When I last spoke to the lovely people at Turbine, I came away with a sense that Turbine was willing to go to that next level with their unannounced, but
upcoming console MMO. While the details are still scant about it, a recent job listing picked up by
Eurogamer indicates that Turbine is looking to port an existing MMO to consoles instead of creating a new property.
From the
job listing:
…This engineer may be refactoring existing user interfaces or implementing completely new user interfaces for systems such as combat, skills, inventory, treasure, and social systems. While the focus of this role will be on user interface design and implementation, the engineer may also be required to augment or implement underlying game systems.
Of course, the key word is “may” in the above paragraph, yet the “Responsibilities” column clearly states that the potential employee must be able to “... augment existing user interfaces.” Couple that with the “[experience] with UI development on a console platform” line and it looks like a console MMO is go.
The only question is, will this title be
Lord of the Rings Online or
Dungeons and Dragons Online? Certainly the rest of Turbine’s properties would be too old for this generation of console players. What do you guys think it could be? Would you want it?
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BUT, as long as there is not much more in the battle system then "choose enemy and attack and then wait" i skip on it, cause this is exactly in the same way boring as endless grinding.
Also there should be a collission System, that you (as an example) as a tank can keep enemys really away from your mages and other meele weak classes.
Otherwise ther is just no Reason for any PVP, cause all they do is running around wildly as it were some Unreal or Quake Shooter.
Cause that had been the reasons why i skipped the MMOs in the first place.
How about Phantasy Star Online? that was an MMO on a console :-)