's Avatar - Comment posted on 05/31/2008 13:25
lubczyk
Explain to me then why Ubisoft gave its best core game support and its best core games lastgen to the PS2 - the weakest console of that generation yet the most popular?

Explain to me then why Ubisoft gave its best core game support and its best core games in the gen before last to the PS1 - the weakest console of that generation yet the most popular? Hmmm???

You had no problem giving all of your groundbreaking games to the PS2 with no shaders, no Hard Drive, no High Definition, et cetera.

I want to see every major core franchise like Assassin's Creed and H.A.W.K. on the Wii with no compromises period!!! No excuses1!! Stop being two-lipped?

What will Ubisoft do when the Wii sells 50 million, then 100 million, et ceta? Will you still not give your best NextGen games to the Wii?

Wii is the console leader and it should be treated as such.

Why should the Wii be treated differently than the PS2, PS1 and SNES were in previous generations?

All those listed were the weakest consoles of their generation yet sold the most and got the best 3rd party support. Wii deserves the same.

What happens when the Wii sells 40 million, then 60 million, then 100 million? Will it still be treated as a 3rd-rate console?

Watch Ubisoft come crawling back to the Wii.

The market has spoken. It's not that the Wii is too weak, it's that the 360 and PS3 are too powerful and thus too expensive for their own good.

The 360 and PS3 are the 3DO and CDi of this generation.

HDTV penetration is so low in the United States, Japan and Europe that HD graphics don't matter. Good games do.

The Wii is console leader and Ubisoft must oblige or be left in the dust.

Make the Wii the main SKU for all your future console games and I will care it fair Ubisoft.

During the 6th gen consoles, the PS2 was far weaker than the Gamecube and Xbox yet was teh main SKU.

During 5th gen consoles, the PS1 was far weaker than the Sega Dreamcast and the Ninendo 64 yet was the main SKU.

Make it happen Ubisoft or else!!!

Wii is the home console leader and victor this generation.

Treat the Wii like the console leader and make it the main SKU for all your future console games.

Port from the Wii to the PS3 and 360 and not the other way around.

END OF STORY

You owe us Ubisoft. We want H.A.W.K. We want Far Cry 2. We want Assassins Creed. We want the NextGen Prince of Persia. Wii owners deserve all of those games. If you can make Assassins Creed for the DS you can make one for Wii. Make it the same as the 360 version only at 480p. Stop being lazy.

Wii want Brothers in Arms - Hell's Highway not some cheap Xbox port with no multiplayer whatsoever.

The Gamecube Beyond and Evil was a port of the PS2 version.

The Wii is worldwide market console leader in all regions of the world.

http://www.vgchartz.com/news/news.php?id=508

As you did with the PS2 and then ported to the 360 and PS3, make all your games on the Wii first and formost and port to the 360, PC and PS3.

Wii is the new PS2 and the PS1 and like the PS2 and PS1 you should be making all your AAA games for it first and foremost.

The market has spoken. Consumer's aren't stupid, they won't guy your Dogz and Babyz garbage.
dnl2ba's Avatar - Comment posted on 05/31/2008 14:18
dnl2ba
Wah! If only video game companies would cater to my preferences, they would fare much better. I'm sure they've never done any research on the topic. Sob! Boo-hoo!
Sharpless's Avatar - Comment posted on 05/31/2008 14:32
Sharpless
Ubisoft has been sliding down into the shitter for a little while now. With this attitude, I'm beginning to care less and less about whether the company goes to hell or not. The fucking casual market makes them a ton of money, but that market is fickle. They want to stay in business long-term, they're going to need us. They better not fucking forget it.
BenHaskett's Avatar - Comment posted on 05/31/2008 15:24
BenHaskett
@ lubczyk:

Seriously?

You should look at the sales data for some of Ubi's shitty titles. Painful as it is, they sell pretty well. My problem isn't even that they make a bunch of casual games for the platform; my problem is the low standard of quality that they work by when developing them. They look terrible (worse than early PS2), they're buggy, and they're shallow.

I think that when Ubi said they would be making "Nintendo-Quality" titles, they meant that they would make games based on Nintendo's best-selling software. That's why we have Petz to Nintendo's Nintendogs. They've got what it takes on paper, but when it comes down to it they're simply not putting enough care and effort into developing games for the Wii. Hell... the only Ubi game worth owning is No More Heroes... and they didn't even develop that.

I think they've confused "casual" with "poorly made".
BenHaskett's Avatar - Comment posted on 05/31/2008 15:33
BenHaskett
I would also just like to say that as a day-one Wii owner, I bought a lot of Ubi titles early on. FarCray, Red Steel, RRR, Blazing Angels... and they were all shit. Even when they tried to develop "core" games for the Wii, they never really put an ounce of effort into it.

So... Fuck 'em.
Novakaine's Avatar - Comment posted on 05/31/2008 15:45
Novakaine
@ luzer7072: The Petz and Imaginez stuff only sells well on the DS. Those properties are actually losing money for Ubisoft on Wii.

Speaking of DS, I think Ubisoft's Nintendo support is set in stone. Look over the DS's library--not a single good Ubisoft game. They're the only major company to not have *clicked* with the DS, so I think it's going to be the exact same for Wii.

Ha, watch those asshats make Red Steel 2 for only PS3/360. =p
lubczyk's Avatar - Comment posted on 05/31/2008 15:49
lubczyk
So what 3rd party developer is going to make a AAA, big-budget shooter, sandbox or driving game for the Wii?

Ubisoft is off the list appently. EA is giving us low-budget garbage and casualware (Boom Blox). Capcom is giving us ports (Resident Evil 0) and niche games (Zack and Wiki) and low-budget Rail Shooters (Umbrella Chronicles0

You see if a developer like Rockstar was to take the 100 million dollars they spent on GTA IV and instead make a AAA Wii game, they'd make a better, bigger game faster and get more return on investment than otherwise.
lubczyk's Avatar - Comment posted on 05/31/2008 16:32
lubczyk
@luzer7072

Why should the Wii be any different than the market leaders of past generations like the PS2, PS1 and SNES? Come on!!! Give me a valid reason.
Hiltz's Avatar - Comment posted on 05/31/2008 17:21
Hiltz
I know you can't see this Ubisoft, but right now I'm giving you the middle finger and signed the petition. Thanks for all of your dirty ports, mediocre original games, sequels and lame spin-offs. God knows the Wii and DS could use more lazy,greedy,cheap and ignorant developers and publishers like you.

You know it's sad when the best Wii game that has come out of Ubisoft wasn't even made by it, but simply published by it. That good game being Grasshopper Manufacture's No More Heroes.
tincow's Avatar - Comment posted on 05/31/2008 18:18
tincow
But I don't wan't Rockstar's overhyped stuff on my Wii...I want innovative and interesting new take on gaming. Thanks but no thanks, I have a PC if I want the same old sandbox and FPS stuff we've been playing for 10 years now.

Of course big publishing houses release 90% crap and make excuses. Just like 90% of movies are to make a quick buck and appeal to the masses...so are games. Not really surprising and neither is the "We are just giving the people what they want!" defense....
lubczyk's Avatar - Comment posted on 05/31/2008 18:31
lubczyk
I bought a Wii, because I couldn't afford a PC able to run a non-existent PC game. Look I have Wii and a PS3, but a lot of people don't. They bought the only console they could afford, a Wii, and they expect to get their money's worth.

A lot of people bought only the SNES, only a PS1, only a PS2 and got their moneys worth. With consoles as expensive as they are, coupled with rising prices of food, gas and other goods and services, it's not feasible for most to own two or more CurrentGen consoles.

The SNES, PS1, PS2 and Wii are mass-market products, the PS3, 360 and Wii are niche gaming platforms. Why do you think that it? Cost and accessibility.
lubczyk's Avatar - Comment posted on 05/31/2008 18:32
lubczyk
The SNES, PS1, PS2 and Wii are mass-market products, the PS3 and 360 are niche gaming platforms. Why do you think that it? Cost and accessibility.

/Fixed
Mxyzptlk's Avatar - Comment posted on 05/31/2008 19:27
Mxyzptlk
For those who are complaining that third parties don't spend as high a budget on Wii titles as they do on PS3/360 games, that's because they don't need to. More graphic power and detail means spending lots more money on development. A 100 million dollar Wii title would be retardedly excessive.

Awesome titles like No More Heroes and Zack & Wiki (and I suspect Boom Blox will follow suit) may not sell as well as Nintendo's first party titles, but a large part of the problem is marketing. Have you ever seen a tv commercial for any of those games? When publishers don't bother to get the word out on their products, the only thing they have to blame for less then blockbuster sales is themselves.
lubczyk's Avatar - Comment posted on 05/31/2008 19:43
lubczyk
@Mxyzptlk

If they don't spend all the budget on the graphcis and audio, then they should spend the money on making the game longer, more involved, with more polish and less bugs.

A 5-hour campaign Medal of Honor game is acceptable on the PS3/360/PC, it is not acceptable on the Wii.

If GTA IV for the 360/PS3 can get a 100 million dollar budget, then Take-Two and Rockstar should spend over 100 million on a Wii specific sandbox game.

It's about equal treatment and supporting the market leader.
Mxyzptlk's Avatar - Comment posted on 05/31/2008 19:56
Mxyzptlk
Equal treatment? Do you honestly think game companies give a damn about equal treatment? They care about making money. Sure, the developers care about putting about a quality game, but the publishers in charge of the purse strings look at the bottom line. And sadly, right now the "Nintendo is for teh kiddies/shovelware casual games = printing money" attitude amongst publishers seems to be the most common. Mainly because the game quality isn't there, or they fuck up on the promotion of great titles. It becomes a self-fulfilling prophecy. Third-party Wii games don't do well because publishers convince themselves they won't, so they do things half-assed.

Rockstar isn't going to make a 100 million dollar GTA-style game on Wii. Simply because there's no chance in hell that it would push nearly the number of units that it would on 360 or PS3. The technology just isn't there to support it. The huge leap backwards from GTA IV would inspire far more laughter than sales. I love my Wii, but what you're suggesting is crazy talk dude, sorry. It's the sort of system that needs to focus on doing what the others can't, not trying to emulate it's more powerful brothers.
zardoz's Avatar - Comment posted on 05/31/2008 20:00
zardoz
@Mxyzptlk

I totally get what your saying but I think people are just saying they want comparable time, effort and money put in to Wii games, yes the Wii doesn't need a $100 mil budget, but it does need the equivalent effort from third parties.

I feel sickened to the core that such a popular console is treated like shit, this would not be possible in any other industry, it just proves to me that the developers of games are just as fragmented, tribal and blinkered as the extreme fanboys. Once you compare this situation to any other form of digital media entertainment it becomes surreal, it's like Peter Jackson releasing the first LOTR movie, millions love it, millions of dollars are made yet insanely New Line Cinema decide to call it a day, reduce Jackson's budget and tell him that for the next two movies they want a straight to DVD release. It makes absolutely no sense in business terms let alone in creative terms.

Ubisoft have no credibility left, and they forget that Nintendo fans are amongst the most hardcore fans out there who have followed gaming since the early 80's. It's like they're trying to short change fans who have seen it all before. As for shafting the new gamers, Ubisoft have to realise that new gamers have other digital media wanting their attention and wallets, these new gamers may not fully understand the culture of gaming but they do understand a piece of shit when they see it, they don't live under a rock only emerging to buy Dogz.
lubczyk's Avatar - Comment posted on 05/31/2008 20:04
lubczyk
Of course the Wii sales numbers of a GTA IV style game would outsell either the PS3/PS3 versions. How many PS2 owners who bought GTA III, Vice City, Vice City Stories, San Andreas, San Andreas Stories bought a Wii? Lots.

The Wii's hardcore gamer base is growing by the day. There will be a huge backlash and EA, Ubisoft, Take-Two and others will feel the hurt in their wallets.

Thw PS2 was the most casual console ever released yet all the big games made it onto the platform. How is the Wii any different?

Didn't many non-gamers or new-gamers buy a PS1 or PS2 or SNES or NES? Sure they did. Wii is no different.
Arugala9's Avatar - Comment posted on 05/31/2008 21:32
Arugala9
@lubczyk
The Wii's hardcore gamer base is growing because we're all buying it as a second console to get our Nintendo fix. Mxyzptlk is right, the demand and the technology isn't there to support a GTA esqe game. The ones who are rapidly buying the console don't give a shit about the kinds of games we regularly play.

The Wii is different than the PS2. This generation while everybody else improved their hardware, all Nintendo did was add a new control scheme and slighty better graphics then the Gamecube. The PS2 in it's generation, while being the weakest of the 3 visually it was at least still close to it's competitors.
B-Radicate's Avatar - Comment posted on 05/31/2008 22:04
B-Radicate
Maybe they're being criticized and not selling as many units because their titles often lack any sort of evolution over their past iterations (I'm looking at you Splinter Cell and Rainbow Six) or their new series get so overhyped that there's no way of ever living up to it or the legit criticisms against them (Assassin's Creed, ahem).

Or, ya know, it could be the supposed paradigm shift in the industry. Yeah, that has to be it. No way it could be their fault.
zardoz's Avatar - Comment posted on 05/31/2008 22:37
zardoz
I have to disagree that the consumers rapidly buying the Wii don't give a shit about the kinds of games we regularly play. They obviously like human interface entertainment, it's just that they like it presented differently. Everyone here had an entry level into gaming. If you took the most 'hardcore' of games and mapped it onto a more compelling and approachable front end, then I am 100% confident that new gamers will make the transition diving deeper in to gaming culture.

This is why I have no sympathy for the lack of huge sales for games such as Zack & Wiki or Okami, I like those games but it's as if they were fucking made in the 50's, do they not understand that a great idea or a sound gameplay mechanic is not enough, 21st century game design requires much much more, it requires a compelling approachable game world and no one understands this more than Nintendo. GTA is such a huge success because it has a concept which is approachable for everyone and a game world which makes sense to everyone, how hardcore it actually is remains secondary. The concept of a living breathing city open for exploration is compelling no matter what your level of interest in games, then Rockstar further remove any entry barriers by presenting this concept in a way understood by all. By comparison, the concept and presentation of Zack & Wiki is ridiculous, it's creators have wrapped a solid game mechanic in a shroud of confusing characters and worlds which cannot be related to by anyone other than seasoned gamers who 'get' the weird logic of gaming.

Game designers have to be more sophisticated and diverse, Miyamoto is capable of going from the most complex traditionally hardcore type of game like Zelda to a game like Wii-Fit, now that is a 21st century game designer. Nintendo are masters at masking deep gameplay behind accessible game worlds with simple interfaces, the next step for them will be to take their new gamers a little deeper.

Don't get me wrong there are many great game developers out there, but right now in terms of understanding 21st century game design, Nintendo are so far ahead it's scary. Where does this leave Ubisoft? Sucking balls, just like their Wii games.
DGX Goggles's Avatar - Comment posted on 05/31/2008 22:53
DGX Goggles
Sorry Jim, but for the Wii its kind of a case of you get what you paid for. People who buy the Wii aren't going to pay for this kind of stuff. To start a trend of good games for the Wii, Nintendo needs to do more than just regurgitate old franchises (SSBB LOOKING AT YOU) , they need to give developers more confidence about the market for good and unique games and to ease normal consumers into it. The likelihood of this happening unfortunately is rather low. Oh well, I'll be enjoying my NGII and MGS4 while my unfortunate friends who bought a Wii will be stuck with WiiFit.
lubczyk's Avatar - Comment posted on 05/31/2008 23:49
lubczyk
@Arugala9

That explains why the previous GTAs were on the weakest hardware available. The PS1, The PS2. Why did the first 3D GTA start on the weakest console lastgen? Because it was the most popular.

If revolutionary GTAs like San Andreas can be done on the PS2, then definately a beautiful GTA game can be made for the Wii, which in itself is several times the power of the original Xbox.

A Wii specific GTA would sell much better than its PS3 or Xbox 360 counterparts. I guarantee it. The Wii's userbase is going to surpass the combined userbase of the Xbox 360 and PS3 this year, so it's only logical.

TakeTow and Rockstar have just put their eggs in the wrong basket.

GTA IV was just GTA III with a new skin with all the old quirks and bugs - shimmering textures, awful AI, bad camera, auirky movement and combat controls.

The Wii could only improve these things since Rockstar would have to rethink their previous archaic control schemes implemented on Dual-Analog and implement better ones on the Wiimote/Nunchuk.
prev next 50 comments

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 

   Got news?   tips@destructoid.com   |   Dtoid Twitter

New Videos

more videos


Reviews & Previews
BioShock 2 review
Dante's Inferno review
Chime review
Hustle Kings review
iPhone Review Round-up: January review
more reviews
Dawn of War II Chaos Rising
Metro 2033
A trip to the racetracks Days of Thunder Arcade
Double the pleasure, double the fun with Darwinia+
Wizarding world in plastic Lego Harry Potter Years 1-4
more previews


- The Dtoid Army is 56726 strong -

Showing Cblogs with 3+ faps   show all

Call for entries: the Areas of my Expertise

New to Dtoid? Read the survival guide


 Originals
Jim Sterling: How Aliens are blatantly better than Predators





















More Destructoid Originals




We are Destructoid   tips@destructoid.com
Nick Chester
Editor-in-Chief
Niero
Founder, Big Boss
Jim Sterling
Reviews Editor
Hamza Aziz
Community Manager
Dale North
News Editor
Rey Gutierrez
Destructoid Video EIC
Anthony Burch
Features Editor
Brad Nicholson
Managing Editor
Tom Fronczak Colette Bennett
Ashley Davis Ben Perlee
Conrad
Zimmerman
Chad Concelmo
Jonathan Holmes Jonathan Ross
Brad Rice Jordan Devore
Will Maddock Matthew Razak
Josh Tolentino
Joseph Leray
Topher Cantler Samit Sarkar
     
  Adam Dork
Daniel Lingen
Hollie Bennett
Joe Burling
Mikey Turvey






 
 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006