Because people think they have to pay ten bucks even though the new copies come with one.
Fucking babies
Again, maybe it's just me who thinks ten dollars ain't no thing for my games. And to be blunt, Ubisoft's roster of Online games are only this, Ass Creed Revvinupmahboner, Ghost Recon Future Soldier & (rumored) Rayman Oirgins. GR is the only online game I want. So there, no skin off of my bones.
I love watching all the retards crying in the comments when this topic comes up and as Epic said, brb, /popcorn.
Supporting online passes is no different than supporting day 1 DLC. Their only purpose is to create new revenue streams using existing product, without having to offer anything more for the price. Gamers will again shoulder the financial burden of an industry who cant keep its costs in check despite undeniably strong growth in the market as a whole. The more money gaming makes, the more money publishers want from us, and I cant understand why any gamer would support that.
No one thinks this is on new games, this is about being forced to buy the game one way or getting fucked out of content because of it. I have not paid 60 dollars for a game in the longest time, nor will I. That is too much money to ask for the half assed effort and bugged out games we tend to get from most publishers.
They want to give us these recyclable cases, an almost non existent booklet with black and white pages that will make thing cheaper for them but still charge 'us' 60 dollars for a game. Then add this kind of shit on top of it is ridiculous.
So before bitching about complaining maybe you should actually understand why people are upset instead of making shit up.
All they're doing is punishing second-hand customers, which is the wrong way to go about things.
We need incentives to buy new, NOT disincentives to buy used.
Also, no matter how shitty the car, it will always cost as much as the better ones.
Wouldn't that be grand?
-Why do devs/publishers need to come up with ways to restrict existing core functionality instead of creating genuinely additional incentives? Instead of forcing something that could split an online community (you're gonna need as many users as you can get unless you're COD) and potential DLC buyers, why not offer 10%to 15% off coupons for upcoming games/DLC from the same publisher?
-The PSVita, 3DS, iPhone, Android, and other mobile devices are around. Why don't they offer free games or apps with new games, or offer shared functionality on mobile devices with new console games?
-If they're gonna stick with Online Passes, maybe they should be a bit more flexible with the approach. Instead of one-time use codes, how about codes with 3 or 4 limited uses? How about offering 3 or 4 uses for $15-$20 as a bundle in online stores (for families with multiple accounts), or even letting GameStop pay for codes to give used-game buyers before they leave the store?
-Instead of every single publisher offering their own separate Online Pass, they should consider coming up with a single streamlined attempt that requires less of a hassle on the user-end. And at least consider coming up with a way to transfer online passes between consoles, something that can only be done 6-12 months after the last transfer.
-And the final idea: How about dealing with used games on the retailer end of things since they're providing that kind of market, and not bring used sales politics down to consumer-level. The publishers are providing exclusive pre-order bonuses for the same retailer who made the used-games practice pretty much what it is today, they should have the balls to confront them on providing such content with no deal on used-games sales.
dude fuck EA and Ubisoft
I suppose you think all games should be free, right? Since, you know, COMMUNISMS&STUFF!
Name one single instance where you are being forced to buy for $60? Are you retarded? I haven't paid $60 for a new game in a LONG time, where do you get the idea that all new games sold after day one require you to pay $60? Again, are you retarded, or just slow? I just got L.A. Noire for the cheap price of $40 on Amazon, minus the $20 credit I had on there from previous purchases, making L.A. Noire $19.99. TOTAL. NEW.
If L.A. Noire had an online pass, I would have still gotten it packed inside the game. For $20 total. So then, tell me again how this magically forces you to pay $60 for every game? It doesn't, you're just the same as the type of douche that tries to justify piracy.
Gamers these days are such spoiled, bratty children.
Get off your high horse, youre the only acting childish. If you can afford to buy everything you want new, congrats. That doesnt give you the right to talk down to us poor povs for simply expecting our games to function as they always have.
Fucking babies"
QFT
Publishers can count me out of their bottom line because it usually takes me a year or even 3 years to buy a game, especially if you are forcing me to buy new. And it hurts the online community as well. less people online that should be.
This hurts the game industry in one huge way, if everybody is forced to buy all their games new, they use up the game budget faster. Game budget goes faster, fewer games get bought. Fewer games get bought, the developers who actually deserve our money have a harder time getting their games recognized. Many games only get a big enough fan base to make a sequel due to used sales bringing in more fans, but the flashy new games soaking up the cash through cheap gimicks like this hurt the creative small companies.
Have you ever wondered how 99 percent of the time its those giant publishers fighting us gamers, not the small studio's, not the larger studio's..... its the big publishers, and a couple of big game makers. Small fry developers realize that used sales and word of mouth get their games noticed, and allow them to make a much larger profit on their next game.
The major point of this entire debate though is this, as long as "ALL" games cost $60, good ones, bad ones, sad ones, happy ones, short ones, long ones, and so on, then game fans will keep fighting against money grabs like this one.
or
all used copys will automatically loose $10 value
I hope this is just for the "serious" games
Get back to me when you can learn how to read and understand what I actually said and stop acting like a fucking child.
-I never suggested that games should be free.
-I never said new games require you to pay $60
-Thanks for throwing a tantrum and giving an example as to how one doesn't need to buy games for $60. Clearly I already know these things cause I said I don't buy games for $60.
My point was that publishers go about ways to try and force you to pay full price for a game because they want as much money as they can squeeze out of you. So, once again, learn how to read before you keep making yourself look like an idiot.
1. Economics is economics. If the price is too high to maximize profit, it will go down. If anything, used games distort this process rather than help it along.
2. Every dollar that goes to Gamestop is a dollar that is either missing from your wallet or from your favorite game producer's budget. That means less money for you or less content from your producer. It's actually quite straightforward if you actually think about it. Gamestop is just a pit we all throw our money into which does nothing for the gaming industry.
3. If only there were some sort of service that made used game sales impossible. You know a service that has dominated a whole platform for a generation, then we could see the effect.
*cough*Steam*cough*
it is unfortunate that the publishers feel the need to double-dip on the consumer market, as they have already made the money form the origanal sale and 'need' (used sacasticly) to earn money from an otherwise blackhole market. its like buying a car for instance, and not being able to use the AC, radio and electric windows.
as a side note, i know that the publishers dont like the pre-owned market and want to have a way that makes money from it, i know that they only give a shit about new sales and so do a lot of you apparently, but the poor man shouldnt be punished for the publishers not trying to work with the pre-owned markets and skipping over them and crushing us.
On the other hand, it's quite retarded when the price is ridiculous and means there is nearly no point buying used - it's one thing getting some money for used sales, but another trying to kill used sales by forcing you to pay the same amount for the game regardless.

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