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Two Worlds II will surprise you in a good way photo

As some of you may know, I won a little contest that sent me to PAX East. It was a very enjoyable weekend and besides the tons of fun I had with my fellow Dtoiders checking out upcoming releases, getting a bunch of swag, and just having a blast causing mayhem, I had an obligation to preview Two Worlds II for Destructoid.

I know a lot of you must be thinking “But Funk! Why would you want to do such a thing when the first was so terrible? I pity you. I don’t want to read this preview since I really didn’t like the first game and my expectations aren’t that high for this one!” Before you all start jumping to conclusions I think some back story about the first game is in order. The people I met with were more than happy to discuss it and I highly suggest you read this preview. Take it from a gamer and a fellow member of the community: I think you may be a lot more surprised than you might expect.

Hit the jump for the full story. 

Two Worlds II (PlayStation 3, Xbox 360, PC)
Developer: Reality Pump
Publisher: TopWare Interactive
To be released: 2010

I believe a little history lesson is in order first. When the original Two Worlds came out, it was met with poor reviews and was quoted as a bad Oblivion clone. Many gamers -- myself included -- avoided the game thanks to word of mouth and those who actually did play it found it to be plagued with glitches, bugs, and poor gameplay. The first game was actually originally going to be a PC exclusive and was rushed to the Xbox 360 at essentially the eleventh hour. Reality Pump, the developers of Two Worlds, had no prior experience developing for the console and the rushed nature of the port was the cause of pretty much all of the glitches, bugs, and general complaints to be had. TopWare Interactive was kind enough to show me a build of the new game rapidly approaching beta certification, and what I was shown should not be compared to the original. It looks pretty darn good.

Let’s start with the visuals. A lot of people claimed that the first was visually unimpressive and that for a current generation title, the graphics were not up to snuff. Even in the early stage build I was shown, I can tell you that the game looks gorgeous. The level of detail and care taken when designing the environments and enemy characters is very evident and there are a lot of little things that gamers will really appreciate. The detail going into the lighting and shadow effects are something a lot of people may overlook, but for me it was one of the features I appreciated the most. Each and every single light source actually casts its own light and shadows. This was plainly evident thanks to the lamps in a tunnel the game’s main character was traveling through. Multiple -- sometimes overlapping -- shadows were shown while the main character was holding a torch that had little embers falling off said torch. Each and every little ember even casts its own light source and shadowing before extinguishing on the way to the ground. The fact that the torches also gave off heat distortion much like that of a hot summer day was also a very nice and appreciated detail.



Next up would be the environments. I’ll say it again about the details; you will be hard pressed to find a more visually appealing game in terms of the world you will be exploring. Between the individual blades of grass, a rocky mountain path, or a dark dank cave, the environments are nothing short of breathtaking. The locales in the cityscapes each have their own personality and intricacies too. The detailed sculptures and buildings in the oriental inspired village are just as astounding as the medieval themed city’s gruff landscape. I can’t help but still think back about how blown away I was by how astoundingly good everything in the game’s world looked. Instead of the typical cheap, half-hearted 2D images representing landmarks in the distance, everything was rendered in 3D. It’s a game like this that makes me want to get lost in the massive world and just appreciate the time and effort that has gone into making everything look so nice.

The enemy AI seems to be a bit better than most games. Drawing the attention of more than one enemy at a time will cause them to surround you. Maybe it’s because it isn’t a final build yet, but a gripe I had was how the game suffered a bit of “only one enemy will attack you at a time” syndrome, something that bothers me a lot in most games. The skeletons that were fought in the cave area were just as detailed as the environments; one even had a fire in its chest cavity that showed off the same lighting and shadow effects from before.

The NPCs wandering around the towns are also a lot smarter this time around and react to your character, which I found to be a very nice touch. In the oriental inspired town, the main character bumped into some NPCs and they were a bit taken back, seemed scared and would run away from him. We then had the main character draw his sword, which drew gasps from the townsfolk who were just having a leisurely stroll. It brought concern from a couple of the town’s guards, which had their hands on their sheaths, ready to defend the town’s inhabitants. It’s seeing things like this that gives me the impression that the developers really do care about what gamers say.

In terms of magic and spells, it seems like this game will have what seems to be a near infinite amount of permutations of varying spells. You pick up cards from enemies or treasure chests, which you then can combine together to customize spells to your own liking. The example I was shown was a simple projectile spell that had an ice card added to it to turn it into an icy missile. After that it had a ricochet card added to it to allow it to bounce a few times off walls and objects. Finally, a multiplier card was added so that whenever it was cast: four icy, ricocheting missiles were sent flying.

Sticking with the combat, one of the biggest things that impressed me was the on the fly class change. Have you ever encountered a time where you’re hacking and slashing away at skeletons with your dual melee class, only to be surprised by a golem that can only be hurt with magic? Yeah, that’s what I thought. In Two Worlds II, you’ll be given the ability to designate three different sets of equipment at any time, and swap between them on the fly. You won’t have to go through tedious menus to change your equipment set, just the simple act of hitting the D-pad changed the main character's weaponry and armor from a sword and shield combo, to a more barbaric battle axe and short sword dual wield pairing, to a staff wielding magic user set. It’s a feature that I can’t believe isn’t a standard by now.

This leads to how it saves room for your character’s inventory. Your character is given a certain amount of weight he can carry and if you do go over the given limit, he will slow down to a sluggish pace and be more susceptible to attacks. Here is where having the class changing comes into play: you also have the ability to break down weapons and armor into their basic or not so basic base materials. You can then those materials with your current equipment, making it stronger or giving it different attributes.



From what I’ve been told, the main story should last about 25 hours with an additional 15-20 thrown in depending on how many sidequests you pursue. They’ve also brought back multiplayer features, and developed a completely unique 5-8 hour co-op campaign as well. The co-op campaign is somewhat of a precursor to the events of the main story of the second game, and you play as more of a support character. Online PvP is also back, but you have to earn all your equipment online and cannot transfer your character from the main story into that game mode.

If you’ve made it this far, then you too must be pretty shocked at how good I’m making this game sound. Let me tell you, so far it deserves every bit of praise it can get. The guys over at TopWare Interactive also have a very good sense of humor, and they’re throwing in some cameos and Easter Eggs that reference issues from the first game. Those of you who actually played the first can have a good chuckle or two. Most of you know I’m usually just a collector of games, but from what I’ve seen of Two Worlds II, I’m really looking forward to it and will probably play this game instead of being happy with having it. That's how good it is looking and I suggest you guys keep an eye on this title as well.

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49 comments | showing # 1 to 49
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TheJesusNinja26's Avatar - Comment posted on 04/12/2010 16:02
TheJesusNinja26
A Velociraptor? Are you kidding me?
HiddenAHB's Avatar - Comment posted on 04/12/2010 16:04
HiddenAHB
It really looks like an improvement from...

Wait...

Is that... a dinossaur!?

Fuck Last Story's tiger, this is the real shit.
NiNFAN1990's Avatar - Comment posted on 04/12/2010 16:06
NiNFAN1990
DAY-FUCKING-ONE!!
theonewiththeface's Avatar - Comment posted on 04/12/2010 16:16
theonewiththeface
Great Review.
JoeCamNet's Avatar - Comment posted on 04/12/2010 16:19
JoeCamNet
Nice writeup, Funk. Sad you didn't name drop me. :D
And I actually enjoyed the first game, so I'm REALLY looking forward to this one!
Arclight's Avatar - Comment posted on 04/12/2010 16:20
Arclight
I hope it turns out as great as you make it sound.
Sæglópur's Avatar - Comment posted on 04/12/2010 16:24
Sæglópur
I hope it comes out playable and polished. I'd buy it.
Occams electric toothbrush's Avatar - Comment posted on 04/12/2010 16:33
Occams electric toothbrush
Dinosaur attack go!

hyakushiki1234's Avatar - Comment posted on 04/12/2010 16:37
hyakushiki1234
Nice review and all, but I'm still VERY dubious. VERY, VERY dubious after the original. I can stand bad RPGs (This is a guy that enjoyed The Last Remnant and Enchanted Arms, the PS3 version no less), but the first Two Worlds set a new standard for terribleness. The voice acting was so bad it was laughable, the game looked like a port from the PS1, and played like a shoddy port at that, with a horrific framerate, and had horrific combat mechanics. Seriously, the only fun thing about that game was playing frisbee with the disc.

It's going to take many GoTY awards and lots of reccomendations before I consider spending my money on Two Worlds 2.
Chris Carter's Avatar - Comment posted on 04/12/2010 16:50
Chris Carter
@Above
This is not a review - it's a preview :p
ThatStupidGeek's Avatar - Comment posted on 04/12/2010 16:53
ThatStupidGeek
Oriental towns and dinosaurs can only lead me to hope for one, and only one goddamn thing.



Please dark polish gods grant us this dream of a ninja dinosaur jousting simulator.
Pheonix1025's Avatar - Comment posted on 04/12/2010 16:58
Pheonix1025
Sweet. I heard the 1st one was bad so I didn't end up picking it up, but this one sounds decent. Ill probably pick this one up for my frickin sweet new laptop. :)
Beyamor's Avatar - Comment posted on 04/12/2010 17:27
Beyamor
Hey, alright, I'm excited. It sounds like the team refined what worked in the first game and honestly, they're not exactly rolling with the big boys, so I'm doubly impressed by whatever they roll out.

Also, take a ride on the wild side.
Dv8thwonder's Avatar - Comment posted on 04/12/2010 17:48
Dv8thwonder
Two Worlds 2? Redundant much?
garison's Avatar - Comment posted on 04/12/2010 18:09
garison
Hmmm. Doesn't sound like my cuppa tea, but thanks for the preview, Funky. ;)
Tristero's Avatar - Comment posted on 04/12/2010 18:30
Tristero
From a fellow PAX contest winner to another, never let your drink leave your sight. If you temporarily leave it unattended at a table, start with a new one. Don't have a sip of anyone else's drink, either.
PimPMyMuffin's Avatar - Comment posted on 04/12/2010 18:30
PimPMyMuffin
@ toothbrush, first glance of that card I thought it said "...is unaffected by morning sickness."
lastdual's Avatar - Comment posted on 04/12/2010 18:37
lastdual
Looking forward to seeing this in motion. With TESV still so far away I could really use a new open-world fantasy fix.
ndschroede23's Avatar - Comment posted on 04/12/2010 18:42
ndschroede23
@Dv8thwonder

Didn't you hear? Palindromic word titles are in these days.

(Yes, I realize it's not a TRUE palindrome, but it reads the same forwards and backwards, kinda.)
Catmurderer's Avatar - Comment posted on 04/12/2010 18:42
Catmurderer
This has to be a late April Fools joke.
getzoncrack's Avatar - Comment posted on 04/12/2010 19:22
getzoncrack
Fool me once, shame on you. Fool me twice...

It can be easy to be taken in by a developer's rhetoric, and you can't say for sure a game's gonna be good until you've sat down for the full thing: start to finish. Of course the developers think this one's better than the last one, they're selling a product!
Marc Allen's Avatar - Comment posted on 04/12/2010 19:24
Marc Allen
This is what i was waiting for, a actual good preview of the game. Im glad to hear someone else had a good time with it and is actually giving the game a chance. Im tired of seeing nothing but negative comments about the game. For me i play the PC Epic Edition of the first one and absolutely love it, and i'll be sure to pick this one up for my PS3 when it releases.
grafkhun's Avatar - Comment posted on 04/12/2010 19:37
grafkhun
Don't know much about the first one, since WRPG's aren't my jam, but from these screens, especially the last one, this aint looking too shabby.
the guy with the hat's Avatar - Comment posted on 04/12/2010 19:40
the guy with the hat
It's an rpg, so I will give it a try. I'm still sceptical nevertheless.
Furnimus's Avatar - Comment posted on 04/12/2010 19:53
Furnimus
The Twice Told Two Worlds 2 Duality.
dehFanboy's Avatar - Comment posted on 04/12/2010 20:48
dehFanboy
i guess I'll keep an eye out for it. Action RPG's are my fave genre.
ChillyBilly's Avatar - Comment posted on 04/12/2010 20:56
ChillyBilly
Great write up! This actually looks and sounds like something I would play.
SuitcoatAvenger's Avatar - Comment posted on 04/12/2010 21:02
SuitcoatAvenger
Yeah, but is it still impossible to create a character that ISN'T cross-eyed?
all great games have a fart button's Avatar - Comment posted on 04/12/2010 22:29
all great games have a fart button
The first Two Worlds was a great game buried under the glitches and framerate that was so bad it scared people off from finding out the gameplay was better than Oblivion, the game it was always compared to.

So most, with the tech cleaned up, will be shocked. But those who looked under the surface of the original aren't suprised it's coming along good. The first was so good I endured some of the worst framerates ever seen in a game in the last ten years.
Even my wife, she managed every achievement and it became her favorite RPG, despite the framerate you had to suffer. And she's really picky.
There was a diamond buried under the shit. Hopefully with 2, the rest of the world will finally be able to see it.
pedrovay2003's Avatar - Comment posted on 04/12/2010 23:18
pedrovay2003
@fart button

So would you say the PC version of the first Game of the Year Edition is worth $5? That's how much a local FYE has the jewel case version for right now.
Shadowiii's Avatar - Comment posted on 04/13/2010 00:23
Shadowiii
Joystiq also did a good preview of this game and said essentially the same thing: they went in thinking it would suck, and it actually looked pretty good.
Seeing as we aren't getting an Oblivion anytime soon, I might actually look into this. Plus, you know, RAPTORS.

OP: Thanks for doing this after winning the contest! It was very kind of you to give us such a well detailed write-up since we, you know, couldn't all win. :)
Atlas's Avatar - Comment posted on 04/13/2010 01:08
Atlas
Do horses still control like derailed trains made out of human feces?
darthVato's Avatar - Comment posted on 04/13/2010 03:35
darthVato
Holy fucking cockballs, this game looks awesome.
Malfegor's Avatar - Comment posted on 04/13/2010 06:10
Malfegor
*scroll scroll*
Suddenly Dinosaur
...
SOLD!
I love me some Dinosaurs.
femto202's Avatar - Comment posted on 04/13/2010 07:01
femto202
WARNING TWO WORLDS 1 SPOILERS.....


I played the last two worlds doing every quest/side quest available and was not happy with a number of things.

* It seems liked the developers had a certain order in mind for quests to be completed, the problem is the game open world so I might not quest as expected e.g. Clearing out all the necromancer towers before they activated caused some kind of error with people in the village yelling about a giant pentagram in the sky, but there was none to be seen as I had already cleared the towers!

* I am I big fan of Asian culture so naturally I would quest in the Japanese like town doing every side quest available to win the hearts of the townsfolk, alas with no luck. I even went as far as to resurrecting every towns person after a the town was massacred by Orks only to have them keep giving me attitude!


*The story was disjointed The faction quests took me to a dead ends e.g. the necromancers gave me a few quests but they never amounted to anything at least in oblivion all guild quests finished with some kind of closure.

*The ending was so stupid, it made me feel like it was all for nothing and I put a lot of effort into this game- why, I don’t know!

This all being said I will most likely buy this game on release day because it is after a swords and sorcery game.
JQM78's Avatar - Comment posted on 04/13/2010 09:53
JQM78
meh........looking forward to Nier though.
Sentry's Avatar - Comment posted on 04/13/2010 11:56
Sentry
Phenomenal write-up, Funk. You did a bang-up job.

Additional hyphenated "up" words! ^_^
BruceVC's Avatar - Comment posted on 04/13/2010 13:00
BruceVC
I enjoyed the first Two Worlds despite its flaws, so I'll be buying this when it comes out
Nice preview
Bubamacko's Avatar - Comment posted on 04/13/2010 13:10
Bubamacko
There is a Release Date?
DeathsVice's Avatar - Comment posted on 04/13/2010 15:02
DeathsVice
In 25 plus years as a gamer there has only been one game, and one game only, that I traded in on the day I bought it...that game was Two Worlds. Still Skeptical....
ViciousBoston's Avatar - Comment posted on 04/13/2010 15:29
ViciousBoston
This is hillarious. This site does a huge turn around on Two Worlds (once one of the sites whipping boys) since that contest they paid for that you ran. Money does alot for your journalistic views huh Destructoid?
Jon B's Avatar - Comment posted on 04/13/2010 15:40
Jon B
I was skeptical, thinking this was typical fluff the developers managed to pull on you by "PLAYING A GAME BEFORE IT'S OUT WHAOMG".
But that last screen, Dino aside, looks fucking gorgeous.
Archwright's Avatar - Comment posted on 04/13/2010 16:41
Archwright
So... if it's nothing like the first game, why call it "Two Worlds II?" Name branding is really only a good thing when the first game was good.

Then again, this tactic worked for Red Steel, so who knows.
Gvaz's Avatar - Comment posted on 04/13/2010 17:14
Gvaz
Maybe they were playing the 360 version because the pc version with everything cranked up looks really good.

Also I hope they don't fix the voice acting, because it was terrible. And that simply made it hilarious.
GodOfWar52694's Avatar - Comment posted on 04/13/2010 20:00
GodOfWar52694
NICE!, i have a PS3 and i was always intresting but could never get it, glad the second one is for PS3 also.
Revenant's Avatar - Comment posted on 04/14/2010 06:34
Revenant
I hope this story proves true, especially after my disappointment in the first title.
norm9's Avatar - Comment posted on 04/19/2010 22:17
norm9
Awesome preview! I look forward to this game and all the bugs that will most certainly be a big part of it. It's all part of the fun.
bibayloo12542's Avatar - Comment posted on 03/17/2011 23:35
bibayloo12542
Very interesting article. Content has been written in very nice manner. I enjoy reading this kind of stuff. Thanks for sharing good knowledge.
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marygrace's Avatar - Comment posted on 04/11/2011 10:48
marygrace
I know I sounded like a naive but is this really true?
Thanks,
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