Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Transformers: Fall of Cybertron

Transformers: Fall of Cybertron is a big sequel

4:00 PM on 02.21.2012 // Dale North
  @DaleNorth

Everything about Transformers: Fall of Cybertron is bigger. Way bigger. Bigger stages, bigger enemies, bigger weapons, big robo-dino action and really, really big bots. Predecessor War for Cybertron was well received with its solid combat and great multiplayer, but last week High Moon Studios showed us that they have even bigger plans for the follow-up.

Big.

Transformers: Fall of Cybertron (Xbox 360, PlayStation 3)
Developer: High Moon Studios
Publisher: Activision
Released:
 Fall 2012

Good news: Fall of Cybertron's game areas are bigger. High Moon told us that they've heard fans' complaints on War's tight, corridor-ish stages, which really restricted bots' movements. For Fall they've opened it up quite a bit with what they're saying are the biggest stages they could possibly make with the Unreal Engine. I was told that the first bit I saw, an already large outdoor air/ground bridge defense battle, was only a third of the actual stage size.

This first demo segment featured Vortex, a bot that can fly both as a helicopter and a jet. He was able to transition smoothly from one form to the next, switching nicely from air/missile attacks to ground/melee ones. It was a short tease, but it already had me wanting to reach for the controller in this hands-off showing.

Speaking of big: In the next demo section we got to see Bruticus in action. Five Decepticons came together to control this massive bot, which, being about 80 feet tall, had no problem making quick work of the stage's small baddies. Of course, Bruticus' laser and wave attacks, spinning shield and flame thrower helped a bit. I can already tell that he's going to be a blast to play.

Moving on, for contrast, we saw Jazz in a very sniper-y section. He's equipped with a sort of grappling hook that works as a zip line, letting him move across this area's high vantage points to pick off fast, wall-crawling, spider-y bots. But unlike sniping in other games, this section moved very fast as Decepticon pressure came at Jazz from all sides.

Optimus Prime is big, but not nearly as big as the once dormant city-sized Autobot named Metroplex. Optimus now has the Matrix of Leadership inside of him, which lets him issue orders to Metroplex. Seeing a stage where Optimus worked to fend off a Decepticon attack was like watching a massive two-tiered ballet of destruction; Prime was killing it in the foreground while sending Metroplex to send a storm of missiles and structure-crushing melee attacks to everything in the background. Beautiful.

Finally, while not as big as Bruticus or Metroplex, Grimlock is still a robo dinosaur, and that makes him pretty huge in his own way. His power is "big" enough that he doesn't even need a gun. Instead, Grim is all about melee attacks, starting out with sword and shield. Once he attacks enough to build up a rage meter he can transform into his robot T-Rex form. 

I saw a segment where Grimlock had set out to save his captured dino buddy Snarl. Once he got his meter up to transform, he took on waves of Insecticons, smashing them to bits with tails and claws, and then breathing fire on them to make sure they were dead. You'd have to be dead inside to not want to play as Grimlock after seeing this.

Throughout these demo segments we saw some of the improvements that High Moon has planned for Fall. Fans of War can now expect story segments that let you take a break from fighting. They've also done away with the dual campaign in this sequel, opting to use slick, seamless character swapping to tell the story. In one segment I saw Starscream spying on a situation where Grimlock was held captive. Players start the scene playing Starscream, but end it controlling Grimlock, with no transition marking the change. 

Outside of some examples of character customization, which looks to be much more open than before, High Moon was not ready to talk about multiplayer. Anyone that played War for Cybertron knows to expect good things, though. Expect to hear more on multiplayer this summer.

By now you must be tired of the word "big." Sorry. It's already clear that Transformers fans have a bigger, better sequel to look forward to. High Moon Studios have gone big with bigger stages and bigger storytelling, but the clear draw here is going big with Grimlock, Bruticus and Metroplex. And something tells me they have even bigger stuff up their sleeves.



Dale North, Former Dtoid EIC
 Follow Blog + disclosure DaleNorth Tips
I am Destructoid's Editor-In-Chief. I love corgis. I make music. more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

destructoid's previous coverage:
Transformers: Fall of Cybertron


View all:powered by:  MM.Elephant

Ads on destructoid may be purchased from:



Please contact Crave Online, thanks!


Video Gaming Bits -- Rampage: Total Destruction

Roses are black, PS4 lights are blue; This is a game, and it has valkyries too?

Cblogs of 02/10/16 and WONDER-isms

Modern face of survival horror

Discussion Discussion on Games

PStoid Episode 38: Doomed from the Box Art

Cblogs of 2/9/16 - Only Slightly Late Edition

Narrative Mistakes: Mass Effect's Reapers As Primary Villains

Journey to Become a Jedi Knight - Jedi Outcast

Waifu Wars - The End

 Add your impressions

 Quickposts
Status updates from C-bloggers

Gameous avatarGameous
Quby - The Cube Jumper
Cannibal Steven avatarCannibal Steven
I know I'm making a 4th post by doing this, but for some reason my quickpost posted as multiples... Apologies for the clogging.
Cannibal Steven avatarCannibal Steven
We don't do Friday Night Fights anymore right? Any DTOIDers have Battlefront or WiiU parties that could use the company of An Eager to Cunnilingus Cannibal?
Cannibal Steven avatarCannibal Steven
We don't do Friday Night Fights anymore right? Any DTOIDers have Battlefront or WiiU parties that could use the company of An Eager to Cunnilingus Cannibal?
Cannibal Steven avatarCannibal Steven
We don't do Friday Night Fights anymore right? Any DTOIDers have Battlefront or WiiU parties that could use the company of An Eager to Cunnilingus Cannibal?
Luckrequired avatarLuckrequired
10 years of this. Yeeeah baby!
Vamessi17 avatarVamessi17
Xbox One proves that they're useless.They said that they are better than Sony's PS4 since they've got more and better exclusives and that doesn't mean that they should offer most of the exclusives to PC.Now there's no need to own an Xbox.
Nekrosys avatarNekrosys
Well, I just ordered in an Undertale shirt. Despite my being crap at the game, it's just so charming. So. Ridiculously. Charming. I can't get mad at it, despite my awfulness at the bullet hell aspects.
Ckarasu avatarCkarasu
So, SMT IV: Final looks like it'll make fans of the older games happy. Especially fans of SMT 2.
Flegma avatarFlegma
Do games go in cycles like style? I mean, I think I can just as well play my 1993 Space Hulk (PC CD) instead of getting the moderately new Space Hulk instead.
Occams avatarOccams
Naruto 4 installs on my PS4 and it updates. Game says it can't run story mode during installation. Nothing's installing though. Restarted PS4. Reinstalled. Nothing. Fucking dumb.
StriderHoang avatarStriderHoang
This plays in my head every time I tell myself to stay determined.
Gamemaniac3434 avatarGamemaniac3434
Tonight, I learned what Flanx and MrNovember sound like in discord, listened to the best idea for a movie ever, and learned a little more about the depths of human depravity. A night well spent. Fuck us all.
Ckarasu avatarCkarasu
So, the artist that they used for Street Fighter 5's story mode(the arcade one) is kinda...not good. Go look up Laura's CGs. Colors are pale, and proportions sometimes end up kinda bonkers. Like, "extreme hourglass figure" level of bonkers.
FlanxLycanth avatarFlanxLycanth
Justin Timberlake blasts Kuma in the ass and dies.
ooktar avatarooktar
I'm loving these fighting game elitists trying to give me shit because I criticized Street Fighters Fight Money business model.
Nathan D avatarNathan D
Thanks to Dtoid I now have this gif in my life, and I can't stop laughing. I seriously can't get over it.
Jiraya avatarJiraya
Finished SOMA today , was able to do a second run without enemies with the "Wuss" mod, found it actually more frightening has you get more time to think about what is really going instead of doing hide-and-seek with the AI (Alien Isolation I miss you)
Mike Wallace avatarMike Wallace
I stayed up late last Saturday writing a Dead Space 4 proposal outline. Solved every plot hole, had plenty of badass moments. This is the state I live in, people.
Torchman avatarTorchman
WHY DO THEY GET SOUNDS BUT PIKACHU AND CHARIZARD CAN'T. WTF
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -