Ubisoft has a strange onesided view on the industry.
Also does this mean, that Beyond Good and Evil will be cancelled prior release or will it become a casual game?
Ubisoft will have to make different games for the wii, its not that shocking.
You know what I want? I want a Prince of Persia game on my Wii. One that isn't a shitty port, one so horribly ported that the final boss fight has crappy particle effects that reduce the framerate to single digits and make it impossible to get the split second timing needed for those shitty quick time events using already imprecise motion controls.
I want a game just like the original BG&E, but shinier. The game was damn near perfect. It just needs more, and shinier, but with the same spirit. If you give it a death metal soundtrack and make Jade wear a metal thong, I will right more angry words on the internet!
If Ubisoft or any other third party wants to make money on Wii then give it some fucking respect, put your best teams to work on it. Can Ubisoft point out one single third party exclusive triple A title which has bombed on the Wii? No. Why? Because there is no god damn third party exclusive triple A title on Wii.
Create a Wii exclusive with the budget and development talent of your best 360 effortrs, try and match the effort Nintendo put into their Wii games, if that game then flops then you might have a point Ubisoft, but defending ports, Babyz and Dogz is a fucking joke and an insult to people just getting into gaming and even worse for those who have been gamers longer than your fucking company existed. Tossers.
Also, I'm sure this is a rep just whining. If it was somebody of actual merit in the company then I would be outraged.
At least they didn't announce any more 3-year-old ports.
And exactly how many gamers are there who are willing to shell out 60 bucks for new ubisoft games that don't already own a 360 or PS3?
However I do not consider the new wave of wii fan boys who enjoy bouncing or waggling with way to much enthusiamsm to the wii gimick of the week to be casual infact i consider these people easliy led idiots.
It's not like they're abandoning gamers, far from it with the likes of EndWar, HAWX, BG&E2 they seem to have a mighty fine line up.
I would argue it's much worse of Nintendo to force compromises on gamers by nerfing all online abilities so little jimmy doesn't hear the f word while online and get hounded by paedophile. At least Ubisoft is clearly making distinctions rather than merging the two markets as Nintendo is doing.
Also I think alot of big publishers will go down because of their easy money tactics. If that's the only way you can pay for your 'high quality' games then you're doing something wrong.
Also Zardoz, I don't know the EXACT definition of a AAA title since that term gets thrown around, but last I checked Zack and Wiki had high review scores, as did Boom Blox and NMH. {troll} But Ubi didn't make that game, which is why it critically as good as it was {/troll}
Sorry, I can't stand those guys. They seem to have the worst attitudes of any developer I've ever read about.
{rant} So Fuck you guys, because you know what? You just made the poor assumption that the only people who buy Wii's are parents of kids. Back to THAT old "Nintendo iz for teh kiddiez" bullshit. Well I'm 27, and I like Nintendo games. I also like games with color in them so I don't buy your Rainbow Six or your Splinter Cell because it looks like every old "Real is Brown" nonsense most of these Western developers shit out. But I don't want Imagine Babiezzzzzzzzz. I want something else that can be fun and engrossing that DOES NOT FORCE WAGGLE. A little color would be good too. {/rant}
The whole "Wii owners represent a different kind of consumer which justifies shit games" argument is totally wrong and misjudged. Even if every single Wii owner was a soccer mum then the software sold to these people who are prepared to by your products, should still be of significant quality. As a producer of any entertainment you should take pride in your products and always aim for high quality no matter who you are selling to, consumers are consumers and a seasoned gamers £40 is worth no more than a newcomers £40. The fact that many seasoned gamers are also part of the Wii market just proves that even if we go for the extreme soccer mum example there is still a huge consumer base which doubly prove Ubisoft to be wrong.
The games industry really needs to grow up and recognise what is happening, it is not the death of gaming at all, in fact quite the opposite, more people will be playing more variety of games all of which can and should be quality products. All this does is put the games industry in line with ALL other digital media and entertainment, where film studios, mobile phone manufacturers, music studios and so on, always try to sell their products to the broadest market possible, they actively want as many people as possible to buy their products.
Strangely Ubisoft are basically saying that they don't want to sell more software because they don't take the Wii market seriously, they are saying "We only want money from people who we identify as serious gamers, there's a huge untapped market and we don't want their money and prefer to shit on them."
That is an absolutely absurd attitude and could ultimately cost them future stability.
The whole "Wii owners represent a different kind of consumer which justifies shit games" argument is totally wrong and misjudged. Even if every single Wii owner was a soccer mum then the software sold to these people who are prepared to by your products, should still be of significant quality. As a producer of any entertainment you should take pride in your products and always aim for high quality no matter who you are selling to, consumers are consumers and a seasoned gamers £40 is worth no more than a newcomers £40. The fact that many seasoned gamers are also part of the Wii market just proves that even if we go for the extreme soccer mum example there is still a huge consumer base which doubly prove Ubisoft to be wrong.
The games industry really needs to grow up and recognise what is happening, it is not the death of gaming at all, in fact quite the opposite, more people will be playing more variety of games all of which can and should be quality products. All this does is put the games industry in line with ALL other digital media and entertainment, where film studios, mobile phone manufacturers, music studios and so on, always try to sell their products to the broadest market possible, they actively want as many people as possible to buy their products.
Strangely Ubisoft are basically saying that they don't want to sell more software because they don't take the Wii market seriously, they are saying "We only want money from people who we identify as serious gamers, there's a huge untapped market and we don't want their money and prefer to shit on them."
That is an absolutely absurd attitude and could ultimately cost them future stability.
Sure the money is in people who buy a game every few months but what about the people who support them? Advertise them? Go bat shit about their new stuff? Seriously. They should be happy that their casual market is doing well but upset that the normal gamer is sad to see less hard titles.
1) Original games are too high risk to make
2) A successful game can always use a sequel
Bah!
Shovelware.
Its only a fast buck if you're first to the market, because what these non-gamer gamers lack in taste, they also lack in attention span for derivative BS. These people won't need a sequal to Wii Sports, let alone a dozen knock-offs of it.
Which means that soon some company is going to put to many eggs in the casual game basket, only to find their target demo already has all the Wii games they ever wanted to own, and that company will fall so far below its annual projections that it will collapse or sell out to a bigger company.
Hopefully that will put an end to the nonsence.
Between this and dumbing down BG&E2, it's so nice to see Ubisoft simply not getting it.
Also, I see your Dr.Ubisoft's Brainy Adventure and I raise you Coach Ubisoft's Fitness Regiment.
1. Find any PS2 game, change name slightly and replace button pressing with waggle.
2. Totally misunderstand and misjudge the broad Wii market, confuse simple with retarded, elegance with generic and add the letter Z to any word which some clueless focus group ear marked as 'Casual'.
3. Blame the Wii for not being able to shift your shovelware.
Explain to me then why Ubisoft gave its best core game support and its best core games in the gen before last to the PS1 - the weakest console of that generation yet the most popular? Hmmm???
You had no problem giving all of your groundbreaking games to the PS2 with no shaders, no Hard Drive, no High Definition, et cetera.
I want to see every major core franchise like Assassin's Creed and H.A.W.K. on the Wii with no compromises period!!! No excuses1!! Stop being two-lipped?
What will Ubisoft do when the Wii sells 50 million, then 100 million, et ceta? Will you still not give your best NextGen games to the Wii?
Wii is the console leader and it should be treated as such.
Why should the Wii be treated differently than the PS2, PS1 and SNES were in previous generations?
All those listed were the weakest consoles of their generation yet sold the most and got the best 3rd party support. Wii deserves the same.
What happens when the Wii sells 40 million, then 60 million, then 100 million? Will it still be treated as a 3rd-rate console?
Watch Ubisoft come crawling back to the Wii.
The market has spoken. It's not that the Wii is too weak, it's that the 360 and PS3 are too powerful and thus too expensive for their own good.
The 360 and PS3 are the 3DO and CDi of this generation.
HDTV penetration is so low in the United States, Japan and Europe that HD graphics don't matter. Good games do.
The Wii is console leader and Ubisoft must oblige or be left in the dust.
Make the Wii the main SKU for all your future console games and I will care it fair Ubisoft.
During the 6th gen consoles, the PS2 was far weaker than the Gamecube and Xbox yet was teh main SKU.
During 5th gen consoles, the PS1 was far weaker than the Sega Dreamcast and the Ninendo 64 yet was the main SKU.
Make it happen Ubisoft or else!!!
Wii is the home console leader and victor this generation.
Treat the Wii like the console leader and make it the main SKU for all your future console games.
Port from the Wii to the PS3 and 360 and not the other way around.
END OF STORY
You owe us Ubisoft. We want H.A.W.K. We want Far Cry 2. We want Assassins Creed. We want the NextGen Prince of Persia. Wii owners deserve all of those games. If you can make Assassins Creed for the DS you can make one for Wii. Make it the same as the 360 version only at 480p. Stop being lazy.
Wii want Brothers in Arms - Hell's Highway not some cheap Xbox port with no multiplayer whatsoever.
The Gamecube Beyond and Evil was a port of the PS2 version.
The Wii is worldwide market console leader in all regions of the world.
http://www.vgchartz.com/news/news.php?id=508
As you did with the PS2 and then ported to the 360 and PS3, make all your games on the Wii first and formost and port to the 360, PC and PS3.
Wii is the new PS2 and the PS1 and like the PS2 and PS1 you should be making all your AAA games for it first and foremost.
The market has spoken. Consumer's aren't stupid, they won't guy your Dogz and Babyz garbage.
Seriously?
You should look at the sales data for some of Ubi's shitty titles. Painful as it is, they sell pretty well. My problem isn't even that they make a bunch of casual games for the platform; my problem is the low standard of quality that they work by when developing them. They look terrible (worse than early PS2), they're buggy, and they're shallow.
I think that when Ubi said they would be making "Nintendo-Quality" titles, they meant that they would make games based on Nintendo's best-selling software. That's why we have Petz to Nintendo's Nintendogs. They've got what it takes on paper, but when it comes down to it they're simply not putting enough care and effort into developing games for the Wii. Hell... the only Ubi game worth owning is No More Heroes... and they didn't even develop that.
I think they've confused "casual" with "poorly made".
So... Fuck 'em.
Speaking of DS, I think Ubisoft's Nintendo support is set in stone. Look over the DS's library--not a single good Ubisoft game. They're the only major company to not have *clicked* with the DS, so I think it's going to be the exact same for Wii.
Ha, watch those asshats make Red Steel 2 for only PS3/360. =p
Ubisoft is off the list appently. EA is giving us low-budget garbage and casualware (Boom Blox). Capcom is giving us ports (Resident Evil 0) and niche games (Zack and Wiki) and low-budget Rail Shooters (Umbrella Chronicles0
You see if a developer like Rockstar was to take the 100 million dollars they spent on GTA IV and instead make a AAA Wii game, they'd make a better, bigger game faster and get more return on investment than otherwise.
Why should the Wii be any different than the market leaders of past generations like the PS2, PS1 and SNES? Come on!!! Give me a valid reason.
You know it's sad when the best Wii game that has come out of Ubisoft wasn't even made by it, but simply published by it. That good game being Grasshopper Manufacture's No More Heroes.
Of course big publishing houses release 90% crap and make excuses. Just like 90% of movies are to make a quick buck and appeal to the masses...so are games. Not really surprising and neither is the "We are just giving the people what they want!" defense....
A lot of people bought only the SNES, only a PS1, only a PS2 and got their moneys worth. With consoles as expensive as they are, coupled with rising prices of food, gas and other goods and services, it's not feasible for most to own two or more CurrentGen consoles.
The SNES, PS1, PS2 and Wii are mass-market products, the PS3, 360 and Wii are niche gaming platforms. Why do you think that it? Cost and accessibility.
/Fixed
Awesome titles like No More Heroes and Zack & Wiki (and I suspect Boom Blox will follow suit) may not sell as well as Nintendo's first party titles, but a large part of the problem is marketing. Have you ever seen a tv commercial for any of those games? When publishers don't bother to get the word out on their products, the only thing they have to blame for less then blockbuster sales is themselves.
If they don't spend all the budget on the graphcis and audio, then they should spend the money on making the game longer, more involved, with more polish and less bugs.
A 5-hour campaign Medal of Honor game is acceptable on the PS3/360/PC, it is not acceptable on the Wii.
If GTA IV for the 360/PS3 can get a 100 million dollar budget, then Take-Two and Rockstar should spend over 100 million on a Wii specific sandbox game.
It's about equal treatment and supporting the market leader.
Rockstar isn't going to make a 100 million dollar GTA-style game on Wii. Simply because there's no chance in hell that it would push nearly the number of units that it would on 360 or PS3. The technology just isn't there to support it. The huge leap backwards from GTA IV would inspire far more laughter than sales. I love my Wii, but what you're suggesting is crazy talk dude, sorry. It's the sort of system that needs to focus on doing what the others can't, not trying to emulate it's more powerful brothers.
I totally get what your saying but I think people are just saying they want comparable time, effort and money put in to Wii games, yes the Wii doesn't need a $100 mil budget, but it does need the equivalent effort from third parties.
I feel sickened to the core that such a popular console is treated like shit, this would not be possible in any other industry, it just proves to me that the developers of games are just as fragmented, tribal and blinkered as the extreme fanboys. Once you compare this situation to any other form of digital media entertainment it becomes surreal, it's like Peter Jackson releasing the first LOTR movie, millions love it, millions of dollars are made yet insanely New Line Cinema decide to call it a day, reduce Jackson's budget and tell him that for the next two movies they want a straight to DVD release. It makes absolutely no sense in business terms let alone in creative terms.
Ubisoft have no credibility left, and they forget that Nintendo fans are amongst the most hardcore fans out there who have followed gaming since the early 80's. It's like they're trying to short change fans who have seen it all before. As for shafting the new gamers, Ubisoft have to realise that new gamers have other digital media wanting their attention and wallets, these new gamers may not fully understand the culture of gaming but they do understand a piece of shit when they see it, they don't live under a rock only emerging to buy Dogz.
The Wii's hardcore gamer base is growing by the day. There will be a huge backlash and EA, Ubisoft, Take-Two and others will feel the hurt in their wallets.
Thw PS2 was the most casual console ever released yet all the big games made it onto the platform. How is the Wii any different?
Didn't many non-gamers or new-gamers buy a PS1 or PS2 or SNES or NES? Sure they did. Wii is no different.
The Wii's hardcore gamer base is growing because we're all buying it as a second console to get our Nintendo fix. Mxyzptlk is right, the demand and the technology isn't there to support a GTA esqe game. The ones who are rapidly buying the console don't give a shit about the kinds of games we regularly play.
The Wii is different than the PS2. This generation while everybody else improved their hardware, all Nintendo did was add a new control scheme and slighty better graphics then the Gamecube. The PS2 in it's generation, while being the weakest of the 3 visually it was at least still close to it's competitors.
Or, ya know, it could be the supposed paradigm shift in the industry. Yeah, that has to be it. No way it could be their fault.
This is why I have no sympathy for the lack of huge sales for games such as Zack & Wiki or Okami, I like those games but it's as if they were fucking made in the 50's, do they not understand that a great idea or a sound gameplay mechanic is not enough, 21st century game design requires much much more, it requires a compelling approachable game world and no one understands this more than Nintendo. GTA is such a huge success because it has a concept which is approachable for everyone and a game world which makes sense to everyone, how hardcore it actually is remains secondary. The concept of a living breathing city open for exploration is compelling no matter what your level of interest in games, then Rockstar further remove any entry barriers by presenting this concept in a way understood by all. By comparison, the concept and presentation of Zack & Wiki is ridiculous, it's creators have wrapped a solid game mechanic in a shroud of confusing characters and worlds which cannot be related to by anyone other than seasoned gamers who 'get' the weird logic of gaming.
Game designers have to be more sophisticated and diverse, Miyamoto is capable of going from the most complex traditionally hardcore type of game like Zelda to a game like Wii-Fit, now that is a 21st century game designer. Nintendo are masters at masking deep gameplay behind accessible game worlds with simple interfaces, the next step for them will be to take their new gamers a little deeper.
Don't get me wrong there are many great game developers out there, but right now in terms of understanding 21st century game design, Nintendo are so far ahead it's scary. Where does this leave Ubisoft? Sucking balls, just like their Wii games.
That explains why the previous GTAs were on the weakest hardware available. The PS1, The PS2. Why did the first 3D GTA start on the weakest console lastgen? Because it was the most popular.
If revolutionary GTAs like San Andreas can be done on the PS2, then definately a beautiful GTA game can be made for the Wii, which in itself is several times the power of the original Xbox.
A Wii specific GTA would sell much better than its PS3 or Xbox 360 counterparts. I guarantee it. The Wii's userbase is going to surpass the combined userbase of the Xbox 360 and PS3 this year, so it's only logical.
TakeTow and Rockstar have just put their eggs in the wrong basket.
GTA IV was just GTA III with a new skin with all the old quirks and bugs - shimmering textures, awful AI, bad camera, auirky movement and combat controls.
The Wii could only improve these things since Rockstar would have to rethink their previous archaic control schemes implemented on Dual-Analog and implement better ones on the Wiimote/Nunchuk.
Gran Turismo, a game with far better driving physics than GTA IV was made on the PSX.
Don't be that crap that games like GTA IV and Metal Gear Solid 4 aren't possible on the Wii, because they certainly are. It's just that Publishers and developers are too stupid and lazy to realize this.
The Wii will dominate this generation and Take-Two, Konami, and Ubisoft will be begging to put Grand Theft Auto, Metal Gear Solid and Assassins Creed on the Wii.
Wii can make beautiful graphics at 60 Frames Per Second, Just look at Metroid Prime 3, Super Mario Galaxy and Smash Bros. Brawl.

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