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Now for when you get your PSP Lite (since you know you will be), Konami is working on a digital graphic novel (DGN for short) for its game Metal Gear Solid 2. For those of you who don't have a goldfish memory like me, you might remember that last year, Konami released a DGN for the original Metal Gear Solid.

As disturbing as a moving comic is for me, the original got good reviews from fans, it seems. Combining an interesting, and odd, ability to pause the comic and rotate it in the third dimension in order to find things and get more information in order to complete stuff in the "mission mode," or just trade bits of info you've gathered with a friend.

For those of you who bought the first DGN, was it worth it? I'm figuring that this comic will help some people understand the storyline of MGS 2 a hell of a lot better.


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13 comments | showing # 1 to 13

Crunshii's Avatar - Comment posted on 07/24/2007 20:58
Crunshii
wth does it say @ the end!?
Edarios's Avatar - Comment posted on 07/24/2007 21:07
Edarios
^ Yeh, what does snake say to otakon at the end?
savagesaladin's Avatar - Comment posted on 07/24/2007 21:14
savagesaladin
He says "Otakon! Quit being such a cry baby pussy!"
Tron Knotts's Avatar - Comment posted on 07/24/2007 21:14
Tron Knotts
I liked the first DGN, but only because I like Ashley Wood. And it was only $10.

Ashley Wood fun fact. He did the artwork for Contra Advance as well.



Konomi must love him.
NightDehumidifier's Avatar - Comment posted on 07/24/2007 21:20
NightDehumidifier
What's to figure out about the plot of MGS2? It's all about the secret shadow governments that's been observing the planet for 1700 years as aforementioned when you play Foo Fighters' "Monkey Wrench" backwards. The lyrics from it leads you to the Da Vinci Code that opens up how Metal Gears were the product of Unicron, the devastating planet eater as a way to monitor humans and their natural response to chaos. Anyone knows that.
topcow's Avatar - Comment posted on 07/24/2007 21:37
topcow
Ashley Wood also did a book called Automatic Kafka, of which S.C.U.D. Disposable Assassin is a total rip-off.




savagesaladin's Avatar - Comment posted on 07/24/2007 22:02
savagesaladin
@nightdehumidifier

You got that right on the nose.
braulio09's Avatar - Comment posted on 07/24/2007 22:22
braulio09
what's so hard to understand? The patriots controlled the operation....
Crackhippo's Avatar - Comment posted on 07/24/2007 22:40
Crackhippo
i really want someone to explain the plot of mgs2 to me...i understand the whole 'patriots' part (with some clarifying from wikipedia)....but i got lost with that whole "les enfant terrible" thing and what about olga's baby?
and wtf is up with vamp?
Pangloss's Avatar - Comment posted on 07/24/2007 23:04
Pangloss
Here ya go, Crackhippo:

Crackhippo's Avatar - Comment posted on 07/24/2007 23:32
Crackhippo
Thank you Pangloss! i get it now

wait...so Bruce Willis was dead all along?
gomeja's Avatar - Comment posted on 07/25/2007 03:06
gomeja
The first DGN was pretty fun, kept me busy for about a week. If anything, it's more of a search & find game. As you play through the comic, you can pause the scene and zoom in and out and search for data. The scenes do not rotate in 3D, they're just layers of images. When you zoom in, you typically zoom through a few layers. It's a pain to find all the data without some sort of guide, the first game had around 140 scenes, so if you were missing a piece of data that linked to data you've already found, unless you knew where you to look, you'd be scanning through every scene again.

With that, I'll provide you with three screenshots from the first DGN:





Alanar's Avatar - Comment posted on 07/25/2007 04:35
Alanar
Well, the first "Digital Graphic Novel" was at least 50% cheaper than the comics in Germany (40 Euros for all four comic issues, 20 Euros for the "DGN"). And the art style is fantastic. I like it.
I'll definetly pick up the second, too.
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