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Transistor doesn't stop once you beat the story

1:15 PM on 05.15.2014 // Jordan Devore

Recursion mode

Supergiant Games has purposefully shown little of Transistor. Enough that its release next Tuesday on PC and PlayStation 4 is anticipated, sure, but playing through the game now, it's refreshing how much of the experience is new. We're practically going in blind, which I appreciate.

That said, the studio is letting one additional detail out before release: Recursion mode. Think of it as a new-game-plus option in that your level and Transistor functions carry over. Not everything will be as it was originally, though. "Most notably, the composition of enemy forces you'll encounter will be different -- and it'll be different just about every time you play."

Which is super exciting given the way you can mix and match abilities ("functions"). Recursion mode "immediately opens up a lot of new gameplay as you'll be discovering new function combinations all the way through your initial play-through of the game."

Transistor Out Tuesday, Recursion Mode Revealed [PlayStation Blog]

Jordan Devore, Managing Editor
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Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more   |   staff directory

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destructoid's previous coverage:

  May 23

The old world European electronic noir of Transistor

Darren Korb talks Transistor's eclectic, memorable soundtrack

  May 22

Transistor's sword was a briefcase at one point

Under a red sky Part III: Talking with Transistor's artist Jen Zee

  May 20

Under a red sky Part II: Transistor's strategy for doing strategy

Supergiant talks letting players take the wheel, strategy design, and some of their favorite games

  May 20

Review: Transistor

More of the same but that's not a bad thing

  May 19

Under a red sky: How Transistor came to be Part I

Supergiant talks 'crunch,' Bastion success, and starting its second project

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