But seriously, Metacritic bites.
Activision, on the other hand, are just jerks. They buy up devs who make a fantastic game or two, and then just throw as many variations out there as quick as possible. They assume the selling power of the brand, established by the first game, will make the others sell too... and unfortunately, theyre right.
Also, game scores suck, Metacritic sucks, and the very criteria they used would cause games that Destructoid reviewed and somewhat liked (such as Sacred 2 and Noby Noby Boy) to reflect negatively on the publisher's overall scores.
I fucking loved Ubisoft back then.
I mean seriously, can they be any more arbitrary?
How about this.. why not make a game scoring 93% be worth... 93 points! That way you can just rank a publishers consistency based on their metacritic score.
Whatever.. flawed system based on another flawed system taken as data.
But I,m happy to see people are at least questioning the system here. Back on Kotaku, it was 2 pages of "pffft, Ubisfot never made anything good". And that statement makes me a sad panda :(
The Games Valve directly had a hand in:
Half Life
Counterstrike
Day of Defeat
Half-life 2
HL2 ep1
HL2 ep2
Counterstrike Source
Portal
Team Fortress 2
Day of Defeat Source
The Ship
Garry's Mod
That's 12, but not a single one of those games has a ranking less than 70.

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