twisted metal 2 and black were some of the best times i've ever had with a videogame with friends. nothing like slamming your friend off the side of a skyscraper with a construction vehicle.
I loved Twisted Metal: Black's story mode, I hope this has one as well... I'm tired of developers neglecting single player experiences, since Call of Duty, Halo and Battlefield pretty much has that market sewn up.
Jaffe doesn't want an Online Pass in this game, but It all depends on Sony whether or not there will be a pass.
Also, really? Are you one of those whiners who complain about this one small thing, when every new copy comes with a free Online Pass?
Black is still the best TM outta all of dem!
BTW, people who support an online pass. Jaffe himself admits this game only appeals to a niche market of gamers, as much as I love TM I won't argue that fact. So by enacting online pass bullshit you narrow the pool of prospective MP gamers to an even smaller number for those of you worried about a thriving/viable online community you can play with.
I was lucky enough to play some of the demo this summer and I love Jaffe's take on MP. It's really nice to not be spawning endlessly after a mere 1-2 shots from your enemy, wherever they were.
The driving controls felt just as tight as any I remember from the old days, and the aiming controls were easy enough for me to get kills with. And boy! You had better be stocked with fire, homing, power missiles, specials and all those other goodies from the old days because it will take A LOT to destroy an enemy vehicle. Most of the kills I got were people already halfway damaged by someone else, lol.
And the level I played reminded me of how I felt the first time I played TM2. Very big and spacious. So much that when the match was over I was wondering whether I had even seen the whole map or not.
Sorry to mostly repeat Samit, TL;DR and all that. Just wanted to say I love this game and it's developers. Just no online pass, please? Either that or just have a dev drop me an email and I'll pay him personally for a copy as long as he promises to keep the cash for himself, hahahaha.
Oh yeah, MAJOR PROPS for including split screen!
If, all of a sudden, every single game with an online pass saw a drastic reduction in sales while all others considerably thrived, don't you think publishers would start to notice when profits started going down? I do. But I admit the likelihood of this happening in reality is nil.
And hey, COD seems to be doing just fine without an online pass. Sorry to bring it up, but it's true. I can't believe I just made a statement that made Activision look like a good guy, but in the case of online passes it just might be true.
And yes, Sony's insistence on online passes likely assures that most of my purchases will be for my 360. I'm still looking for a reasonably priced used copy of Uncharted 3.
It's fine to bring it up, but a bit ignorant at the same time, look at the number of sales it generates, CoD probably get's more traded in then most games, but at the same time the amount of money it get's for a 2.5 game (not bashing but c'mon it's true) is incredible.
Like you said, to little people try voting with their wallets, and in the end I am also part of the problem, not wanting them, but not refusing to miss out on my game of choice because of it.
We can all hope for the day that a publisher get's taught a lesson and get's low sales specifically for the online pass, but that day I fear will never come, so instead I decided to coexist with the online pass, not necessarily accepting it, just knowing it won't go away.
If we start with COD4:MW, they created a compelling MP component and it caught on like wildfire. Regardless of how many copies got traded in, the game and it's later iterations made money hand-over-fist for publishers. It's quite possible the profits of COD alone dictate to the publishers that an online pass is not needed because sales do not seem to be taking a hit in any way whatsoever. I would like to think that if any online game can make it's publisher even 1/10th of what MW3 has made, an online pass would not be needed. The day a publisher makes as much money as a COD game does and then STILL insists an online pass is necessary will be a very dark day for gamers and their pockets.
But you're right, too few gamers speak out with their wallets. How many people were disappointed/upset about the Catwoman code for Arkham City? But holy crap, I believe that game sold well enough that all it did was show the publishers that if you make a quality enough game, gamers will accept a lot of greedy bullshit because they don't care. So sad!
I guess what I really wanted to point out is that publishers can bring in a "fresh" IP like Twisted Metal with an online component and still make enough profits without an online pass if the game itself is fun and well made. Left 4 Dead comes to mind, many copies of that game found it's way to used shelves and it seemed to do well enough for Valve without them needing a bigger piece of the pie.
As it has been said time and again, a used game still made a profit for the publisher when it was new. And imo that profit should secure a spot online for whoever currently owns the game. NOT the first owner, the current owner.
Anyways, Happy Holidays to all!
And JimmyX, nice try but I've seen this game with my own two eyes and it looks awesome. No outdated graphics, no slow framerates that I could notice. You're just mad because you know you want to try it but your fanboyism won't let you.
Either way I really don't have a major issue with used games (times are tough), or the Online Pass (I know why publishers do it, it just makes sense to me).
I can always respect voting with your wallet as well. That's why I will be buying this game day one. In my opinion, supporting a game like Twisted Metal for it's unique multiplayer and fresh ideas will do far more good for the industry than boycotting a business practice that's already here to stay.
*gets down from soapbox*
This game does look completely rad though. My one worry is that the multiplayer may be too confusing and require too much communication via headsets, something PS3 users rarely do, myself incuded. Maybe this will be the game that makes me dust off my blutooth. Very excited.
It's been since TM 2 that I've spent some time with Twisted Metal. It's going to be nice to get reacquainted.

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