Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Twisted Metal

Twisted Metal: A different kind of multiplayer game

1:30 PM on 12.19.2011 // Samit Sarkar

Unless you count the continued popularity of Mario Kart, we’re a long way from the ’90s heyday of car combat games. Modern multiplayer combat primarily concerns games in which people shoot each other, but David Jaffe, Scott Campbell, and their team at Eat Sleep Play are aiming to amend that phrase to end with the words “with cars.” They’re working on a new Twisted Metal title, the first original one to hit consoles since Twisted Metal: Black launched on the PlayStation 2 a decade ago.

Twisted Metal differs from shooters in more ways than the “shooting people while driving” part. In some respects, it’s more accessible than those games; in others, it’s even more impenetrable.


Twisted Metal (PlayStation 3)
Developer: Eat Sleep Play
Publisher: Sony Computer Entertainment
Release: February 14, 2012

In the hour or so that I spent with Twisted Metal, I kept noticing one aspect of the combat: it can take a pretty long time to kill someone. That’s not an accident, according to the Sony producer who demoed the game for me. He explained that the design decision was a result of Jaffe’s dislike of the pace in most multiplayer shooters -- the series co-creator isn’t a fan of the endless spawn-die-spawn cycle. In those games, it doesn’t take many bullets to kill you, and firefights rarely last long.

Twisted Metal, on the other hand, offers a much higher degree of “survivability,” said the producer. You’re going to have to work for a kill, but the designers believe that increased survivability only makes the game more thrilling. Here, combat is “all about the chase,” which, I guess, makes sense for a game featuring vehicular mayhem. In addition, the folks at Eat Sleep Play are hoping that longer lives will help to reduce the amount of frustration that new players have to endure while learning the ropes.


That decision makes a lot of sense, since it will likely take more than a few hours to understand Twisted Metal’s chaos. Multiplayer is the focus of this game, and it’s clear that Eat Sleep Play is devoting a great deal of development time to important facets such as balancing vehicles’ abilities and tweaking weapon damage, but the modes and options are so numerous and varied that I found myself overwhelmed during the demo. Jaffe has likened Twisted Metal to a fighting game, and the comparison seems apt -- I don’t have any understanding of the minutiae of fighting games, and it’s impossible for me to have fun with them unless I’m playing someone who’s just as clueless. The depth here is staggering; with such a steep learning curve, it’s important for the game to teach newbies well, and ensure that they can have fun, too.

You can outfit vehicles with an arsenal of your choosing. Each car has two special attacks, in addition to its standard firepower. A high degree of destructibility means that level geometry is always in flux. Some of the cars are better used as support vehicles, like the Juggernaut, a slow tractor-trailer that can open its rear doors for up to two teammates to hang out and man turrets. Many weapons employ a risk/reward mechanic: charging attacks makes them more effective, but in many cases, also more difficult to succeed with. One of the playable vehicles is a damn helicopter, and Sweet Tooth can transform into a freakin’ mech. The variety of opportunities will likely give rise to high-level strategic play, and will hopefully lend Twisted Metal a long shelf life.


I played in three different levels: one set in the suburbs, another in a theme park, and a snowy take on New York. Although there’s plenty of work to be done before the game’s Valentine’s Day launch, the environments impressed me with their size, destructibility, and variability. The level set in a fictionalized New York is full of secret shortcuts, and its verticality -- you can go up into buildings, or head down into the subway -- provides for great hide-and-seek gameplay. The theme park balances a large open area, complete with a Ferris wheel that can be detached from its moorings, and winding narrow paths on its outskirts. The suburban landscape is sparsely populated and offers near-total destruction. All of them seem to offer play spaces that are “fair” to both sides without having mirrored halves.

I played with the classic control scheme, where the face buttons cover vehicle control and the triggers fire weapons. Eat Sleep Play is also including controls based on modern racing games, with acceleration and braking on the triggers. As I said earlier, Twisted Metal isn’t exactly a pick-up-and-play experience, but once I figured out the controls, I did manage to race around the maps and score some kills. The frame rate never dropped during the fast-paced action, and I didn’t see any silly AI bot behavior.


While online play is the star of the show, the game also offers local split-screen action for up to four players, just like old times. However you play, you’ll need to invest a good amount of time to learn the ins and outs of Twisted Metal, even if you’re not new to the series. Thankfully, it looks like it will be worth it.

Photo Gallery: (4 images)
Click to zoom - browse by swipe, or use arrow keys

Samit Sarkar,
 Follow Blog + disclosure

This blog submitted to our editor via our Community Blogs, and then it made it to the home page! You can follow community members and vote up their blogs - support each other so we can promote a more diverse and deep content mix on our home page.

 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding * to your whitelists.

destructoid's previous coverage:
Twisted Metal

View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:

Please contact Crave Online, thanks!

Cblogs of 11/24/15 + Big Ass Fort

Primal Carnage: Extinction Review (PS4)

Belated Spoiler-Free SOMA Review

Friday Night Fights: The Blackest Of Fridays

Super Destructoid Community Interviews Hyper Encore ##Reload

So I Got a 3DS

Negotiations are over. Rainbow Six Siege is a no buy from me as of now.

Cheat Codes Podcast - Ep. 72: Sexy Dog

Meesa Back! (or, here, or something.) Dev Log #1

Cblogs of 11/23/2015 + Sexuality in Videogames

 Add your impressions

Status updates from C-bloggers

Solar Pony Django avatarSolar Pony Django
So someone messaged me on a Lightning fast, comment board that bow they're super depressed. And I worry for them now. Because a comment board is not something to get depressed over, just because someone disagrees with you if your an ass, people will be 2.
arkane9 avatararkane9
Guys, a sequel to Retro City Rampage: Shakedown Hawaii! Someone should really write about it. Lots of Dtoid staff were in the RCR after all.
FlanxLycanth avatarFlanxLycanth
Fuck racism man, shit ain't fair. Can't stand it and I shouldn't have to. Nobody should.
Robo Panda Z avatarRobo Panda Z
Embedded pictures in Quickposts seem to be broken for me right now.
Flegma avatarFlegma
To my surprise, I've more or less figured out Rodea Wii U controls. Still a different game from the Wii version, but not as decidedly inferior in my eyes. Did the legacy medals do anything in Wii version?
RadicalYoseph avatarRadicalYoseph
"Am I a kid, or a squid?" I ponder as I stare off into the horizon. A wise man once told me "Son, you can be whatever you want to be. You are only limited by your lack of ambition " And I want to be a squid. A squid now.
Parismio avatarParismio
Captain America: Civil War trailer dropped!: [youtube][/youtube]
lewness avatarlewness
Gah, wanna go Alexander farming but The Old Hunters ;_;
BaronVonSnakPak avatarBaronVonSnakPak
Holy shit, Splatoon is addictive.
Pixie The Fairy avatarPixie The Fairy
Duck Hunt was a trickier unlock than I expected. Jigglypuff, you are next on my list! [img][/img]
Nekrosys avatarNekrosys
Yay, this arrived today. Nekro is quite happy, as he's been looking forward to playing this game for a while. [IMG][/IMG]
Gamemaniac3434 avatarGamemaniac3434
Dtoid mobile has apparently broken again. This is it. This how the dtoid ends. *black hole opens, dtoid disappears*
Amna Umen avatarAmna Umen
Gave Ronin one more chance before I chucked it in the "never to be finished" pile, glad I did. It could have been so much better but as a frustrating time waster it's not bad.
StriderHoang avatarStriderHoang
I'm sitting on the Fapcast's most recent recording. I just feel like I need a day for myself after, you know, freaking out about rent.
SeymourDuncan17 avatarSeymourDuncan17
Why is every Quickpost now spaced out like poems with random amounts of stanzas that never ever rhyme?
RadicalYoseph avatarRadicalYoseph
Was anybody else here extremely disappointed by the ending of Assassin's Creed 2?
Parismio avatarParismio
Just tried Fallout 4 on my PC Via my Cousins steam account and nope, it does not run for me very well. Buying the PS4 version it is!
OrochiLeona avatarOrochiLeona
You know who never took any shit from anybody? Dr. Blight.
Terry 309 avatarTerry 309
Am I the only one who has to pull up their sleeves to play competantly at videogames? When my hoodie's sleeves are down I play like a piece of shit but when i pull them up, I have more flexibility.
Shinta avatarShinta
PSA: Just picked up Falco amiibo at Best Buy. They had about 20 Tom Nook, 10 singles of Splatoon Boy/Girl, the Splatoon triple pack, about 30 Marths with a big sign saying "Look Who's Back!," Dark Pit, and probably about 15 others. Not too shabby.
more quickposts



Invert site colors

  Dark Theme
  Light Theme

Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -