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Two Worlds II: Castle Defense adds Eyetracking technology photo

In readying the iPad 2 version of Two Worlds II: Castle Defense (released on PC, Mac, iPhone, and iPad back in May), TopWare has added a really cool new feature. Using the iPad 2's camera, Castle Defense can track the player's eyes and use that information as part of "3D-ET." This technology allows the player to move their eyes to look around corners in the newly modified game engine. As the viewer looks around, the perspective will shift.

It's a cool idea that has rarely been used in games so far, with the only recent example I can think of being a hidden picture DSiWare game. This technology probably won't be used much in the future because the iPad 2's gyroscope can probably do the effect easier, but I still think it's a neat way of using a camera. You can check out the effect for free by downloading the Lite version of the game, or you can drop money on the full version.








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4 comments | showing # 1 to 4
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SayWord's Avatar - Comment posted on 07/25/2011 20:23
SayWord
Wonder if they will implement this into porn.
VolksONER's Avatar - Comment posted on 07/25/2011 22:46
VolksONER
Creepy. The games are now watching us. That's one of the things I don't like about kinect. Its like an open window into your home.
Boe Vice's Avatar - Comment posted on 07/25/2011 23:21
Boe Vice
This guy....
fetusmilk's Avatar - Comment posted on 07/26/2011 09:31
fetusmilk
sucks for the cross eyed people, its gonna explode their ipads.
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