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Achievement unlocked!Leading up the possible PlayStation 4 announcement on February 20, I've been looking into some paradigm shifts we've seen over the past generation. This is stuff that will likely be with us for a while; these are things that I think will continue on for at least a decade to come. The Xbox 360 got the ball rolling on gamification with Gamerscore. Sony and Valve added their own achievement tracking systems. Each of these companies, in one form or another began rewarding players for in-game accomplishments with a cute sound effect and a small bit of text. There’s a lot of commentary and discussion about whether or not achievements and systems to track them have been good or bad for the industry as a whole; there can be no doubt that Valve, Microsoft and Sony have some major precedents, creating, in essence extrinsic motivators for in-game tasks. “Gamification.”
People devote quite a bit of time to explaining and trying to understand how achievements can be used to encourage certain kinds of actions for the player. Since the discussion began among academics and game designers, countless people have implemented these subtle psychological tricks into their systems and into their software, especially in the realm of social media. Websites like Klout and the prevalence of social games have only accelerated the spread of these techniques. Hell, Raptr even gamified games themselves. Gamification is used to help add to traditional MMOs, free to play games, not to mention the potential real-world applications. It’s a big world out there. And, bit by bit, we’re turning it into one big game. I'll admit to falling into the gamification trap, to a degree. Earlier this generation I was steered way from Wii games because there was no way to track my progress and show it off to friends. I use services like Yelp to try to get some of the badges, and that encourages me to check-in everywhere and earn coupons. These kinds of achievements are a sort-of sucker punch to our ancient monkey brains. They use little traits that we have picked up over the years to help us combat laziness. When we receive small rewards for things, we're more likely to keep doing them. It help keeps us engaged and active, and is a small safeguard against boredom. The issue here is one that relates to a lot of free-to-play titles, in that players are drawn in, then kept there by manipulating the natural way their brains are wired. It is disingenuous and manipulative, but as I see more and more studios closing their doors or getting bought up by the juggernauts, I can't help but think that for many it's their only choice. Achievements and such aren't universally bad, though. Valve, forever the innovator, has layered them into its games in ways that encourage exploration, unique ways of play or even using them to reinforce the events of a game. For example, in Half-Life 2 there's quite a few achievements for finding random things. This is used to encourage more lateral thinking as well as exploration of the environment. In Portal 2 (minor spoilers ahead) there's a chapter called "This is the part where he kills you," a character that says "This is the part where he kills you," and right before "he" kills you, an achievement pops-up with the same message. Similarly, at the end of the game, there's an achievement called "Lunacy" with the text "That just happened." Anyone who has finished the game knows just how ridiculous that scene is, and having that little friendly sound effect accompanied by some hilarious text, only serves to reinforce the experience. Achievements are something I guess I've learned to live with. I don't really like them, but at the same time, having some method of tracking progress on a website like Fitocracy has actually been pretty good for me overall. I've used gamification to my own advantage whenever possible and I feel like I'm steadily becoming a better person because of it. That said, I know now to avoid those products which I feel will try to manipulate me into investing more than I am ready or willing to. Tags:#Achievements#Destructoid Originals#Editorial#Feature#features#Free To PAY#Free-to-play#Gamification#Gamify#Half-Life#PC#PlayStation#Portal#portal 2#PSN#Steam#Valve#Xbox 360#Xbox Live Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
4:00 PM on 05.23.2013 Confessions of an Achievement whore: Demands for next-genEarlier this month, Brett shared his love of Xbox Achievements with us, and cautioned that Microsoft's rumored next-generation revamp to the system may end up ruining part of what makes them great. For Brett, the idea of Achi...
4:00 PM on 05.01.2013 I hate the rumored next Xbox Achievement systemIf I had to choose a single aspect of this generation of consoles that personally defined the past seven years, I'd immediately turn to the Xbox 360's Achievement system. For better and for worse, Achievements have completely...
1:30 PM on 04.26.2013 Rumor: Next Xbox DRM is up to the individual publisherFollowing yesterday's talk of price points and a potential November launch for the next Xbox, Polygon has compiled the latest it's heard about the console. Sources say that yes, there will be an always-online requirement pres...
11:30 AM on 03.31.2013 World of Warcraft players really love those achievementsI like to pretend that I'm above achievements and trophies, but that's a bare-faced lie. One minute I might be questioning the point or merit of these virtual marks of honor, but the next I'll be trying to earn them. At...
11:00 AM on 02.20.2013 Trends of this Generation: Digital distributionLeading up the possible PlayStation 4 announcement on February 20, I've been looking into some paradigm shifts we've seen over the past generation. This is stuff that will likely be with us for a while; these are things that ...
6:15 PM on 02.04.2013 Bioshock Infinite Achievements reveal new modes, weaponsOnce again, Exophase has revealed a listing of in-game Achievements for an anticipated upcoming title, this time the long awaited Bioshock Infinite. For those of you who want to go into a title spoiler-free, you may want to a...
9:00 PM on 01.11.2013 Xbox Achievements for Resident Evil: Revelations surfaceFollowing its appearance on a South Korean ratings-board listing, it looks increasingly likely that Resident Evil: Revelations will be making the unusual, albeit very welcome jump from 3DS to Xbox 360 and PlayStation 3. Exoph...
5:00 PM on 12.23.2012 Earn Xbox Achievements on iOS with free game WordamentIf you haven't yet played enough word-forming games to last you a lifetime, consider checking out Wordament. Previously available for Windows Phone and Windows 8, this title has now made it to the Apple App Store complete wit...
11:30 AM on 09.28.2012 Earn Achievements to get rebates on Xbox Live purchasesA couple of months ago, we were told that Xbox Live Rewards would be incentivizing Achievements this fall. Microsoft has now rolled out that functionality, which allows Gold users who sign up to earn rewards based on how many...
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